Player Matchup

Cerberus
Cerberus
DGS sStitch
Cerberus
Level 26
God Stats
10W - 7L
1,531 SR
Queue Stats
134W - 127L
1,455 Elo+
Solo
King Arthur
King Arthur
ElRickyPadre
King Arthur
Level 10
God Stats
2W - 2L
1,780 SR
Queue Stats
3W - 6L
1,401 Elo+
Party 1
Thanatos
Thanatos
Francarrasco12
Thanatos
Level 8
God Stats
1W - 4L
1,512 SR
Queue Stats
2W - 6L
1,401 Elo+
Party 1
Chronos
Chronos
Kv0th4
Chronos
Level 29
God Stats
1W - 2L
1,810 SR
Queue Stats
66W - 65L
1,512 Elo+
Solo
Artemis
Artemis
talcs
Artemis
Level 5
God Stats
0W - 2L
1,230 SR
Queue Stats
5W - 6L
1,641 Elo+
Solo
Team Averages
Level 16
1,573 SR
1,482 Elo+

VS

Team Averages
Level 23
1,568 SR
1,452 Elo+
Tsukuyomi
Tsukuyomi
MSchaefer21
Tsukuyomi
Level 11
God Stats
5W - 2L
1,468 SR
Queue Stats
10W - 13L
1,468 Elo+
Solo
Cthulhu
Cthulhu
Massageless
Cthulhu
Level 27
God Stats
11W - 8L
1,673 SR
Queue Stats
167W - 163L
1,501 Elo+
Solo
Yemoja
Yemoja
Mits360
Yemoja
Level 29
God Stats
17W - 6L
1,821 SR
Queue Stats
49W - 35L
1,544 Elo+
Solo
Agni
Agni
RedBrenono
Agni
Level 21
God Stats
7W - 7L
1,381 SR
Queue Stats
121W - 123L
1,366 Elo+
Solo
Skadi
Skadi
acaaka
Skadi
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
138W - 153L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DGS sStitch
Cerberus
2
0 / 0 / 0
3,110
444
264
818
267
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

King Arthur
ElRickyPadre
King Arthur
6
0 / 0 / 0
3,720
531
956
2,999
1,433
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thanatos
6
2 / 1 / 0
4,114
588
1,000
3,639
902
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Chronos
Kv0th4
Chronos
8
2 / 2 / 2
4,712
673
3,968
5,392
1,564
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Artemis
talcs
Artemis
6
0 / 1 / 1
3,775
539
1,855
2,764
926
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
MSchaefer21
Tsukuyomi
7
2 / 2 / 1
4,590
656
1,895
4,858
1,489
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
Massageless
Cthulhu
8
1 / 0 / 0
4,462
637
2,813
3,236
2,189
Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Yemoja
Mits360
Yemoja
5
1 / 0 / 0
3,960
566
778
2,179
783
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

7
0 / 1 / 2
3,988
570
1,972
3,266
946
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Skadi
acaaka
Skadi
5
0 / 1 / 0
3,682
526
921
3,612
796
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
7
4
Kills
4
4
Deaths
4
3
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Cerberus
DGS sStitch
Cerberus
0
0
0
0
L
King Arthur
ElRickyPadre
King Arthur
0
0
0
0
L
Thanatos
2
1
0
2
L
Chronos
Kv0th4
Chronos
2
2
2
1.5
W
Tsukuyomi
MSchaefer21
Tsukuyomi
2
2
1
1.25
W
Cthulhu
Massageless
Cthulhu
1
0
0
1
W
Yemoja
Mits360
Yemoja
1
0
0
1
W
0
1
2
1
W
Skadi
acaaka
Skadi
0
1
0
0
L
Artemis
talcs
Artemis
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,043
Damage
8,379
15,612
Taken
17,151
5,092
Mitigated
6,203
5,709
Healing
6,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
DGS sStitch
Cerberus
264
0
0
381
818
267
0
162
656
2,804
0
L
King Arthur
ElRickyPadre
King Arthur
956
99
0
650
2,999
1,433
0
1,525
1,474
0
7,759
L
Thanatos
1,000
148
0
2,722
3,639
902
0
688
2,935
0
11,624
L
Chronos
Kv0th4
Chronos
3,968
2,226
0
1,456
5,392
1,564
0
2,048
3,162
19,489
0
W
Tsukuyomi
MSchaefer21
Tsukuyomi
1,895
561
0
1,978
4,858
1,489
0
891
3,967
0
15,882
W
Cthulhu
Massageless
Cthulhu
2,813
32
0
1,115
3,236
2,189
0
0
3,096
19,114
0
W
Yemoja
Mits360
Yemoja
778
544
1,000
1,201
2,179
783
330
432
1,747
4,345
0
W
1,972
487
0
0
3,266
946
0
1,956
1,310
11,999
0
W
Skadi
acaaka
Skadi
921
455
0
841
3,612
796
604
953
2,659
0
9,145
L
Artemis
talcs
Artemis
1,855
991
0
500
2,764
926
0
942
1,822
0
12,395

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,431
Gold Earned
20,682
116
Minions Killed
119
0
Camps Cleared
0
558,160
Distance Traveled
650,333
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
3,110
444
4
1
0
49,376
0
L
King Arthur
3,720
531
22
3
0
131,176
1
L
Thanatos
4,114
588
28
4
0
155,407
0
L
Chronos
4,712
673
36
5
0
113,935
1
W
Tsukuyomi
4,590
656
36
5
0
145,674
1
W
Cthulhu
4,462
637
38
5
0
130,439
0
W
Yemoja
3,960
566
6
1
0
130,347
3
W
Agni
3,988
570
22
3
0
141,654
0
W
Skadi
3,682
526
17
2
0
102,219
0
L
Artemis
3,775
539
26
4
0
108,266
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role