Player Matchup

Ne Zha
Ne Zha
Funny_Toons-
Ne Zha
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
70W - 63L
1,503 Elo+
Solo
Jing Wei
Jing Wei
KaiserKlein
Jing Wei
Level 29
God Stats
7W - 9L
1,471 SR
Queue Stats
175W - 162L
1,591 Elo+
Solo
Hades
Hades
Sv7master
Hades
Level 23
God Stats
9W - 7L
1,694 SR
Queue Stats
42W - 39L
1,654 Elo+
Solo
Bacchus
Bacchus
TheBrokenRaider
Bacchus
Level 29
God Stats
4W - 1L
1,628 SR
Queue Stats
15W - 13L
1,733 Elo+
Solo
Nox
Nox
kaguyazet
Nox
Level 5
God Stats
4W - 5L
1,326 SR
Queue Stats
4W - 7L
1,329 Elo+
Solo
Team Averages
Level 22
1,524 SR
1,562 Elo+

VS

Team Averages
Level 17
1,515 SR
1,542 Elo+
Ra
Ra
AtlasWarMachine1
Ra
Level 29
God Stats
3W - 2L
1,500 SR
Queue Stats
310W - 288L
1,488 Elo+
Solo
Nemesis
Nemesis
DrOpCid4794
Nemesis
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 43L
1,458 Elo+
Solo
Sobek
Sobek
Tlp6323
Sobek
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
44W - 30L
1,458 Elo+
Solo
Kukulkan
Kukulkan
Wyatt110107
Kukulkan
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 10L
1,597 Elo+
Solo
Artemis
Artemis
iSemir
Artemis
Level 29
God Stats
14W - 19L
1,576 SR
Queue Stats
144W - 143L
1,708 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
10
6 / 0 / 2
6,077
608
3,775
5,255
1,619
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Jing Wei
KaiserKlein
Jing Wei
9
2 / 0 / 2
5,200
520
2,611
3,897
970
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hades
Sv7master
Hades
11
3 / 0 / 2
6,337
634
2,699
3,256
1,309
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

8
2 / 2 / 2
5,608
561
5,460
5,747
3,329
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

8
2 / 3 / 4
4,990
499
1,722
3,329
1,092

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
3 / 3 / 0
4,896
490
2,173
3,738
1,025
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Nemesis
DrOpCid4794
Nemesis
9
0 / 1 / 1
5,267
527
1,456
6,250
1,840
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Sobek
Tlp6323
Sobek
9
1 / 1 / 1
5,238
524
1,850
6,805
2,943
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Kukulkan
Wyatt110107
Kukulkan
6
0 / 8 / 1
3,915
392
507
5,570
1,371
Artemis
iSemir
Artemis
7
1 / 3 / 1
4,653
465
3,962
5,831
1,568
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
9
15
Kills
5
5
Deaths
16
12
Assists
4
Player
Kills
Deaths
Assists
KDA
L
3
3
0
1
L
Nemesis
DrOpCid4794
Nemesis
0
1
1
0.5
W
Ne Zha
6
0
2
7
W
Jing Wei
KaiserKlein
Jing Wei
2
0
2
3
W
Hades
Sv7master
Hades
3
0
2
4
W
2
2
2
1.5
L
Sobek
Tlp6323
Sobek
1
1
1
1.5
L
Kukulkan
Wyatt110107
Kukulkan
0
8
1
0.06
L
Artemis
iSemir
Artemis
1
3
1
0.5
W
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,267
Damage
9,948
21,484
Taken
28,194
8,319
Mitigated
8,747
8,993
Healing
10,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,173
464
69
762
3,738
1,025
445
1,562
2,176
15,781
0
L
Nemesis
DrOpCid4794
Nemesis
1,456
357
0
3,692
6,250
1,840
516
1,379
4,871
0
25,390
W
Ne Zha
3,775
1,565
0
2,351
5,255
1,619
0
408
4,785
0
33,233
W
Jing Wei
KaiserKlein
Jing Wei
2,611
842
0
2,311
3,897
970
0
407
3,490
0
26,198
W
Hades
Sv7master
Hades
2,699
413
40
2,210
3,256
1,309
770
308
2,938
32,679
0
W
5,460
440
0
2,081
5,747
3,329
0
1,443
4,304
11,491
0
L
Sobek
Tlp6323
Sobek
1,850
0
350
4,529
6,805
2,943
0
2,728
4,077
15,511
0
L
Kukulkan
Wyatt110107
Kukulkan
507
261
0
0
5,570
1,371
238
1,558
4,012
4,994
0
L
Artemis
iSemir
Artemis
3,962
1,434
0
1,255
5,831
1,568
0
2,654
3,177
0
24,010
W
1,722
231
0
0
3,329
1,092
44
1,792
1,437
6,108
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,212
Gold Earned
23,969
224
Minions Killed
166
0
Camps Cleared
0
966,349
Distance Traveled
831,312
17
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
4,896
490
27
3
0
136,799
0
L
Nemesis
5,267
527
72
7
0
215,669
0
W
Ne Zha
6,077
608
71
7
0
224,706
6
W
Jing Wei
5,200
520
52
5
0
181,503
4
W
Hades
6,337
634
86
9
0
177,433
3
W
Bacchus
5,608
561
11
1
0
201,652
2
L
Sobek
5,238
524
16
2
0
199,033
1
L
Kukulkan
3,915
392
4
0
0
153,940
1
L
Artemis
4,653
465
47
5
0
125,871
1
W
Nox
4,990
499
4
0
0
181,055
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role