Player Matchup

Chang'e
Chang'e
Gold IV
NawtSocial
Chang'e
Gold IV
Level 129
God Stats
2W - 1L
1,560 SR
Queue Stats
44W - 47L
1,528 MMR
Party 2
Cthulhu
Cthulhu
Gold IV
TxgR0B0gxT
Cthulhu
Gold IV
Level 84
God Stats
2W - 0L
1,785 SR
Queue Stats
36W - 40L
1,633 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold III
WolvenDagger
Tsukuyomi
Gold III
Level 104
God Stats
6W - 3L
1,638 SR
Queue Stats
36W - 41L
1,704 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 106
1,661 SR
1,622 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 104
1,694 SR
1,591 MMR
Cupid
Cupid
Platinum III
BenjiiHendrix412
Cupid
Platinum III
Level 58
God Stats
93W - 94L
1,551 SR
Queue Stats
111W - 112L
1,825 MMR
Party 1
Khepri
Khepri
Silver IV
TautSolution80
Khepri
Silver IV
Level 129
God Stats
5W - 6L
1,812 SR
Queue Stats
8W - 11L
1,534 MMR
Solo
Ah Puch
Ah Puch
Gold V
oc412
Ah Puch
Gold V
Level 126
God Stats
5W - 5L
1,721 SR
Queue Stats
97W - 94L
1,414 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
NawtSocial
Chang'e
18
3 / 3 / 13
14,168
616
15,350
16,631
7,772
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cthulhu
TxgR0B0gxT
Cthulhu
17
6 / 5 / 11
15,520
675
16,168
24,945
29,174
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Tsukuyomi
WolvenDagger
Tsukuyomi
18
10 / 3 / 7
15,533
675
20,944
20,609
16,603
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bans
ChaacAresKumbhakarnaHadesAphrodite

VS

Bans
ZeusScyllaPersephoneHeraPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 8 / 6
13,462
585
18,027
19,060
9,070
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
3 / 4 / 7
13,386
582
9,183
23,049
34,821
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ah Puch
oc412
Ah Puch
17
5 / 7 / 4
14,418
627
17,136
19,424
9,526
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
28
19
Kills
11
11
Deaths
19
31
Assists
17
Player
Kills
Deaths
Assists
KDA
L
3
8
6
0.75
W
Chang'e
NawtSocial
Chang'e
3
3
13
3.17
L
3
4
7
1.63
W
Cthulhu
TxgR0B0gxT
Cthulhu
6
5
11
2.3
W
Tsukuyomi
WolvenDagger
Tsukuyomi
10
3
7
4.5
L
Ah Puch
oc412
Ah Puch
5
7
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,462
Damage
44,346
62,185
Taken
61,533
53,549
Mitigated
53,417
20,429
Healing
13,170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,027
9,262
1,274
2,848
19,060
9,070
1,313
12,179
6,706
0
71,998
W
Chang'e
NawtSocial
Chang'e
15,350
1,575
7,111
8,176
16,631
7,772
994
8,217
8,414
81,929
0
L
9,183
659
0
1,415
23,049
34,821
98
11,589
11,044
32,439
0
W
Cthulhu
TxgR0B0gxT
Cthulhu
16,168
557
316
1,427
24,945
29,174
234
9,177
15,768
56,977
0
W
Tsukuyomi
WolvenDagger
Tsukuyomi
20,944
4,229
0
3,399
20,609
16,603
2,187
9,306
11,303
0
73,834
L
Ah Puch
oc412
Ah Puch
17,136
811
1,795
5,838
19,424
9,526
556
7,758
11,393
64,844
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,221
Gold Earned
41,266
256
Minions Killed
194
0
Camps Cleared
0
1,289,756
Distance Traveled
1,166,384
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
13,462
585
74
3
0
369,994
2
W
Chang'e
14,168
616
126
5
0
427,955
2
L
Khepri
13,386
582
34
1
0
433,493
4
W
Cthulhu
15,520
675
60
3
0
409,824
0
W
Tsukuyomi
15,533
675
70
3
0
451,977
6
L
Ah Puch
14,418
627
86
4
0
362,897
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role