Player Matchup

Arachne
Arachne
CXMP CHRISSS
Arachne
Level 21
God Stats
9W - 7L
1,455 SR
Queue Stats
134W - 143L
1,271 Elo+
Party 1
Neith
Neith
JetJOSHUA0809
Neith
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
151W - 152L
1,392 Elo+
Party 1
Scylla
Scylla
Mob MNCE
Scylla
Level 104
God Stats
2W - 1L
1,500 SR
Queue Stats
152W - 169L
1,474 Elo+
Party 1
Bacchus
Bacchus
Penguinator2780
Bacchus
Level 17
God Stats
2W - 4L
1,477 SR
Queue Stats
67W - 87L
1,313 Elo+
Party 1
Erlang Shen
Erlang Shen
SamuelAkA45
Erlang Shen
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
100W - 96L
1,301 Elo+
Party 1
Team Averages
Level 35
1,486 SR
1,350 Elo+

VS

Team Averages
Level 22
1,528 SR
1,346 Elo+
Ra
Ra
Gamb0lShroud
Ra
Level 29
God Stats
37W - 29L
1,491 SR
Queue Stats
89W - 73L
1,367 Elo+
Solo
Izanami
Izanami
SoapInTheTip
Izanami
Level 22
God Stats
12W - 8L
1,698 SR
Queue Stats
58W - 54L
1,449 Elo+
Solo
Amaterasu
Amaterasu
SrPhsycho
Amaterasu
Level 12
God Stats
3W - 3L
1,500 SR
Queue Stats
18W - 13L
1,427 Elo+
Party 2
Thor
Thor
Thiagui111
Thor
Level 4
God Stats
0W - 2L
1,236 SR
Queue Stats
6W - 21L
1,133 Elo+
Solo
Ravana
Ravana
xiolssgamer
Ravana
Level 41
God Stats
16W - 4L
1,718 SR
Queue Stats
239W - 223L
1,354 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
CXMP CHRISSS
Arachne
16
13 / 1 / 2
10,498
618
11,733
10,452
4,663
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
0 / 4 / 4
7,841
461
4,701
9,815
3,384
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Scylla
Mob MNCE
Scylla
17
4 / 4 / 7
10,216
601
12,003
9,340
3,231
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
3 / 2 / 8
9,098
535
5,698
9,529
10,135
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Erlang Shen
SamuelAkA45
Erlang Shen
7
0 / 0 / 0
5,968
351
0
1,837
1,001
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 0
8,074
475
2,997
6,091
2,071
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Izanami
SoapInTheTip
Izanami
13
3 / 7 / 3
8,051
474
7,839
14,740
5,075
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Amaterasu
SrPhsycho
Amaterasu
12
3 / 6 / 1
7,548
444
4,351
16,208
6,337
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

3
0 / 1 / 0
5,109
301
450
1,628
353
Boots

Boots

+6%
Movement Speed

Ravana
14
4 / 3 / 3
8,718
513
6,982
10,465
4,863
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
18
20
Kills
11
11
Deaths
20
21
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Arachne
CXMP CHRISSS
Arachne
13
1
2
14
L
1
3
0
0.33
W
0
4
4
0.5
W
Scylla
Mob MNCE
Scylla
4
4
7
1.88
W
3
2
8
3.5
W
Erlang Shen
SamuelAkA45
Erlang Shen
0
0
0
0
L
Izanami
SoapInTheTip
Izanami
3
7
3
0.64
L
Amaterasu
SrPhsycho
Amaterasu
3
6
1
0.58
L
0
1
0
0
L
Ravana
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,135
Damage
22,619
40,973
Taken
49,132
22,414
Mitigated
18,699
7,743
Healing
11,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
CXMP CHRISSS
Arachne
11,733
7,895
0
1,954
10,452
4,663
635
1,591
8,861
0
36,197
L
2,997
77
101
705
6,091
2,071
435
4,050
1,911
38,515
0
W
4,701
2,152
0
2,527
9,815
3,384
2,546
0
9,815
0
45,760
W
Scylla
Mob MNCE
Scylla
12,003
1,533
0
2,514
9,340
3,231
829
572
8,768
73,720
0
W
5,698
950
0
748
9,529
10,135
672
834
8,695
29,586
0
W
Erlang Shen
SamuelAkA45
Erlang Shen
0
0
0
0
1,837
1,001
0
0
1,837
0
15,409
L
Izanami
SoapInTheTip
Izanami
7,839
4,592
0
2,123
14,740
5,075
138
2,983
11,711
0
48,374
L
Amaterasu
SrPhsycho
Amaterasu
4,351
1,940
111
4,963
16,208
6,337
0
6,607
9,292
0
28,582
L
450
55
0
65
1,628
353
0
262
1,366
0
4,074
L
Ravana
6,982
2,849
330
3,568
10,465
4,863
0
3,207
7,151
0
50,910

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,621
Gold Earned
37,500
365
Minions Killed
324
0
Camps Cleared
0
1,451,032
Distance Traveled
1,247,204
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
10,498
618
68
4
0
404,826
0
L
Ra
8,074
475
88
5
0
306,205
0
W
Neith
7,841
461
93
5
0
301,903
0
W
Scylla
10,216
601
141
8
0
282,696
2
W
Bacchus
9,098
535
41
2
0
353,057
4
W
Erlang Shen
5,968
351
22
1
0
108,550
0
L
Izanami
8,051
474
88
5
0
264,137
0
L
Amaterasu
7,548
444
46
3
0
310,317
1
L
Thor
5,109
301
11
1
0
69,942
0
L
Ravana
8,718
513
91
5
0
296,603
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role