Player Matchup

Chronos
Chronos
Blood_Blacksmith
Chronos
Level 15
God Stats
4W - 5L
1,329 SR
Queue Stats
8W - 11L
1,261 Elo+
Solo
Bellona
Bellona
Captn Clutch415
Bellona
Level 26
God Stats
11W - 17L
1,440 SR
Queue Stats
169W - 227L
1,318 Elo+
Solo
Kuzenbo
Kuzenbo
Daddys_Superior
Kuzenbo
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,044 Elo+
Party 1
Chernobog
Chernobog
KING_559144
Chernobog
Level 17
God Stats
26W - 27L
1,550 SR
Queue Stats
168W - 166L
1,299 Elo+
Solo
Camazotz
Camazotz
iTRY_FatboyKT
Camazotz
Level 18
God Stats
0W - 1L
1,798 SR
Queue Stats
6W - 12L
1,044 Elo+
Party 1
Team Averages
Level 16
1,523 SR
1,193 Elo+

VS

Team Averages
Level 21
1,408 SR
1,368 Elo+
Sylvanus
Sylvanus
BossSlayer5534
Sylvanus
Level 27
God Stats
2W - 2L
1,481 SR
Queue Stats
80W - 73L
1,338 Elo+
Solo
Hades
Hades
ScorchDaisy101
Hades
Level 17
God Stats
1W - 0L
1,194 SR
Queue Stats
45W - 40L
1,414 Elo+
Solo
Skadi
Skadi
denkikomanari
Skadi
Level 17
God Stats
3W - 5L
1,425 SR
Queue Stats
86W - 93L
1,279 Elo+
Solo
Da Ji
Da Ji
gusola
Da Ji
Level 15
God Stats
4W - 3L
1,500 SR
Queue Stats
12W - 10L
1,369 Elo+
Solo
Sol
Sol
lilfrogjr
Sol
Level 29
God Stats
15W - 10L
1,439 SR
Queue Stats
146W - 163L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 11 / 1
9,835
984
12,047
22,440
7,514
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

15
0 / 5 / 2
9,205
921
8,329
18,130
16,550
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

15
1 / 10 / 3
9,296
930
7,770
23,772
26,017
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chernobog
KING_559144
Chernobog
16
3 / 9 / 3
10,268
1,027
15,213
20,806
7,035
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Camazotz
iTRY_FatboyKT
Camazotz
14
0 / 10 / 1
8,641
864
4,968
19,504
6,883
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Team 1 Tickets

0

VS

Team 2 Tickets

304

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
18
4 / 2 / 28
10,850
1,085
8,766
9,832
9,459
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

19
10 / 0 / 24
12,055
1,206
19,781
10,702
5,986
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

18
13 / 3 / 20
12,172
1,217
21,442
9,923
4,772
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Da Ji
gusola
Da Ji
18
5 / 1 / 23
11,186
1,119
15,791
11,421
6,944
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

19
13 / 0 / 22
12,430
1,243
29,402
12,963
5,674
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
162
6
Kills
45
45
Deaths
6
10
Assists
117
Player
Kills
Deaths
Assists
KDA
L
2
11
1
0.23
W
Sylvanus
4
2
28
9
L
0
5
2
0.2
L
1
10
3
0.25
L
Chernobog
KING_559144
Chernobog
3
9
3
0.5
W
10
0
24
22
W
13
3
20
7.67
W
Da Ji
gusola
Da Ji
5
1
23
16.5
L
Camazotz
iTRY_FatboyKT
Camazotz
0
10
1
0.05
W
13
0
22
24

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,327
Damage
95,182
104,652
Taken
54,841
63,999
Mitigated
32,835
5,861
Healing
22,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,047
3,260
0
1,538
22,440
7,514
0
11,308
11,132
22,942
0
W
Sylvanus
8,766
2,867
4,795
4,271
9,832
9,459
0
4,956
4,876
18,381
0
L
8,329
2,803
147
486
18,130
16,550
0
9,132
8,998
0
21,691
L
7,770
1,415
0
0
23,772
26,017
0
12,412
11,360
14,819
0
L
Chernobog
KING_559144
Chernobog
15,213
7,574
0
1,934
20,806
7,035
0
14,286
5,699
0
37,965
W
19,781
3,051
425
2,752
10,702
5,986
0
3,230
7,472
30,788
0
W
21,442
15,535
0
616
9,923
4,772
0
4,822
5,101
0
39,981
W
Da Ji
gusola
Da Ji
15,791
5,350
0
976
11,421
6,944
0
3,607
7,814
0
37,678
L
Camazotz
iTRY_FatboyKT
Camazotz
4,968
1,694
0
1,756
19,504
6,883
0
10,811
8,693
0
16,515
W
29,402
16,781
767
8,259
12,963
5,674
0
3,202
9,761
40,617
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,245
Gold Earned
58,693
142
Minions Killed
181
5
Camps Cleared
5
815,335
Distance Traveled
828,617
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
9,835
984
23
2
1
151,941
1
W
Sylvanus
10,850
1,085
18
2
1
145,933
0
L
Bellona
9,205
921
29
3
4
161,016
0
L
Kuzenbo
9,296
930
16
2
0
181,496
0
L
Chernobog
10,268
1,027
54
5
0
149,580
0
W
Hades
12,055
1,206
23
2
0
177,496
0
W
Skadi
12,172
1,217
48
5
2
135,994
0
W
Da Ji
11,186
1,119
58
6
1
191,560
2
L
Camazotz
8,641
864
20
2
0
171,302
0
W
Sol
12,430
1,243
34
3
1
177,634
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role