Player Matchup

Ganesha
Ganesha
Barretinhow
Ganesha
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Tiamat
Tiamat
Catrop-_-
Tiamat
Level 68
God Stats
17W - 19L
1,472 SR
Queue Stats
411W - 599L
1,372 Elo+
Party 4
Danzaburou
Danzaburou
Lesassi
Danzaburou
Level 16
God Stats
1W - 2L
1,250 SR
Queue Stats
26W - 45L
1,324 Elo+
Party 4
Nox
Nox
Victoris
Nox
Level 29
God Stats
22W - 21L
1,573 SR
Queue Stats
107W - 110L
1,463 Elo+
Party 3
Thor
Thor
caiofortier
Thor
Level 26
God Stats
19W - 20L
1,493 SR
Queue Stats
84W - 80L
1,452 Elo+
Party 3
Team Averages
Level 41
1,458 SR
1,422 Elo+

VS

Team Averages
Level 54
1,527 SR
1,405 Elo+
Izanami
Izanami
Brakarraska
Izanami
Level 148
God Stats
16W - 6L
1,749 SR
Queue Stats
189W - 179L
1,578 Elo+
Party 2
Geb
Geb
Coporjpa
Geb
Level 28
God Stats
23W - 24L
1,480 SR
Queue Stats
324W - 411L
1,339 Elo+
Party 1
Guan Yu
Guan Yu
babuindi
Guan Yu
Level 24
God Stats
24W - 36L
1,384 SR
Queue Stats
56W - 92L
1,254 Elo+
Party 1
Fenrir
Fenrir
ikalzz_
Fenrir
Level 43
God Stats
29W - 46L
1,523 SR
Queue Stats
308W - 437L
1,333 Elo+
Party 1
Hel
Hel
obidegai
Hel
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 60L
1,523 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Barretinhow
Ganesha
12
0 / 5 / 12
8,232
457
4,549
15,814
10,337
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tiamat
Catrop-_-
Tiamat
17
2 / 1 / 1
10,370
576
5,159
5,149
6,440
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Lesassi
Danzaburou
14
3 / 6 / 1
8,986
499
5,040
10,312
3,723
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
11 / 7 / 5
9,633
535
12,919
11,332
4,636
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
5 / 8 / 9
9,058
503
10,993
12,619
5,857
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Brakarraska
Izanami
17
16 / 5 / 6
11,811
656
24,282
12,538
4,507
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

12
3 / 6 / 11
8,393
466
6,047
17,493
16,098
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Guan Yu
babuindi
Guan Yu
17
1 / 1 / 2
9,435
524
2,150
11,614
6,776
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
ikalzz_
Fenrir
14
6 / 6 / 4
9,519
529
6,684
13,971
5,185
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

13
1 / 5 / 12
8,665
481
5,844
11,405
4,489
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
62
21
Kills
27
27
Deaths
23
28
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Ganesha
Barretinhow
Ganesha
0
5
12
1.2
W
Izanami
Brakarraska
Izanami
16
5
6
3.8
L
Tiamat
Catrop-_-
Tiamat
2
1
1
2.5
W
3
6
11
1.42
L
Danzaburou
Lesassi
Danzaburou
3
6
1
0.58
L
11
7
5
1.93
W
Guan Yu
babuindi
Guan Yu
1
1
2
2
L
5
8
9
1.19
W
Fenrir
ikalzz_
Fenrir
6
6
4
1.33
W
1
5
12
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,660
Damage
45,007
55,226
Taken
67,021
30,993
Mitigated
37,055
10,934
Healing
17,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
Barretinhow
Ganesha
4,549
683
0
3,480
15,814
10,337
0
4,284
11,282
15,901
0
W
Izanami
Brakarraska
Izanami
24,282
17,680
0
3,903
12,538
4,507
3,130
3,825
8,535
0
74,200
L
Tiamat
Catrop-_-
Tiamat
5,159
1,363
0
2,238
5,149
6,440
2,541
376
4,773
64,259
0
W
6,047
895
324
811
17,493
16,098
312
5,034
12,245
20,042
0
L
Danzaburou
Lesassi
Danzaburou
5,040
3,055
0
2,596
10,312
3,723
1,191
1,360
8,872
0
46,744
L
12,919
935
0
660
11,332
4,636
209
2,939
8,131
32,445
0
W
Guan Yu
babuindi
Guan Yu
2,150
314
0
1,890
11,614
6,776
657
4,283
6,924
62
51,528
L
10,993
2,058
0
1,960
12,619
5,857
0
2,291
10,225
0
31,297
W
Fenrir
ikalzz_
Fenrir
6,684
1,561
0
4,649
13,971
5,185
20
3,039
10,732
0
49,559
W
5,844
924
2,398
3,607
11,405
4,489
263
5,161
5,958
32,193
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,279
Gold Earned
47,823
353
Minions Killed
424
0
Camps Cleared
0
1,587,506
Distance Traveled
1,720,024
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
8,232
457
3
0
0
362,432
2
W
Izanami
11,811
656
109
6
0
317,353
1
L
Tiamat
10,370
576
148
8
0
328,408
1
W
Geb
8,393
466
20
1
0
356,631
2
L
Danzaburou
8,986
499
90
5
0
298,148
0
L
Nox
9,633
535
57
3
0
293,957
3
W
Guan Yu
9,435
524
143
8
0
349,100
1
L
Thor
9,058
503
55
3
0
304,561
1
W
Fenrir
9,519
529
80
4
0
368,134
1
W
Hel
8,665
481
72
4
0
328,806
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role