Player Matchup

Artemis
Artemis
 
Artemis
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Slumped8020
Ra
Level 24
God Stats
6W - 7L
1,500 SR
Queue Stats
261W - 338L
1,397 Elo+
Solo
King Arthur
King Arthur
Sparklingwater
King Arthur
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,096 Elo+
Solo
Team Averages
Level 50
1,500 SR
1,331 Elo+

VS

Team Averages
Level 44
1,431 SR
1,331 Elo+
Hel
Hel
NorwayDude2
Hel
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
Restriction16
Danzaburou
Level 27
God Stats
54W - 71L
1,369 SR
Queue Stats
441W - 709L
1,348 Elo+
Solo
Chaac
Chaac
dinnerden
Chaac
Level 101
God Stats
1W - 1L
1,424 SR
Queue Stats
15W - 6L
1,144 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
8
4 / 0 / 2
5,645
806
4,441
2,508
668
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

7
1 / 3 / 4
5,254
751
2,894
4,591
1,201
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

King Arthur
Sparklingwater
King Arthur
8
2 / 0 / 4
5,553
793
1,958
3,899
1,366
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 2 / 0
4,306
615
264
2,170
589
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Danzaburou
Restriction16
Danzaburou
7
1 / 3 / 0
4,917
702
3,068
4,316
1,264
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Chaac
dinnerden
Chaac
8
2 / 2 / 1
5,095
728
4,351
5,763
2,722
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
4
7
Kills
3
3
Deaths
7
10
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
4
0
2
5
L
0
2
0
0
L
Danzaburou
Restriction16
Danzaburou
1
3
0
0.33
W
1
3
4
1
W
King Arthur
Sparklingwater
King Arthur
2
0
4
4
L
Chaac
dinnerden
Chaac
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,293
Damage
7,683
10,998
Taken
12,249
3,235
Mitigated
4,575
2,647
Healing
1,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
4,441
2,194
0
246
2,508
668
444
90
2,418
0
10,631
L
264
264
70
0
2,170
589
56
831
1,339
1,127
0
L
Danzaburou
Restriction16
Danzaburou
3,068
332
65
666
4,316
1,264
0
1,037
3,279
0
16,517
W
2,894
276
730
1,061
4,591
1,201
262
101
4,490
12,306
0
W
King Arthur
Sparklingwater
King Arthur
1,958
232
0
610
3,899
1,366
259
81
3,818
0
10,302
L
Chaac
dinnerden
Chaac
4,351
366
0
1,162
5,763
2,722
0
1,030
4,733
0
11,123

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,452
Gold Earned
14,318
61
Minions Killed
47
0
Camps Cleared
0
369,471
Distance Traveled
275,472
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
5,645
806
20
3
0
125,152
0
L
Hel
4,306
615
4
1
0
62,937
0
L
Danzaburou
4,917
702
28
4
0
94,283
0
W
Ra
5,254
751
22
3
0
117,043
0
W
King Arthur
5,553
793
19
3
0
127,276
1
L
Chaac
5,095
728
15
2
0
118,252
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role