Player Matchup

Apollo
Apollo
 
Apollo
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Tiamat
Tiamat
Cr3amyMac22
Tiamat
Level 8
God Stats
4W - 5L
1,148 SR
Queue Stats
4W - 5L
1,101 Elo+
Party 2
Hera
Hera
Savageecarr
Hera
Level 8
God Stats
20W - 17L
1,224 SR
Queue Stats
30W - 28L
1,273 Elo+
Party 3
Nu Wa
Nu Wa
ZCAR Sprxs
Nu Wa
Level 19
God Stats
23W - 15L
1,339 SR
Queue Stats
51W - 47L
1,402 Elo+
Party 3
Horus
Horus
its_PointgodTae
Horus
Level 69
God Stats
4W - 1L
1,371 SR
Queue Stats
33W - 20L
1,567 Elo+
Party 2
Team Averages
Level 35
1,317 SR
1,369 Elo+

VS

Team Averages
Level 8
1,447 SR
1,256 Elo+
Tiamat
Tiamat
Akinochi
Tiamat
Level 8
God Stats
1W - 1L
1,706 SR
Queue Stats
7W - 10L
1,412 Elo+
Solo
Serqet
Serqet
Corgi life4738
Serqet
Level 7
God Stats
1W - 6L
1,485 SR
Queue Stats
11W - 31L
1,107 Elo+
Party 1
Cerberus
Cerberus
Escanorcv
Cerberus
Level 6
God Stats
3W - 7L
1,305 SR
Queue Stats
5W - 8L
1,380 Elo+
Solo
Nox
Nox
LilLeBlancadonk
Nox
Level 17
God Stats
3W - 3L
1,239 SR
Queue Stats
14W - 26L
1,128 Elo+
Party 1
Thor
Thor
Lionthekid2271
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,256 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
16
9 / 1 / 17
10,422
1,158
13,621
6,904
2,464
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Tiamat
14
0 / 2 / 13
8,237
915
3,660
5,667
2,682
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
5 / 0 / 22
9,807
1,090
13,159
3,626
1,215
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nu Wa
17
16 / 0 / 16
10,723
1,191
11,326
3,774
1,129
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
8 / 0 / 21
10,241
1,138
8,931
5,856
4,340
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Team 1 Tickets

442

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Akinochi
Tiamat
13
2 / 8 / 0
8,251
917
8,999
13,051
7,812
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 7 / 0
7,120
791
871
8,094
2,547
Cerberus
Escanorcv
Cerberus
13
0 / 15 / 2
7,837
871
4,976
22,035
13,406
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
0 / 4 / 1
7,252
806
628
6,726
2,255
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 4 / 0
7,295
811
1,483
5,158
1,457
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
6
38
Kills
3
3
Deaths
38
89
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
9
1
17
17.5
L
Tiamat
Akinochi
Tiamat
2
8
0
0.25
L
0
7
0
0
W
Tiamat
0
2
13
3.25
L
Cerberus
Escanorcv
Cerberus
0
15
2
0.07
L
0
4
1
0.13
L
1
4
0
0.25
W
5
0
22
16
W
Nu Wa
16
0
16
24
W
8
0
21
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,697
Damage
16,957
25,827
Taken
55,064
11,830
Mitigated
27,477
7,785
Healing
1,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
13,621
9,678
0
2,532
6,904
2,464
0
3,524
2,708
0
32,275
L
Tiamat
Akinochi
Tiamat
8,999
987
0
584
13,051
7,812
0
5,868
7,057
19,784
0
L
871
226
0
0
8,094
2,547
0
2,965
5,009
0
1,874
W
Tiamat
3,660
1,901
0
2,267
5,667
2,682
0
3,129
1,910
10,227
0
L
Cerberus
Escanorcv
Cerberus
4,976
680
0
1,051
22,035
13,406
0
14,047
7,630
12,149
0
L
628
422
0
0
6,726
2,255
0
2,198
4,348
2,320
0
L
1,483
876
0
0
5,158
1,457
0
2,125
2,875
0
2,424
W
13,159
4,659
0
466
3,626
1,215
0
2,671
840
17,881
0
W
Nu Wa
11,326
4,759
0
0
3,774
1,129
0
2,547
1,227
14,025
0
W
8,931
5,333
1,076
1,444
5,856
4,340
0
2,732
2,986
0
24,730

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,430
Gold Earned
37,755
134
Minions Killed
39
5
Camps Cleared
0
821,308
Distance Traveled
542,417
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
10,422
1,158
51
6
0
167,106
0
L
Tiamat
8,251
917
15
2
0
152,580
0
L
Serqet
7,120
791
3
0
0
95,307
0
W
Tiamat
8,237
915
13
1
3
139,643
0
L
Cerberus
7,837
871
18
2
0
141,164
0
L
Nox
7,252
806
1
0
0
95,873
0
L
Thor
7,295
811
2
0
0
57,493
0
W
Hera
9,807
1,090
20
2
0
177,255
1
W
Nu Wa
10,723
1,191
8
1
2
158,049
0
W
Horus
10,241
1,138
42
5
0
179,255
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role