Player Matchup

Freya
Freya
BasiIIisk
Freya
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nemesis
Nemesis
CaptainCurly
Nemesis
Level 20
God Stats
13W - 17L
1,468 SR
Queue Stats
25W - 33L
1,335 Elo+
Party 2
Nike
Nike
DIUJBGFGUJSD
Nike
Level 84
God Stats
10W - 8L
1,536 SR
Queue Stats
238W - 207L
1,557 Elo+
Party 2
Janus
Janus
Ranger286
Janus
Level 83
God Stats
12W - 13L
1,406 SR
Queue Stats
117W - 95L
1,556 Elo+
Party 2
Guan Yu
Guan Yu
YouKnowWhooo
Guan Yu
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Team Averages
Level 66
1,482 SR
1,490 Elo+

VS

Team Averages
Level 63
1,540 SR
1,532 Elo+
Tiamat
Tiamat
GeneralFuzz
Tiamat
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,697 Elo+
Solo
Da Ji
Da Ji
ItsMePogChamp
Da Ji
Level 83
God Stats
11W - 13L
1,772 SR
Queue Stats
290W - 333L
1,474 Elo+
Party 1
Horus
Horus
OMaisCosminDeles
Horus
Level 44
God Stats
0W - 2L
1,500 SR
Queue Stats
221W - 213L
1,480 Elo+
Solo
Aphrodite
Aphrodite
Oc34ndvst
Aphrodite
Level 29
God Stats
66W - 57L
1,610 SR
Queue Stats
297W - 359L
1,409 Elo+
Party 1
Hachiman
Hachiman
TenaciousPP
Hachiman
Level 126
God Stats
4W - 7L
1,316 SR
Queue Stats
318W - 313L
1,602 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
BasiIIisk
Freya
14
4 / 3 / 2
8,522
501
3,911
9,621
3,168
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nemesis
CaptainCurly
Nemesis
14
0 / 3 / 4
8,610
506
2,685
10,677
4,018
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
10 / 1 / 5
10,870
639
14,517
12,977
10,791
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Janus
Ranger286
Janus
15
7 / 2 / 0
9,233
543
6,008
4,367
1,203
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Guan Yu
YouKnowWhooo
Guan Yu
13
2 / 5 / 5
8,010
471
5,750
14,657
7,366
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
11
1 / 9 / 2
6,522
384
4,599
11,540
4,669
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
3 / 6 / 3
7,750
456
6,940
12,810
3,988
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
0 / 3 / 1
5,496
323
1,222
4,762
1,860
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Aphrodite
Oc34ndvst
Aphrodite
10
0 / 5 / 4
6,130
361
1,160
7,339
3,171
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Hachiman
TenaciousPP
Hachiman
15
9 / 0 / 4
9,343
550
13,144
10,458
3,427
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
27
23
Kills
13
14
Deaths
23
16
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Freya
BasiIIisk
Freya
4
3
2
1.67
W
Nemesis
CaptainCurly
Nemesis
0
3
4
0.67
W
10
1
5
12.5
L
Tiamat
1
9
2
0.22
L
3
6
3
0.75
L
0
3
1
0.17
L
Aphrodite
Oc34ndvst
Aphrodite
0
5
4
0.4
W
Janus
Ranger286
Janus
7
2
0
3.5
L
Hachiman
TenaciousPP
Hachiman
9
0
4
11
W
Guan Yu
YouKnowWhooo
Guan Yu
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,871
Damage
27,065
52,299
Taken
46,909
26,546
Mitigated
17,115
19,194
Healing
11,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
BasiIIisk
Freya
3,911
1,923
0
3,137
9,621
3,168
336
277
9,344
43,847
0
W
Nemesis
CaptainCurly
Nemesis
2,685
954
86
5,386
10,677
4,018
0
1,032
9,645
0
52,461
W
14,517
3,354
0
5,014
12,977
10,791
2,621
3,036
9,941
5,340
63,050
L
Tiamat
4,599
483
0
1,548
11,540
4,669
0
2,235
9,024
24,424
0
L
6,940
2,141
0
715
12,810
3,988
944
3,241
9,354
0
41,832
L
1,222
680
0
1,322
4,762
1,860
0
0
4,462
0
10,403
L
Aphrodite
Oc34ndvst
Aphrodite
1,160
366
1,077
2,143
7,339
3,171
0
2,001
5,313
16,913
0
W
Janus
Ranger286
Janus
6,008
375
0
650
4,367
1,203
589
162
4,205
46,265
0
L
Hachiman
TenaciousPP
Hachiman
13,144
6,246
0
4,780
10,458
3,427
84
3,174
7,023
0
59,497
W
Guan Yu
YouKnowWhooo
Guan Yu
5,750
466
698
4,223
14,657
7,366
0
1,252
13,405
0
43,180

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,245
Gold Earned
35,241
472
Minions Killed
269
0
Camps Cleared
0
1,697,076
Distance Traveled
1,301,866
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
8,522
501
86
5
0
314,880
2
W
Nemesis
8,610
506
107
6
0
376,610
0
W
Nike
10,870
639
130
8
0
347,227
1
L
Tiamat
6,522
384
31
2
0
283,313
1
L
Da Ji
7,750
456
72
4
0
290,065
5
L
Horus
5,496
323
18
1
0
109,152
0
L
Aphrodite
6,130
361
35
2
0
285,701
1
W
Janus
9,233
543
89
5
0
297,950
1
L
Hachiman
9,343
550
113
7
0
333,635
3
W
Guan Yu
8,010
471
60
4
0
360,409
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role