Player Matchup

Discordia
Discordia
CaptainNesquick
Discordia
Level 89
God Stats
5W - 0L
1,500 SR
Queue Stats
351W - 425L
1,337 Elo+
Party 1
Cerberus
Cerberus
Dargonnos
Cerberus
Level 28
God Stats
4W - 5L
1,157 SR
Queue Stats
39W - 62L
1,291 Elo+
Party 1
Kali
Kali
pelousecitron
Kali
Level 67
God Stats
2W - 0L
1,592 SR
Queue Stats
105W - 149L
1,387 Elo+
Party 1
Team Averages
Level 61
1,416 SR
1,339 Elo+

VS

Team Averages
Level 33
1,423 SR
1,425 Elo+
Xing Tian
Xing Tian
IceRycekVI
Xing Tian
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 19L
1,504 Elo+
Party 2
Merlin
Merlin
TreeMax
Merlin
Level 16
God Stats
11W - 17L
1,269 SR
Queue Stats
249W - 290L
1,270 Elo+
Solo
Thor
Thor
kubaXpazdzioch
Thor
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 8L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
CaptainNesquick
Discordia
16
5 / 6 / 10
12,333
725
20,114
12,053
4,586
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cerberus
Dargonnos
Cerberus
14
0 / 7 / 17
11,677
687
5,528
20,548
20,063
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

16
12 / 3 / 5
13,945
820
18,381
16,362
8,281
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
IceRycekVI
Xing Tian
14
3 / 3 / 9
11,111
654
11,193
20,180
20,550
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Merlin
TreeMax
Merlin
14
4 / 7 / 7
11,063
651
11,608
15,228
5,250
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
9 / 7 / 6
12,216
719
13,986
16,741
7,791
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
38
17
Kills
16
16
Deaths
17
32
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Discordia
CaptainNesquick
Discordia
5
6
10
1.67
W
Cerberus
Dargonnos
Cerberus
0
7
17
1.21
L
Xing Tian
IceRycekVI
Xing Tian
3
3
9
2.5
L
Merlin
TreeMax
Merlin
4
7
7
1.07
L
9
7
6
1.71
W
12
3
5
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,023
Damage
36,787
48,963
Taken
52,149
32,930
Mitigated
33,591
13,852
Healing
2,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
CaptainNesquick
Discordia
20,114
2,169
0
2,651
12,053
4,586
1,523
6,474
5,579
66,655
0
W
Cerberus
Dargonnos
Cerberus
5,528
891
0
3,096
20,548
20,063
516
10,074
10,474
18,732
0
L
Xing Tian
IceRycekVI
Xing Tian
11,193
1,545
0
750
20,180
20,550
0
9,519
10,268
21,619
0
L
Merlin
TreeMax
Merlin
11,608
1,394
0
1,132
15,228
5,250
228
6,642
8,149
45,934
0
L
13,986
4,256
0
852
16,741
7,791
0
8,239
8,058
0
32,853
W
18,381
13,229
0
8,105
16,362
8,281
1,170
6,325
9,837
0
62,772

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,955
Gold Earned
34,390
180
Minions Killed
120
0
Camps Cleared
0
890,165
Distance Traveled
852,772
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
12,333
725
85
5
0
293,783
3
W
Cerberus
11,677
687
30
2
0
270,648
1
L
Xing Tian
11,111
654
16
1
0
306,140
4
L
Merlin
11,063
651
59
3
0
267,162
1
L
Thor
12,216
719
45
3
0
279,470
1
W
Kali
13,945
820
65
4
0
325,734
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role