Player Matchup

Apollo
Apollo
DiamondNia
Apollo
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 91L
1,468 Elo+
Party 2
Pele
Pele
Geonautilus
Pele
Level 113
God Stats
0W - 3L
1,354 SR
Queue Stats
129W - 145L
1,518 Elo+
Party 2
Ah Puch
Ah Puch
Lainn Lumier
Ah Puch
Level 121
God Stats
4W - 3L
1,733 SR
Queue Stats
169W - 200L
1,528 Elo+
Party 2
Discordia
Discordia
Yumiko Ito
Discordia
Level 114
God Stats
14W - 13L
1,675 SR
Queue Stats
462W - 409L
1,625 Elo+
Party 2
Yemoja
Yemoja
depalanite
Yemoja
Level 108
God Stats
15W - 20L
1,642 SR
Queue Stats
146W - 165L
1,476 Elo+
Party 2
Team Averages
Level 111
1,581 SR
1,523 Elo+

VS

Team Averages
Level 116
1,556 SR
1,546 Elo+
Loki
Loki
BrownBearSam
Loki
Level 124
God Stats
1W - 1L
1,687 SR
Queue Stats
105W - 109L
1,554 Elo+
Solo
Apollo
Apollo
ChristianElite8
Apollo
Level 106
God Stats
11W - 5L
1,805 SR
Queue Stats
254W - 253L
1,580 Elo+
Solo
Heimdallr
Heimdallr
THUND3RSHOTS25
Heimdallr
Level 120
God Stats
25W - 14L
1,559 SR
Queue Stats
157W - 151L
1,528 Elo+
Solo
Cthulhu
Cthulhu
shaquishalana
Cthulhu
Level 106
God Stats
1W - 2L
1,231 SR
Queue Stats
82W - 68L
1,557 Elo+
Party 1
Tiamat
Tiamat
whxre9870
Tiamat
Level 124
God Stats
11W - 11L
1,497 SR
Queue Stats
276W - 263L
1,509 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
DiamondNia
Apollo
10
1 / 2 / 0
7,566
344
1,379
3,763
948
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
3 / 7 / 3
10,169
462
7,983
18,020
6,436
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ah Puch
Lainn Lumier
Ah Puch
19
5 / 4 / 4
12,207
555
17,299
13,233
5,260
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Discordia
Yumiko Ito
Discordia
14
2 / 7 / 5
9,364
426
9,757
11,829
4,087
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Yemoja
depalanite
Yemoja
15
3 / 2 / 4
9,930
451
6,119
15,696
9,812
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 4 / 5
12,814
582
8,476
18,570
12,293
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
4 / 4 / 7
13,327
606
10,690
19,994
7,707
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Heimdallr
THUND3RSHOTS25
Heimdallr
20
5 / 1 / 2
13,233
602
7,815
14,004
5,964
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
15
4 / 4 / 5
11,119
505
9,010
19,407
17,416
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tiamat
whxre9870
Tiamat
15
4 / 1 / 6
11,116
505
10,272
9,026
6,502
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
47
14
Kills
22
22
Deaths
14
16
Assists
25
Player
Kills
Deaths
Assists
KDA
W
5
4
5
1.88
W
4
4
7
1.88
L
Apollo
DiamondNia
Apollo
1
2
0
0.5
L
3
7
3
0.64
L
Ah Puch
Lainn Lumier
Ah Puch
5
4
4
1.75
W
Heimdallr
THUND3RSHOTS25
Heimdallr
5
1
2
6
L
Discordia
Yumiko Ito
Discordia
2
7
5
0.64
L
Yemoja
depalanite
Yemoja
3
2
4
2.5
W
Cthulhu
4
4
5
1.63
W
Tiamat
whxre9870
Tiamat
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,537
Damage
46,263
62,541
Taken
81,001
26,543
Mitigated
49,882
15,253
Healing
24,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,476
561
0
2,972
18,570
12,293
1,329
6,812
11,193
109
79,037
W
10,690
5,268
0
5,126
19,994
7,707
7,174
7,942
11,674
0
112,909
L
Apollo
DiamondNia
Apollo
1,379
688
0
1,040
3,763
948
0
675
3,088
0
14,908
L
7,983
2,054
0
3,529
18,020
6,436
0
4,190
13,540
0
74,220
L
Ah Puch
Lainn Lumier
Ah Puch
17,299
1,461
0
3,341
13,233
5,260
0
2,793
10,368
88,155
0
W
Heimdallr
THUND3RSHOTS25
Heimdallr
7,815
3,648
0
6,297
14,004
5,964
5,107
3,987
9,941
0
115,828
L
Discordia
Yumiko Ito
Discordia
9,757
463
0
1,834
11,829
4,087
0
5,997
5,458
46,523
0
L
Yemoja
depalanite
Yemoja
6,119
989
524
4,985
15,696
9,812
0
4,908
10,692
33,463
0
W
Cthulhu
9,010
227
1,787
4,724
19,407
17,416
1,182
7,913
11,047
35,860
0
W
Tiamat
whxre9870
Tiamat
10,272
1,397
127
3,765
9,026
6,502
2,278
4,598
3,971
41,783
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,236
Gold Earned
61,609
464
Minions Killed
611
0
Camps Cleared
0
1,772,995
Distance Traveled
2,003,737
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
12,814
582
128
6
0
432,009
2
W
Apollo
13,327
606
169
8
0
413,739
6
L
Apollo
7,566
344
34
2
0
173,772
0
L
Pele
10,169
462
111
5
0
431,199
2
L
Ah Puch
12,207
555
161
7
0
393,865
4
W
Heimdallr
13,233
602
171
8
0
385,862
1
L
Discordia
9,364
426
96
4
0
370,773
0
L
Yemoja
9,930
451
62
3
0
403,386
0
W
Cthulhu
11,119
505
51
2
0
362,264
4
W
Tiamat
11,116
505
92
4
0
409,863
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role