Player Matchup

Sol
Sol
FATboy_Bake
Sol
Level 149
God Stats
14W - 16L
1,564 SR
Queue Stats
396W - 408L
1,510 Elo+
Party 1
Ymir
Ymir
ItsYahBoiGav
Ymir
Level 157
God Stats
13W - 10L
1,442 SR
Queue Stats
612W - 598L
1,501 Elo+
Party 1
Fafnir
Fafnir
Paper Pate
Fafnir
Level 47
God Stats
85W - 87L
1,497 SR
Queue Stats
481W - 520L
1,462 Elo+
Solo
Chiron
Chiron
PopeJosephXII
Chiron
Level 154
God Stats
11W - 8L
1,400 SR
Queue Stats
470W - 446L
1,449 Elo+
Party 1
Ao Kuang
Ao Kuang
TheStudlyGoatee
Ao Kuang
Level 102
God Stats
12W - 8L
1,598 SR
Queue Stats
330W - 337L
1,470 Elo+
Party 1
Team Averages
Level 122
1,500 SR
1,478 Elo+

VS

Team Averages
Level 116
1,494 SR
1,488 Elo+
Kukulkan
Kukulkan
Gemelos05
Kukulkan
Level 46
God Stats
4W - 7L
1,500 SR
Queue Stats
34W - 38L
1,430 Elo+
Party 3
Nemesis
Nemesis
Mabufudyne
Nemesis
Level 156
God Stats
14W - 25L
1,354 SR
Queue Stats
473W - 475L
1,484 Elo+
Party 2
Mulan
Mulan
Nil_Was_Taken
Mulan
Level 125
God Stats
4W - 8L
1,187 SR
Queue Stats
361W - 331L
1,497 Elo+
Party 2
Tiamat
Tiamat
Puchu34
Tiamat
Level 129
God Stats
8W - 4L
1,753 SR
Queue Stats
276W - 281L
1,528 Elo+
Party 3
Sobek
Sobek
rollhogs
Sobek
Level 122
God Stats
1W - 2L
1,678 SR
Queue Stats
381W - 375L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 5 / 1
12,185
487
12,112
19,461
8,152
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
2 / 7 / 2
9,284
371
3,129
20,995
16,826
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fafnir
Paper Pate
Fafnir
19
1 / 6 / 5
11,749
470
8,075
17,844
16,563
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
2 / 5 / 1
10,299
412
9,689
15,817
7,150
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ao Kuang
20
6 / 0 / 2
13,554
542
11,827
17,078
7,695
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Gemelos05
Kukulkan
20
2 / 3 / 5
12,246
490
10,467
9,850
4,593
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
Mabufudyne
Nemesis
20
3 / 5 / 3
12,404
496
7,429
15,302
8,850
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
14 / 3 / 1
15,399
616
35,623
29,409
27,451
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tiamat
Puchu34
Tiamat
14
1 / 0 / 1
9,813
393
4,990
5,601
4,042
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sobek
rollhogs
Sobek
16
3 / 4 / 7
11,310
452
9,749
24,046
31,759
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
40
15
Kills
23
23
Deaths
15
11
Assists
17
Player
Kills
Deaths
Assists
KDA
W
4
5
1
0.9
L
Kukulkan
Gemelos05
Kukulkan
2
3
5
1.5
W
2
7
2
0.43
L
Nemesis
Mabufudyne
Nemesis
3
5
3
0.9
L
14
3
1
4.83
W
Fafnir
Paper Pate
Fafnir
1
6
5
0.58
W
2
5
1
0.5
L
Tiamat
Puchu34
Tiamat
1
0
1
1.5
W
Ao Kuang
6
0
2
7
L
Sobek
rollhogs
Sobek
3
4
7
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,832
Damage
68,258
91,195
Taken
84,208
56,386
Mitigated
76,695
29,069
Healing
29,098
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,112
2,537
0
6,650
19,461
8,152
2,119
5,948
13,513
90,080
0
L
Kukulkan
Gemelos05
Kukulkan
10,467
481
0
1,246
9,850
4,593
511
6,346
3,504
82,998
0
W
3,129
611
408
498
20,995
16,826
21
8,549
12,446
27,165
0
L
Nemesis
Mabufudyne
Nemesis
7,429
4,217
0
1,903
15,302
8,850
5,140
5,602
9,700
0
103,757
L
35,623
5,210
0
15,403
29,409
27,451
2,015
12,169
17,240
0
130,478
W
Fafnir
Paper Pate
Fafnir
8,075
3,159
0
6,236
17,844
16,563
940
1,478
16,366
52,961
0
W
9,689
2,772
887
4,446
15,817
7,150
2,632
7,023
8,762
0
59,845
L
Tiamat
Puchu34
Tiamat
4,990
664
0
2,550
5,601
4,042
124
123
5,478
44,537
0
W
Ao Kuang
11,827
2,397
0
9,944
17,078
7,695
0
2,208
14,870
88,415
0
L
Sobek
rollhogs
Sobek
9,749
318
0
7,996
24,046
31,759
136
10,903
13,143
34,414
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,071
Gold Earned
61,172
586
Minions Killed
648
0
Camps Cleared
0
2,198,322
Distance Traveled
2,176,412
22
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
12,185
487
168
7
0
395,141
7
L
Kukulkan
12,246
490
155
6
0
484,944
6
W
Ymir
9,284
371
62
2
0
440,683
6
L
Nemesis
12,404
496
164
7
0
516,539
10
L
Mulan
15,399
616
197
8
0
461,986
3
W
Fafnir
11,749
470
75
3
0
415,028
4
W
Chiron
10,299
412
131
5
0
423,697
0
L
Tiamat
9,813
393
99
4
0
250,693
6
W
Ao Kuang
13,554
542
150
6
0
523,773
5
L
Sobek
11,310
452
33
1
0
462,250
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role