Player Matchup

Bellona
Bellona
MrsNois
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Fenrir
Fenrir
TWS4169
Fenrir
Level 26
God Stats
7W - 15L
1,500 SR
Queue Stats
303W - 321L
1,358 Elo+
Solo
Chaac
Chaac
edosway
Chaac
Level 19
God Stats
1W - 4L
1,269 SR
Queue Stats
22W - 28L
1,306 Elo+
Solo
Ra
Ra
killoper68
Ra
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 41L
1,222 Elo+
Party 1
Zeus
Zeus
malsime
Zeus
Level 22
God Stats
1W - 3L
1,500 SR
Queue Stats
69W - 82L
1,303 Elo+
Party 1
Team Averages
Level 16
1,454 SR
1,338 Elo+

VS

Team Averages
Level 30
1,450 SR
1,405 Elo+
Aphrodite
Aphrodite
A4-_ONE
Aphrodite
Level 71
God Stats
26W - 17L
1,508 SR
Queue Stats
49W - 41L
1,386 Elo+
Party 2
Osiris
Osiris
BananaJoe168
Osiris
Level 29
God Stats
1W - 2L
1,186 SR
Queue Stats
99W - 142L
1,376 Elo+
Solo
Scylla
Scylla
CapitanHakai
Scylla
Level 28
God Stats
26W - 21L
1,578 SR
Queue Stats
146W - 151L
1,381 Elo+
Solo
Fenrir
Fenrir
IceCreamVanDan
Fenrir
Level 18
God Stats
6W - 6L
1,479 SR
Queue Stats
47W - 41L
1,381 Elo+
Solo
Danzaburou
Danzaburou
The_Oryx_
Danzaburou
Level 3
God Stats
4W - 2L
1,500 SR
Queue Stats
56W - 44L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
MrsNois
Bellona
10
1 / 8 / 2
6,766
423
3,711
12,362
7,640
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Fenrir
TWS4169
Fenrir
14
4 / 4 / 1
8,550
534
9,644
11,204
4,764
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Chaac
edosway
Chaac
11
0 / 5 / 1
6,579
411
3,750
12,695
5,926
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

11
0 / 8 / 2
6,874
430
4,876
10,348
3,479
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Zeus
malsime
Zeus
12
2 / 9 / 1
7,566
473
4,798
10,961
2,894
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
A4-_ONE
Aphrodite
15
6 / 2 / 10
9,483
593
7,797
13,633
5,381
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Osiris
14
3 / 3 / 1
8,599
537
3,880
7,379
5,765
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Scylla
15
8 / 0 / 6
9,953
622
10,406
6,850
2,246
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
3 / 2 / 1
8,446
528
3,042
8,208
3,098
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Danzaburou
The_Oryx_
Danzaburou
17
12 / 0 / 3
10,729
671
15,560
13,286
4,927
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
53
7
Kills
32
34
Deaths
7
7
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
A4-_ONE
Aphrodite
6
2
10
5.5
W
Osiris
3
3
1
1.17
W
Scylla
8
0
6
11
W
3
2
1
1.75
L
Bellona
MrsNois
Bellona
1
8
2
0.25
L
Fenrir
TWS4169
Fenrir
4
4
1
1.13
W
Danzaburou
The_Oryx_
Danzaburou
12
0
3
13.5
L
Chaac
edosway
Chaac
0
5
1
0.1
L
0
8
2
0.13
L
Zeus
malsime
Zeus
2
9
1
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,779
Damage
40,685
57,570
Taken
49,356
24,703
Mitigated
21,417
7,241
Healing
21,788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
A4-_ONE
Aphrodite
7,797
1,022
3,603
8,341
13,633
5,381
301
3,058
10,545
40,396
0
W
Osiris
3,880
384
0
968
7,379
5,765
259
1,682
5,697
0
37,376
W
Scylla
10,406
452
0
801
6,850
2,246
865
1,880
4,930
48,140
0
W
3,042
1,001
0
2,282
8,208
3,098
65
1,268
6,900
0
47,434
L
Bellona
MrsNois
Bellona
3,711
1,297
0
100
12,362
7,640
932
4,126
8,040
0
21,557
L
Fenrir
TWS4169
Fenrir
9,644
2,810
0
2,883
11,204
4,764
0
3,471
7,653
0
39,087
W
Danzaburou
The_Oryx_
Danzaburou
15,560
8,173
0
5,793
13,286
4,927
1,895
1,636
11,610
0
96,451
L
Chaac
edosway
Chaac
3,750
644
135
1,761
12,695
5,926
343
4,415
8,230
0
28,228
L
4,876
1,099
212
1,258
10,348
3,479
541
3,916
6,224
32,883
0
L
Zeus
malsime
Zeus
4,798
1,206
0
892
10,961
2,894
88
1,657
9,220
42,712
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,335
Gold Earned
47,210
289
Minions Killed
469
0
Camps Cleared
0
1,411,480
Distance Traveled
1,468,168
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
9,483
593
79
5
0
300,890
3
W
Osiris
8,599
537
86
5
0
303,771
3
W
Scylla
9,953
622
97
6
0
310,639
2
W
Fenrir
8,446
528
91
6
0
263,299
1
L
Bellona
6,766
423
27
2
0
292,643
2
L
Fenrir
8,550
534
82
5
0
342,990
0
W
Danzaburou
10,729
671
116
7
0
289,569
2
L
Chaac
6,579
411
53
3
0
282,748
3
L
Ra
6,874
430
63
4
0
249,657
0
L
Zeus
7,566
473
64
4
0
243,442
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role