Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Luke01_SCV
Ares
Level 82
God Stats
1W - 4L
1,513 SR
Queue Stats
80W - 72L
1,543 Elo+
Solo
Neith
Neith
SmaLLiceTee
Neith
Level 141
God Stats
0W - 2L
1,314 SR
Queue Stats
135W - 164L
1,608 Elo+
Solo
Ne Zha
Ne Zha
ThunderKracker
Ne Zha
Level 126
God Stats
1W - 3L
1,240 SR
Queue Stats
87W - 100L
1,528 Elo+
Solo
Athena
Athena
TillyGB
Athena
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 127
1,413 SR
1,536 Elo+

VS

Team Averages
Level 125
1,673 SR
1,666 Elo+
Amaterasu
Amaterasu
Belic-gardener
Amaterasu
Level 89
God Stats
3W - 5L
1,344 SR
Queue Stats
479W - 435L
1,566 Elo+
Party 1
Raijin
Raijin
Moverdeath
Raijin
Level 160
God Stats
5W - 3L
1,457 SR
Queue Stats
455W - 235L
1,733 Elo+
Party 2
Chernobog
Chernobog
Solcorde
Chernobog
Level 144
God Stats
33W - 12L
1,946 SR
Queue Stats
248W - 135L
1,703 Elo+
Party 2
Athena
Athena
Tarrel_Man
Athena
Level 128
God Stats
9W - 13L
1,718 SR
Queue Stats
1,099W - 1,082L
1,636 Elo+
Solo
Bakasura
Bakasura
elsupermaquina
Bakasura
Level 106
God Stats
4W - 5L
1,898 SR
Queue Stats
141W - 109L
1,693 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
10
3 / 5 / 4
6,236
520
7,776
5,817
2,079
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

8
0 / 3 / 4
5,465
455
3,194
7,023
3,811
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
1 / 5 / 3
6,094
508
4,988
9,114
2,555
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
1 / 2 / 2
6,514
543
4,533
9,252
5,242
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Athena
TillyGB
Athena
12
5 / 0 / 3
7,201
600
10,378
7,976
6,899
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Belic-gardener
Amaterasu
12
2 / 2 / 3
6,841
570
2,377
8,258
4,978
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Raijin
Moverdeath
Raijin
12
1 / 3 / 5
7,034
586
5,976
5,957
1,832
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chernobog
Solcorde
Chernobog
12
4 / 2 / 8
7,302
609
6,350
9,503
2,993
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Athena
Tarrel_Man
Athena
11
6 / 2 / 5
7,208
601
5,032
10,511
4,767
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bakasura
10
2 / 1 / 3
6,233
519
8,024
9,721
3,060
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
39
10
Kills
15
15
Deaths
10
16
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
3
5
4
1
W
Amaterasu
Belic-gardener
Amaterasu
2
2
3
1.75
L
0
3
4
0.67
W
Raijin
Moverdeath
Raijin
1
3
5
1.17
L
1
5
3
0.5
W
Chernobog
Solcorde
Chernobog
4
2
8
4
W
Athena
Tarrel_Man
Athena
6
2
5
4.25
L
1
2
2
1
L
Athena
TillyGB
Athena
5
0
3
6.5
W
Bakasura
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,869
Damage
27,759
39,182
Taken
43,950
20,586
Mitigated
17,630
12,222
Healing
13,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
7,776
1,279
0
250
5,817
2,079
0
2,832
2,759
30,126
0
W
Amaterasu
Belic-gardener
Amaterasu
2,377
921
0
2,796
8,258
4,978
0
3,055
4,928
0
36,873
L
3,194
450
0
1,882
7,023
3,811
0
2,349
4,025
12,708
0
W
Raijin
Moverdeath
Raijin
5,976
581
0
982
5,957
1,832
0
2,954
2,885
56,760
0
L
4,988
2,184
0
3,292
9,114
2,555
308
2,135
6,979
0
35,464
W
Chernobog
Solcorde
Chernobog
6,350
3,409
0
4,421
9,503
2,993
730
4,895
4,450
0
40,677
W
Athena
Tarrel_Man
Athena
5,032
1,171
0
3,102
10,511
4,767
56
5,395
4,854
13,089
0
L
4,533
1,474
0
3,679
9,252
5,242
0
1,181
7,254
0
40,316
L
Athena
TillyGB
Athena
10,378
3,020
0
3,119
7,976
6,899
0
2,511
4,918
38,668
0
W
Bakasura
8,024
5,063
0
2,077
9,721
3,060
399
4,090
5,485
0
28,106

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,510
Gold Earned
34,618
317
Minions Killed
363
0
Camps Cleared
0
1,186,232
Distance Traveled
1,222,954
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
6,236
520
60
5
0
210,347
4
W
Amaterasu
6,841
570
85
7
0
233,012
3
L
Ares
5,465
455
21
2
0
239,655
5
W
Raijin
7,034
586
111
9
0
210,436
4
L
Neith
6,094
508
73
6
0
211,299
3
W
Chernobog
7,302
609
82
7
0
223,454
2
W
Athena
7,208
601
16
1
0
268,776
3
L
Ne Zha
6,514
543
80
7
0
236,101
1
L
Athena
7,201
600
83
7
0
288,830
2
W
Bakasura
6,233
519
69
6
0
287,276
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role