Player Matchup

Anhur
Anhur
Crankzo
Anhur
Level 20
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
Klabustermann
Janus
Level 23
God Stats
4W - 3L
1,618 SR
Queue Stats
57W - 41L
1,572 Elo+
Party 1
Tyr
Tyr
Petterhansel
Tyr
Level 19
God Stats
2W - 1L
1,749 SR
Queue Stats
41W - 31L
1,560 Elo+
Party 1
Nemesis
Nemesis
Skatemarine
Nemesis
Level 22
God Stats
2W - 0L
1,812 SR
Queue Stats
21W - 17L
1,542 Elo+
Party 1
Nike
Nike
ZloyKusokSira
Nike
Level 14
God Stats
3W - 1L
1,865 SR
Queue Stats
55W - 30L
1,718 Elo+
Solo
Team Averages
Level 20
1,709 SR
1,578 Elo+

VS

Team Averages
Level 13
1,603 SR
1,643 Elo+
Vulcan
Vulcan
FlashTP3
Vulcan
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 9L
1,750 Elo+
Solo
Ymir
Ymir
Michca
Ymir
Level 8
God Stats
3W - 3L
1,613 SR
Queue Stats
6W - 6L
1,548 Elo+
Solo
Nike
Nike
Oalacutermale
Nike
Level 15
God Stats
1W - 3L
1,725 SR
Queue Stats
11W - 6L
1,729 Elo+
Party 2
Jing Wei
Jing Wei
Sarışın
Jing Wei
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Mulan
Mulan
XxMyXxRagexXYo
Mulan
Level 15
God Stats
0W - 1L
1,675 SR
Queue Stats
10W - 7L
1,689 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Crankzo
Anhur
15
7 / 3 / 6
9,304
547
6,766
11,900
3,235
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
8 / 6 / 5
10,294
606
9,798
11,544
3,022
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

14
0 / 4 / 5
8,450
497
6,184
14,028
9,190
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nemesis
Skatemarine
Nemesis
17
7 / 4 / 3
9,967
586
7,913
13,444
6,432
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
7 / 1 / 13
9,910
583
10,741
10,434
7,614
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
FlashTP3
Vulcan
13
1 / 7 / 4
8,217
483
8,079
9,855
2,903
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
Michca
Ymir
13
0 / 6 / 5
8,007
471
3,641
11,964
9,594
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
4 / 3 / 4
9,273
545
7,991
11,776
10,661
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Jing Wei
Sarışın
Jing Wei
12
1 / 8 / 1
7,303
430
3,290
8,927
2,693
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
12 / 5 / 1
10,891
641
14,441
15,033
7,173
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
33
29
Kills
18
18
Deaths
29
32
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Anhur
Crankzo
Anhur
7
3
6
3.33
L
Vulcan
FlashTP3
Vulcan
1
7
4
0.43
W
8
6
5
1.75
L
Ymir
Michca
Ymir
0
6
5
0.42
L
4
3
4
2
W
0
4
5
0.63
L
Jing Wei
Sarışın
Jing Wei
1
8
1
0.19
W
Nemesis
Skatemarine
Nemesis
7
4
3
2.13
L
12
5
1
2.5
W
7
1
13
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,402
Damage
37,442
61,350
Taken
57,555
29,493
Mitigated
33,024
17,189
Healing
8,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
Crankzo
Anhur
6,766
3,932
0
4,843
11,900
3,235
424
3,767
7,966
0
52,441
L
Vulcan
FlashTP3
Vulcan
8,079
1,752
0
1,670
9,855
2,903
1,073
1,300
8,408
42,978
0
W
9,798
932
438
1,934
11,544
3,022
864
2,614
8,761
51,406
0
L
Ymir
Michca
Ymir
3,641
746
0
483
11,964
9,594
224
2,298
9,578
27,664
0
L
7,991
965
0
1,798
11,776
10,661
418
1,189
10,515
5,914
37,072
W
6,184
1,320
0
3,748
14,028
9,190
194
1,009
12,706
0
52,612
L
Jing Wei
Sarışın
Jing Wei
3,290
2,046
0
250
8,927
2,693
794
1,331
7,502
0
28,926
W
Nemesis
Skatemarine
Nemesis
7,913
4,178
0
4,866
13,444
6,432
0
2,239
11,094
0
67,367
L
14,441
2,440
0
4,364
15,033
7,173
482
3,103
11,754
0
67,275
W
10,741
1,539
418
942
10,434
7,614
374
3,128
7,159
0
54,097

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,925
Gold Earned
43,691
491
Minions Killed
378
0
Camps Cleared
0
1,634,777
Distance Traveled
1,499,508
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
9,304
547
111
7
0
307,702
0
L
Vulcan
8,217
483
74
4
0
340,380
0
W
Janus
10,294
606
103
6
0
316,204
0
L
Ymir
8,007
471
60
4
0
282,379
0
L
Nike
9,273
545
95
6
0
303,875
3
W
Tyr
8,450
497
102
6
0
325,416
4
L
Jing Wei
7,303
430
48
3
0
241,680
0
W
Nemesis
9,967
586
103
6
0
339,865
0
L
Mulan
10,891
641
101
6
0
331,194
3
W
Nike
9,910
583
72
4
0
345,590
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role