Player Matchup

Yemoja
Yemoja
EachKibbles7607
Yemoja
Level 28
God Stats
38W - 37L
1,450 SR
Queue Stats
87W - 88L
1,317 Elo+
Solo
Fenrir
Fenrir
NuggetxLover92
Fenrir
Level 26
God Stats
10W - 10L
1,456 SR
Queue Stats
60W - 96L
1,377 Elo+
Solo
Chang'e
Chang'e
Phill mcball
Chang'e
Level 27
God Stats
10W - 13L
1,331 SR
Queue Stats
460W - 496L
1,417 Elo+
Solo
The Morrigan
The Morrigan
juanlegendary534
The Morrigan
Level 17
God Stats
6W - 5L
1,452 SR
Queue Stats
60W - 74L
1,286 Elo+
Solo
Olorun
Olorun
steelporp89
Olorun
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 20
1,438 SR
1,379 Elo+

VS

Team Averages
Level 9
1,496 SR
1,446 Elo+
Neith
Neith
Big_Mo1407
Neith
Level 2
God Stats
0W - 3L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
Br Sacripanta
Sun Wukong
Level 27
God Stats
1W - 2L
1,479 SR
Queue Stats
71W - 72L
1,410 Elo+
Party 1
Nemesis
Nemesis
Flavetopia
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cthulhu
Cthulhu
TKbaha666
Cthulhu
Level 1
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 4L
1,500 Elo+
Party 2
Thanatos
Thanatos
Upai amassa
Thanatos
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 15L
1,319 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 1 / 20
15,416
514
19,411
14,873
14,475
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

20
12 / 5 / 4
15,259
509
22,323
25,597
16,180
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Chang'e
Phill mcball
Chang'e
20
24 / 1 / 9
15,520
517
46,674
25,762
11,406
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

The Morrigan
juanlegendary534
The Morrigan
4
1 / 1 / 0
8,261
275
546
1,075
183
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes

Shoes

+6%
Movement Speed

Olorun
14
1 / 14 / 10
10,965
366
8,306
23,098
8,881
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
14
3 / 17 / 6
10,750
358
9,992
22,712
8,212
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
Br Sacripanta
Sun Wukong
16
1 / 3 / 2
11,227
374
5,452
20,084
13,154
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Nemesis
Flavetopia
Nemesis
20
11 / 8 / 1
15,003
500
26,089
31,086
13,819
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
TKbaha666
Cthulhu
14
2 / 10 / 4
10,260
342
11,169
29,874
15,868
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Thanatos
Upai amassa
Thanatos
16
2 / 10 / 2
11,192
373
6,469
18,097
7,859
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
34
47
Kills
19
22
Deaths
48
43
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Neith
3
17
6
0.35
L
Sun Wukong
Br Sacripanta
Sun Wukong
1
3
2
0.67
W
9
1
20
19
L
Nemesis
Flavetopia
Nemesis
11
8
1
1.44
W
12
5
4
2.8
W
Chang'e
Phill mcball
Chang'e
24
1
9
28.5
L
Cthulhu
TKbaha666
Cthulhu
2
10
4
0.4
L
Thanatos
Upai amassa
Thanatos
2
10
2
0.3
W
The Morrigan
juanlegendary534
The Morrigan
1
1
0
1
W
Olorun
1
14
10
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,260
Damage
59,171
90,405
Taken
121,853
51,125
Mitigated
58,912
40,241
Healing
27,704
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
9,992
5,520
0
2,159
22,712
8,212
1,767
15,247
7,053
0
32,954
L
Sun Wukong
Br Sacripanta
Sun Wukong
5,452
887
438
5,556
20,084
13,154
743
8,318
11,584
0
50,790
W
19,411
3,953
5,149
7,439
14,873
14,475
1,548
4,012
10,486
65,509
0
L
Nemesis
Flavetopia
Nemesis
26,089
15,677
0
11,202
31,086
13,819
2,235
17,564
13,084
0
72,774
W
22,323
6,113
0
6,115
25,597
16,180
3,929
142
25,455
0
94,874
W
Chang'e
Phill mcball
Chang'e
46,674
5,080
3,777
12,515
25,762
11,406
2,574
3,619
21,868
115,067
0
L
Cthulhu
TKbaha666
Cthulhu
11,169
986
0
4,192
29,874
15,868
190
24,395
4,850
37,299
0
L
Thanatos
Upai amassa
Thanatos
6,469
1,484
0
4,157
18,097
7,859
843
7,472
10,345
2,752
36,510
W
The Morrigan
juanlegendary534
The Morrigan
546
260
0
66
1,075
183
0
0
1,075
2,052
0
W
Olorun
8,306
3,497
650
4,530
23,098
8,881
2,354
2,930
19,993
35,583
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,421
Gold Earned
58,432
446
Minions Killed
359
0
Camps Cleared
0
2,109,614
Distance Traveled
2,339,178
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,750
358
46
2
0
417,750
3
L
Sun Wukong
11,227
374
86
3
0
446,082
0
W
Yemoja
15,416
514
94
3
0
500,633
1
L
Nemesis
15,003
500
105
4
0
495,856
0
W
Fenrir
15,259
509
164
5
0
535,135
0
W
Chang'e
15,520
517
135
5
0
591,478
1
L
Cthulhu
10,260
342
44
1
0
540,216
0
L
Thanatos
11,192
373
78
3
0
439,274
0
W
The Morrigan
8,261
275
5
0
0
47,053
0
W
Olorun
10,965
366
48
2
0
435,315
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role