Player Matchup

Medusa
Medusa
CompLaw
Medusa
Level 69
God Stats
1W - 3L
1,482 SR
Queue Stats
31W - 46L
1,432 Elo+
Party 1
Ah Puch
Ah Puch
Salty_Raptor_
Ah Puch
Level 27
God Stats
2W - 1L
1,589 SR
Queue Stats
36W - 49L
1,438 Elo+
Party 1
Guan Yu
Guan Yu
zee-zy
Guan Yu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,148 Elo+
Party 1
Team Averages
Level 34
1,524 SR
1,339 Elo+

VS

Team Averages
Level 53
1,737 SR
1,386 Elo+
Susano
Susano
KjGotDa_Juixe
Susano
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
82W - 123L
1,102 Elo+
Solo
Chaac
Chaac
MufasaCleary
Chaac
Level 27
God Stats
4W - 0L
1,859 SR
Queue Stats
7W - 3L
1,453 Elo+
Party 2
Eset
Eset
autokelly
Eset
Level 109
God Stats
22W - 9L
1,852 SR
Queue Stats
88W - 65L
1,604 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
CompLaw
Medusa
13
4 / 5 / 1
10,055
628
10,558
12,456
3,858
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Puch
12
1 / 6 / 4
9,172
573
8,972
11,080
2,918
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
zee-zy
Guan Yu
11
0 / 6 / 5
8,686
543
1,220
12,448
5,869
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 11
9,763
610
4,855
9,316
3,335
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
7 / 1 / 10
11,059
691
15,237
12,576
12,540
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Eset
16
9 / 0 / 7
11,850
741
11,048
8,495
3,377
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
45
5
Kills
17
17
Deaths
5
10
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Medusa
CompLaw
Medusa
4
5
1
0.9
W
1
4
11
1.63
W
7
1
10
12
L
Ah Puch
1
6
4
0.5
W
Eset
9
0
7
12.5
L
Guan Yu
zee-zy
Guan Yu
0
6
5
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,750
Damage
31,140
35,984
Taken
30,387
12,645
Mitigated
19,252
6,965
Healing
7,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
CompLaw
Medusa
10,558
4,717
405
2,888
12,456
3,858
599
4,147
8,309
0
41,158
W
4,855
1,161
95
705
9,316
3,335
880
2,616
6,700
0
17,519
W
15,237
2,333
0
3,412
12,576
12,540
1,226
4,012
8,564
0
40,883
L
Ah Puch
8,972
852
0
1,462
11,080
2,918
225
3,055
8,025
46,214
0
W
Eset
11,048
164
1,542
2,206
8,495
3,377
1,467
3,354
5,141
69,879
0
L
Guan Yu
zee-zy
Guan Yu
1,220
70
1,292
918
12,448
5,869
133
3,958
8,490
0
5,760

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,913
Gold Earned
32,672
144
Minions Killed
177
0
Camps Cleared
0
774,977
Distance Traveled
822,320
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
10,055
628
56
4
0
265,975
3
W
Susano
9,763
610
18
1
0
265,242
0
W
Chaac
11,059
691
54
3
0
281,142
0
L
Ah Puch
9,172
573
74
5
0
227,538
0
W
Eset
11,850
741
105
7
0
275,936
5
L
Guan Yu
8,686
543
14
1
0
281,464
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role