Player Matchup

Xing Tian
Xing Tian
GaryWartooth
Xing Tian
Level 49
God Stats
26W - 15L
1,773 SR
Queue Stats
590W - 594L
1,429 Elo+
Solo
Tiamat
Tiamat
Legacy Risky
Tiamat
Level 86
God Stats
126W - 91L
1,655 SR
Queue Stats
437W - 484L
1,537 Elo+
Party 1
Cu Chulainn
Cu Chulainn
TheSanndman
Cu Chulainn
Level 105
God Stats
3W - 2L
1,395 SR
Queue Stats
82W - 89L
1,352 Elo+
Party 1
Ra
Ra
skullkingdom101
Ra
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,211 Elo+
Party 1
Serqet
Serqet
squirrellord420
Serqet
Level 106
God Stats
9W - 13L
1,530 SR
Queue Stats
233W - 237L
1,475 Elo+
Party 1
Team Averages
Level 70
1,570 SR
1,401 Elo+

VS

Team Averages
Level 41
1,463 SR
1,429 Elo+
Da Ji
Da Ji
 
Da Ji
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
Junkmunky03
Kuzenbo
Level 46
God Stats
6W - 4L
1,388 SR
Queue Stats
486W - 476L
1,426 Elo+
Solo
Cu Chulainn
Cu Chulainn
SorrowWraith
Cu Chulainn
Level 50
God Stats
1W - 0L
1,500 SR
Queue Stats
313W - 389L
1,408 Elo+
Party 2
Hel
Hel
StChesus
Hel
Level 27
God Stats
13W - 32L
1,455 SR
Queue Stats
235W - 316L
1,397 Elo+
Party 2
Cupid
Cupid
ThePandaWarrior
Cupid
Level 38
God Stats
72W - 88L
1,471 SR
Queue Stats
398W - 510L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
GaryWartooth
Xing Tian
6
2 / 2 / 1
4,786
598
2,794
5,827
2,143
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tiamat
8
2 / 1 / 0
4,714
589
2,444
2,386
1,284
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cu Chulainn
TheSanndman
Cu Chulainn
9
1 / 1 / 2
5,099
637
3,407
4,223
3,003
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

7
0 / 5 / 2
4,352
544
2,166
4,133
805
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
3 / 2 / 1
4,951
619
1,563
4,372
1,238
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
9
5 / 0 / 0
5,560
695
2,716
5,546
1,567
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kuzenbo
Junkmunky03
Kuzenbo
7
0 / 3 / 5
4,547
568
1,894
5,185
3,266
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Cu Chulainn
SorrowWraith
Cu Chulainn
6
0 / 3 / 1
4,004
501
1,199
4,445
1,903
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

8
0 / 2 / 0
4,393
549
1,187
3,804
1,067
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

8
4 / 0 / 2
4,996
625
2,741
4,378
1,252
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
17
8
Kills
9
11
Deaths
8
6
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
5
0
0
5
L
Xing Tian
GaryWartooth
Xing Tian
2
2
1
1.25
W
Kuzenbo
Junkmunky03
Kuzenbo
0
3
5
0.83
L
Tiamat
2
1
0
2
W
Cu Chulainn
SorrowWraith
Cu Chulainn
0
3
1
0.17
W
0
2
0
0
W
4
0
2
5
L
Cu Chulainn
TheSanndman
Cu Chulainn
1
1
2
2
L
0
5
2
0.2
L
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,374
Damage
9,737
20,941
Taken
23,358
8,473
Mitigated
9,055
4,152
Healing
6,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
2,716
825
0
1,846
5,546
1,567
0
293
4,970
0
20,620
L
Xing Tian
GaryWartooth
Xing Tian
2,794
174
0
421
5,827
2,143
0
1,064
4,763
11,196
0
W
Kuzenbo
Junkmunky03
Kuzenbo
1,894
718
0
596
5,185
3,266
229
2,527
2,522
8,702
0
L
Tiamat
2,444
177
0
1,106
2,386
1,284
125
917
1,469
15,138
0
W
Cu Chulainn
SorrowWraith
Cu Chulainn
1,199
346
0
471
4,445
1,903
0
0
4,245
0
9,939
W
1,187
48
0
1,592
3,804
1,067
950
2,011
1,406
18,079
0
W
2,741
1,647
110
2,123
4,378
1,252
363
1,911
2,281
0
24,185
L
Cu Chulainn
TheSanndman
Cu Chulainn
3,407
374
0
855
4,223
3,003
536
0
4,223
0
21,439
L
2,166
567
143
283
4,133
805
154
830
3,303
14,084
0
L
1,563
630
0
1,344
4,372
1,238
0
270
4,102
0
17,970

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,902
Gold Earned
23,500
158
Minions Killed
164
0
Camps Cleared
0
752,221
Distance Traveled
757,171
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
5,560
695
46
6
0
181,600
0
L
Xing Tian
4,786
598
12
2
0
168,853
0
W
Kuzenbo
4,547
568
12
2
0
158,033
0
L
Tiamat
4,714
589
23
3
0
112,158
1
W
Cu Chulainn
4,004
501
15
2
0
132,798
0
W
Hel
4,393
549
38
5
0
139,561
1
W
Cupid
4,996
625
53
7
0
145,179
1
L
Cu Chulainn
5,099
637
45
6
0
141,532
1
L
Ra
4,352
544
34
4
0
147,386
0
L
Serqet
4,951
619
44
6
0
182,292
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role