Player Matchup

Aphrodite
Aphrodite
Clerkedd
Aphrodite
Level 29
God Stats
45W - 29L
1,626 SR
Queue Stats
154W - 149L
1,589 Elo+
Solo
Artemis
Artemis
FenixADC
Artemis
Level 16
God Stats
10W - 3L
1,895 SR
Queue Stats
65W - 54L
1,625 Elo+
Solo
Skadi
Skadi
GoodGuyBraig
Skadi
Level 11
God Stats
2W - 1L
1,500 SR
Queue Stats
16W - 13L
1,642 Elo+
Party 1
Zeus
Zeus
X3RR0STR0N
Zeus
Level 28
God Stats
4W - 2L
1,698 SR
Queue Stats
163W - 104L
1,733 Elo+
Solo
Loki
Loki
missingmywaifu
Loki
Level 29
God Stats
8W - 4L
1,836 SR
Queue Stats
46W - 41L
1,587 Elo+
Party 1
Team Averages
Level 23
1,711 SR
1,635 Elo+

VS

Team Averages
Level 23
1,570 SR
1,567 Elo+
Terra
Terra
JigglyAnimeLimbs
Terra
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
St3akSh0t
Ra
Level 7
God Stats
2W - 2L
1,794 SR
Queue Stats
79W - 49L
1,716 Elo+
Solo
Fenrir
Fenrir
alexp36
Fenrir
Level 26
God Stats
0W - 4L
1,500 SR
Queue Stats
38W - 37L
1,559 Elo+
Party 2
Amaterasu
Amaterasu
jobama2012
Amaterasu
Level 38
God Stats
29W - 26L
1,556 SR
Queue Stats
356W - 364L
1,470 Elo+
Party 2
Neith
Neith
tyler1fanboyXD
Neith
Level 16
God Stats
1W - 2L
1,500 SR
Queue Stats
18W - 15L
1,589 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Clerkedd
Aphrodite
11
1 / 0 / 0
6,301
630
3,613
3,606
1,553
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Artemis
FenixADC
Artemis
11
7 / 2 / 2
6,761
676
7,977
7,436
2,277
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

10
3 / 1 / 2
5,910
591
2,115
5,066
1,313
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
6 / 4 / 0
6,776
678
6,879
5,982
1,861
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

9
2 / 1 / 8
5,609
561
3,461
6,456
1,904
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 6 / 2
5,336
534
2,941
8,834
2,381
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

9
3 / 5 / 3
5,354
535
3,552
6,236
2,333
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fenrir
alexp36
Fenrir
9
3 / 2 / 1
6,113
611
2,146
8,016
2,501
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Amaterasu
jobama2012
Amaterasu
10
0 / 1 / 0
5,402
540
2,221
7,131
2,545
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

6
1 / 5 / 1
4,511
451
4,760
5,991
1,195
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
15
19
Kills
8
8
Deaths
19
12
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
Clerkedd
Aphrodite
1
0
0
1
W
Artemis
FenixADC
Artemis
7
2
2
4
W
3
1
2
4
L
1
6
2
0.33
L
3
5
3
0.9
W
6
4
0
1.5
L
Fenrir
alexp36
Fenrir
3
2
1
1.75
L
Amaterasu
jobama2012
Amaterasu
0
1
0
0
W
2
1
8
6
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,045
Damage
15,620
28,546
Taken
36,208
8,908
Mitigated
10,955
8,902
Healing
11,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
Clerkedd
Aphrodite
3,613
542
265
2,785
3,606
1,553
604
0
3,606
30,304
0
W
Artemis
FenixADC
Artemis
7,977
4,677
0
2,076
7,436
2,277
0
1,459
5,977
0
36,178
W
2,115
1,203
0
320
5,066
1,313
0
670
4,396
0
31,519
L
2,941
996
523
1,239
8,834
2,381
0
0
8,834
16,378
0
L
3,552
393
54
919
6,236
2,333
0
4,322
1,914
22,972
0
W
6,879
1,696
0
1,927
5,982
1,861
1,012
2,640
3,342
32,897
0
L
Fenrir
alexp36
Fenrir
2,146
769
0
4,468
8,016
2,501
0
2,034
5,892
0
20,157
L
Amaterasu
jobama2012
Amaterasu
2,221
718
0
3,503
7,131
2,545
0
3,385
3,534
0
20,005
W
3,461
1,032
0
1,529
6,456
1,904
117
1,724
4,732
0
10,263
L
4,760
2,988
0
690
5,991
1,195
0
449
5,542
0
14,387

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,357
Gold Earned
26,716
273
Minions Killed
166
0
Camps Cleared
0
854,443
Distance Traveled
849,913
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
6,301
630
74
7
0
190,717
1
W
Artemis
6,761
676
58
6
0
147,807
2
W
Skadi
5,910
591
62
6
0
169,087
1
L
Terra
5,336
534
25
3
0
189,190
4
L
Ra
5,354
535
35
4
0
146,129
3
W
Zeus
6,776
678
65
7
0
146,294
2
L
Fenrir
6,113
611
47
5
0
153,284
0
L
Amaterasu
5,402
540
40
4
0
189,401
0
W
Loki
5,609
561
14
1
0
200,538
4
L
Neith
4,511
451
19
2
0
171,909
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role