Player Matchup

Janus
Janus
Hairy2nips
Janus
Level 95
God Stats
0W - 1L
1,285 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Cabrakan
Cabrakan
MidV
Cabrakan
Level 42
God Stats
11W - 20L
1,339 SR
Queue Stats
28W - 40L
1,411 Elo+
Solo
Sylvanus
Sylvanus
Modanisa
Sylvanus
Level 29
God Stats
0W - 1L
1,504 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Thor
Thor
SexMachine069
Thor
Level 138
God Stats
0W - 1L
1,833 SR
Queue Stats
5W - 2L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
ZullSaR
Heimdallr
Level 46
God Stats
0W - 1L
1,826 SR
Queue Stats
0W - 2L
1,274 Elo+
Party 2
Team Averages
Level 70
1,557 SR
1,437 Elo+

VS

Team Averages
Level 91
1,664 SR
1,503 Elo+
Tyr
Tyr
Dackuro
Tyr
Level 84
God Stats
28W - 29L
1,673 SR
Queue Stats
499W - 474L
1,487 Elo+
Solo
Medusa
Medusa
EminJaYem
Medusa
Level 27
God Stats
15W - 11L
1,579 SR
Queue Stats
48W - 42L
1,585 Elo+
Party 1
Kuzenbo
Kuzenbo
Nisraak
Kuzenbo
Level 115
God Stats
3W - 1L
1,848 SR
Queue Stats
68W - 69L
1,493 Elo+
Party 1
Pele
Pele
heartbraker47
Pele
Level 108
God Stats
4W - 2L
1,722 SR
Queue Stats
74W - 68L
1,478 Elo+
Party 1
Anubis
Anubis
necros3135
Anubis
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 63L
1,471 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
14
1 / 6 / 1
8,855
422
9,111
11,359
2,829
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cabrakan
MidV
Cabrakan
13
1 / 9 / 2
8,694
414
8,676
20,975
18,928
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sylvanus
Modanisa
Sylvanus
12
0 / 3 / 2
8,105
386
2,244
11,942
7,184
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

16
2 / 8 / 2
10,108
481
9,196
18,831
7,347
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heimdallr
ZullSaR
Heimdallr
14
2 / 5 / 0
8,874
423
4,906
12,135
3,113
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
18
6 / 3 / 5
12,378
589
11,747
17,401
17,244
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Medusa
EminJaYem
Medusa
19
3 / 1 / 3
12,068
575
6,667
9,779
4,407
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kuzenbo
Nisraak
Kuzenbo
17
1 / 0 / 11
10,638
507
6,166
13,228
13,710
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
10 / 1 / 7
13,168
627
10,912
13,979
6,499
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Anubis
necros3135
Anubis
19
11 / 1 / 9
13,010
620
23,963
14,289
7,940
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
66
6
Kills
31
31
Deaths
6
7
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Tyr
6
3
5
2.83
W
Medusa
EminJaYem
Medusa
3
1
3
4.5
L
Janus
1
6
1
0.25
L
Cabrakan
MidV
Cabrakan
1
9
2
0.22
L
Sylvanus
Modanisa
Sylvanus
0
3
2
0.33
W
Kuzenbo
Nisraak
Kuzenbo
1
0
11
6.5
L
2
8
2
0.38
L
Heimdallr
ZullSaR
Heimdallr
2
5
0
0.4
W
10
1
7
13.5
W
Anubis
necros3135
Anubis
11
1
9
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,133
Damage
59,455
75,242
Taken
68,676
39,401
Mitigated
49,800
12,499
Healing
34,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
11,747
1,653
0
7,346
17,401
17,244
734
8,505
8,775
0
70,433
W
Medusa
EminJaYem
Medusa
6,667
3,051
0
5,566
9,779
4,407
6,100
547
9,228
0
79,039
L
Janus
9,111
542
0
834
11,359
2,829
0
3,795
7,564
52,338
0
L
Cabrakan
MidV
Cabrakan
8,676
1,608
0
2,621
20,975
18,928
0
8,593
12,382
47,433
0
L
Sylvanus
Modanisa
Sylvanus
2,244
913
2,270
3,734
11,942
7,184
0
6,788
5,154
20,430
0
W
Kuzenbo
Nisraak
Kuzenbo
6,166
2,450
1,178
1,428
13,228
13,710
754
4,024
9,072
38,891
0
L
9,196
1,584
0
180
18,831
7,347
0
6,394
12,437
0
69,050
L
Heimdallr
ZullSaR
Heimdallr
4,906
1,531
0
2,860
12,135
3,113
0
4,559
7,576
0
44,472
W
10,912
2,656
0
8,118
13,979
6,499
2,384
1,743
12,108
0
95,388
W
Anubis
necros3135
Anubis
23,963
413
289
10,622
14,289
7,940
1,754
4,672
9,453
96,672
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,636
Gold Earned
61,262
441
Minions Killed
642
0
Camps Cleared
0
1,769,656
Distance Traveled
2,067,275
21
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
12,378
589
133
6
0
450,697
5
W
Medusa
12,068
575
160
8
0
383,030
1
L
Janus
8,855
422
102
5
0
381,186
6
L
Cabrakan
8,694
414
97
5
0
344,401
1
L
Sylvanus
8,105
386
45
2
0
340,716
8
W
Kuzenbo
10,638
507
56
3
0
421,053
3
L
Thor
10,108
481
117
6
0
367,555
5
L
Heimdallr
8,874
423
80
4
0
335,798
1
W
Pele
13,168
627
148
7
0
426,557
1
W
Anubis
13,010
620
145
7
0
385,938
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role