Player Matchup

Ymir
Ymir
Diego_9869
Ymir
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
87W - 81L
1,680 Elo+
Solo
Artemis
Artemis
Gueds81
Artemis
Level 5
God Stats
1W - 2L
1,379 SR
Queue Stats
3W - 2L
1,507 Elo+
Solo
Cu Chulainn
Cu Chulainn
N0B4RY
Cu Chulainn
Level 27
God Stats
31W - 32L
1,509 SR
Queue Stats
141W - 148L
1,480 Elo+
Solo
Agni
Agni
WhisKe
Agni
Level 24
God Stats
4W - 4L
1,575 SR
Queue Stats
80W - 69L
1,514 Elo+
Party 1
Loki
Loki
dgcala05
Loki
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 19
1,493 SR
1,536 Elo+

VS

Team Averages
Level 12
1,449 SR
1,493 Elo+
Artemis
Artemis
 
Artemis
Level 7
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
SoloPlayWarriors
Achilles
Level 26
God Stats
7W - 8L
1,449 SR
Queue Stats
40W - 34L
1,522 Elo+
Solo
Odin
Odin
SsjFedeCrzo
Odin
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,412 Elo+
Solo
Discordia
Discordia
YanBR-97
Discordia
Level 13
God Stats
12W - 16L
1,267 SR
Queue Stats
188W - 205L
1,381 Elo+
Solo
Khepri
Khepri
somnumvenator
Khepri
Level 8
God Stats
11W - 11L
1,530 SR
Queue Stats
74W - 61L
1,650 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 7
6,096
435
3,748
10,176
4,166
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Artemis
Gueds81
Artemis
7
0 / 3 / 2
5,503
393
786
2,905
1,056
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cu Chulainn
N0B4RY
Cu Chulainn
12
4 / 5 / 2
7,622
544
9,124
11,720
6,804
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Agni
WhisKe
Agni
13
5 / 5 / 1
7,836
560
6,504
8,908
2,827
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Loki
12
7 / 3 / 2
8,027
573
4,991
8,833
2,975
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
11
2 / 3 / 1
6,807
486
2,806
6,185
2,049
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
9 / 5 / 4
8,496
607
11,543
11,152
4,428
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

11
0 / 5 / 7
6,365
455
4,762
8,301
6,514
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Discordia
YanBR-97
Discordia
13
4 / 2 / 4
7,961
569
5,642
4,573
1,390
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
4 / 2 / 7
7,572
541
5,651
6,485
5,201
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
42
17
Kills
19
19
Deaths
17
14
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
2
3
1
0.83
L
1
3
7
1.5
L
Artemis
Gueds81
Artemis
0
3
2
0.33
L
Cu Chulainn
N0B4RY
Cu Chulainn
4
5
2
1
W
9
5
4
2.2
W
0
5
7
0.7
L
Agni
WhisKe
Agni
5
5
1
1.1
W
Discordia
YanBR-97
Discordia
4
2
4
3
L
Loki
7
3
2
2.67
W
4
2
7
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,153
Damage
30,404
42,542
Taken
36,696
17,828
Mitigated
19,582
10,050
Healing
2,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
2,806
1,242
0
650
6,185
2,049
908
2,681
3,396
0
32,386
L
3,748
870
0
1,160
10,176
4,166
0
3,335
6,791
9,963
0
L
Artemis
Gueds81
Artemis
786
397
0
0
2,905
1,056
0
988
1,917
0
11,223
L
Cu Chulainn
N0B4RY
Cu Chulainn
9,124
2,653
0
3,248
11,720
6,804
0
1,927
9,447
0
45,048
W
11,543
5,489
0
255
11,152
4,428
738
2,864
8,100
0
36,731
W
4,762
2,134
0
826
8,301
6,514
212
1,559
6,690
0
23,250
L
Agni
WhisKe
Agni
6,504
579
0
2,350
8,908
2,827
670
3,016
5,867
39,402
0
W
Discordia
YanBR-97
Discordia
5,642
350
0
0
4,573
1,390
155
1,545
2,918
34,703
0
L
Loki
4,991
2,170
0
3,292
8,833
2,975
0
2,027
6,781
0
39,077
W
5,651
957
0
872
6,485
5,201
0
1,119
5,340
20,867
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,084
Gold Earned
37,201
300
Minions Killed
236
0
Camps Cleared
0
1,212,899
Distance Traveled
1,308,006
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
6,807
486
72
5
0
209,883
0
L
Ymir
6,096
435
12
1
0
265,449
0
L
Artemis
5,503
393
32
2
0
117,548
3
L
Cu Chulainn
7,622
544
86
6
0
272,493
1
W
Achilles
8,496
607
53
4
0
286,390
1
W
Odin
6,365
455
28
2
0
244,104
0
L
Agni
7,836
560
97
7
0
257,016
3
W
Discordia
7,961
569
66
5
0
277,443
1
L
Loki
8,027
573
73
5
0
300,393
3
W
Khepri
7,572
541
17
1
0
290,186
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role