Player Matchup

Ra
Ra
Gold III
Nunnаlly
Ra
Gold III
Level 160
God Stats
2W - 1L
2,039 SR
Queue Stats
178W - 125L
1,799 MMR
Party 1
Geb
Geb
Gold I
Nïtzz
Geb
Gold I
Level 159
God Stats
0W - 1L
1,740 SR
Queue Stats
22W - 10L
1,919 MMR
Party 1
King Arthur
King Arthur
Platinum I
Rιck
King Arthur
Platinum I
Level 102
God Stats
55W - 53L
1,351 SR
Queue Stats
370W - 322L
1,897 MMR
Party 4
Artemis
Artemis
Diamond III
Shurtt
Artemis
Diamond III
Level 129
God Stats
10W - 7L
1,724 SR
Queue Stats
133W - 138L
1,977 MMR
Solo
Tsukuyomi
Tsukuyomi
Diamond V
destino0
Tsukuyomi
Diamond V
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
217W - 217L
1,807 MMR
Party 4
Team Averages
Platinum III
Platinum III
Average Tier
Level 136
1,671 SR
1,880 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 139
1,623 SR
1,874 MMR
Scylla
Scylla
Platinum II
Dem3trial
Scylla
Platinum II
Level 146
God Stats
34W - 29L
1,524 SR
Queue Stats
336W - 389L
1,715 MMR
Party 3
Ullr
Ullr
Platinum IV
Iago5
Ullr
Platinum IV
Level 78
God Stats
11W - 11L
1,587 SR
Queue Stats
91W - 94L
1,902 MMR
Solo
Ymir
Ymir
Diamond IV
Rezzat
Ymir
Diamond IV
Level 149
God Stats
1W - 2L
1,282 SR
Queue Stats
85W - 91L
1,829 MMR
Party 3
Aphrodite
Aphrodite
Platinum I
SrSasha
Aphrodite
Platinum I
Level 160
God Stats
18W - 18L
1,828 SR
Queue Stats
75W - 63L
1,856 MMR
Party 2
Fenrir
Fenrir
Platinum II
zSaitama
Fenrir
Platinum II
Level 160
God Stats
15W - 4L
1,896 SR
Queue Stats
82W - 74L
2,067 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 8 / 4
12,709
471
19,356
15,834
8,496
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Geb
Nïtzz
Geb
16
0 / 7 / 10
10,933
405
10,705
30,250
32,756
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

King Arthur
Rιck
King Arthur
20
4 / 8 / 2
13,559
502
11,590
31,913
31,157
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Artemis
Shurtt
Artemis
19
4 / 9 / 4
12,746
472
20,449
24,185
10,929
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tsukuyomi
destino0
Tsukuyomi
20
4 / 7 / 7
12,763
473
14,459
22,887
17,012
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bans
DanzaburouSetPersephoneApolloTiamat

VS

Bans
JanusGuan YuKumbhakarnaCu ChulainnGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Dem3trial
Scylla
20
2 / 6 / 13
14,321
530
12,400
19,558
11,116
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ullr
Iago5
Ullr
20
12 / 4 / 8
16,119
597
24,420
23,224
11,816
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ymir
Rezzat
Ymir
19
5 / 4 / 17
14,290
529
13,527
26,087
35,152
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Aphrodite
SrSasha
Aphrodite
20
1 / 1 / 17
14,797
548
12,376
23,504
31,988
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fenrir
zSaitama
Fenrir
20
18 / 3 / 8
16,842
624
23,858
28,756
19,354
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
101
18
Kills
38
39
Deaths
18
27
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Scylla
Dem3trial
Scylla
2
6
13
1.42
W
Ullr
Iago5
Ullr
12
4
8
4
L
6
8
4
1
L
Geb
Nïtzz
Geb
0
7
10
0.71
W
Ymir
Rezzat
Ymir
5
4
17
3.38
L
King Arthur
Rιck
King Arthur
4
8
2
0.63
L
Artemis
Shurtt
Artemis
4
9
4
0.67
W
Aphrodite
SrSasha
Aphrodite
1
1
17
9.5
L
Tsukuyomi
destino0
Tsukuyomi
4
7
7
1.07
W
Fenrir
zSaitama
Fenrir
18
3
8
7.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,559
Damage
86,581
125,069
Taken
121,129
100,350
Mitigated
109,426
32,116
Healing
50,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Dem3trial
Scylla
12,400
809
429
5,906
19,558
11,116
1,019
5,105
14,193
116,405
0
W
Ullr
Iago5
Ullr
24,420
16,058
0
1,332
23,224
11,816
5,768
4,337
18,730
0
121,319
L
19,356
1,829
2,089
4,097
15,834
8,496
204
8,095
7,689
108,565
0
L
Geb
Nïtzz
Geb
10,705
1,865
0
1,586
30,250
32,756
0
13,532
16,643
25,147
0
W
Ymir
Rezzat
Ymir
13,527
3,943
0
3,650
26,087
35,152
171
10,845
14,733
43,312
0
L
King Arthur
Rιck
King Arthur
11,590
1,175
0
10,266
31,913
31,157
0
9,200
22,077
240
79,682
L
Artemis
Shurtt
Artemis
20,449
11,815
0
8,128
24,185
10,929
852
4,729
19,381
0
108,454
W
Aphrodite
SrSasha
Aphrodite
12,376
1,263
9,089
18,126
23,504
31,988
989
5,043
17,852
87,897
0
L
Tsukuyomi
destino0
Tsukuyomi
14,459
4,547
0
5,950
22,887
17,012
0
7,780
15,057
0
105,030
W
Fenrir
zSaitama
Fenrir
23,858
6,889
0
11,874
28,756
19,354
6,832
6,362
22,061
0
101,306

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,710
Gold Earned
76,369
684
Minions Killed
686
0
Camps Cleared
0
2,531,119
Distance Traveled
2,518,706
17
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
14,321
530
184
7
0
448,342
2
W
Ullr
16,119
597
177
7
0
484,391
2
L
Ra
12,709
471
192
7
0
522,815
5
L
Geb
10,933
405
28
1
0
521,295
3
W
Ymir
14,290
529
40
1
0
470,098
3
L
King Arthur
13,559
502
161
6
0
527,090
6
L
Artemis
12,746
472
152
6
0
404,129
2
W
Aphrodite
14,797
548
155
6
0
547,519
7
L
Tsukuyomi
12,763
473
151
6
0
555,790
1
W
Fenrir
16,842
624
130
5
0
568,356
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role