Player Matchup

Ares
Ares
DannPIay
Ares
Level 21
God Stats
0W - 2L
1,315 SR
Queue Stats
62W - 61L
1,622 Elo+
Solo
Achilles
Achilles
RaliVicrone
Achilles
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 28L
1,613 Elo+
Solo
Danzaburou
Danzaburou
orbegozo2
Danzaburou
Level 18
God Stats
15W - 11L
1,406 SR
Queue Stats
54W - 36L
1,322 Elo+
Solo
Thanatos
Thanatos
tL Mercz
Thanatos
Level 26
God Stats
14W - 12L
1,563 SR
Queue Stats
73W - 63L
1,349 Elo+
Solo
Skadi
Skadi
warhawk101st
Skadi
Level 29
God Stats
5W - 10L
1,500 SR
Queue Stats
249W - 306L
1,337 Elo+
Solo
Team Averages
Level 22
1,457 SR
1,449 Elo+

VS

Team Averages
Level 17
1,482 SR
1,490 Elo+
Arachne
Arachne
AndyBX-
Arachne
Level 27
God Stats
4W - 2L
1,500 SR
Queue Stats
164W - 142L
1,738 Elo+
Solo
Tsukuyomi
Tsukuyomi
Dyalsis
Tsukuyomi
Level 17
God Stats
4W - 14L
1,194 SR
Queue Stats
23W - 34L
1,216 Elo+
Solo
Susano
Susano
OriginalBeast00
Susano
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,492 Elo+
Solo
Set
Set
Zawfty
Set
Level 12
God Stats
9W - 7L
1,715 SR
Queue Stats
172W - 167L
1,671 Elo+
Solo
Hun Batz
Hun Batz
jxoshpr
Hun Batz
Level 15
God Stats
2W - 4L
1,500 SR
Queue Stats
132W - 149L
1,333 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
9
4 / 4 / 2
8,273
345
4,834
9,961
5,052
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Achilles
RaliVicrone
Achilles
17
2 / 3 / 2
11,127
464
9,216
15,925
18,984
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Danzaburou
orbegozo2
Danzaburou
17
4 / 8 / 3
11,093
462
12,386
19,441
14,333
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
tL Mercz
Thanatos
16
6 / 11 / 2
10,924
455
9,789
21,410
8,754
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
2 / 14 / 2
9,573
399
8,876
19,677
6,478
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
AndyBX-
Arachne
20
8 / 2 / 15
16,162
673
18,549
22,999
15,029
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tsukuyomi
Dyalsis
Tsukuyomi
16
4 / 7 / 3
12,279
512
8,901
14,593
5,874
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

13
1 / 4 / 6
10,327
430
3,684
9,035
2,948
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Set
Zawfty
Set
20
19 / 2 / 5
16,515
688
22,730
27,221
27,022
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hun Batz
jxoshpr
Hun Batz
20
8 / 4 / 6
14,500
604
12,731
16,569
7,141
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
75
18
Kills
40
40
Deaths
19
11
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Arachne
AndyBX-
Arachne
8
2
15
7.75
L
Ares
4
4
2
1.25
W
Tsukuyomi
Dyalsis
Tsukuyomi
4
7
3
0.79
W
1
4
6
1
L
Achilles
RaliVicrone
Achilles
2
3
2
1
W
Set
Zawfty
Set
19
2
5
10.75
W
Hun Batz
jxoshpr
Hun Batz
8
4
6
2.75
L
Danzaburou
orbegozo2
Danzaburou
4
8
3
0.69
L
Thanatos
tL Mercz
Thanatos
6
11
2
0.64
L
2
14
2
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,101
Damage
66,595
86,414
Taken
90,417
53,601
Mitigated
58,014
19,822
Healing
33,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
AndyBX-
Arachne
18,549
13,178
0
10,438
22,999
15,029
3,155
2,723
20,076
0
147,940
L
Ares
4,834
320
0
2,154
9,961
5,052
0
0
9,961
15,223
0
W
Tsukuyomi
Dyalsis
Tsukuyomi
8,901
2,260
0
2,628
14,593
5,874
1,468
314
14,016
250
53,396
W
3,684
485
0
2,930
9,035
2,948
1,165
684
8,326
0
20,667
L
Achilles
RaliVicrone
Achilles
9,216
1,912
160
2,778
15,925
18,984
0
0
15,925
0
63,479
W
Set
Zawfty
Set
22,730
10,428
0
15,762
27,221
27,022
5,773
2,881
23,173
0
125,073
W
Hun Batz
jxoshpr
Hun Batz
12,731
2,457
0
2,050
16,569
7,141
1,506
3,254
13,290
0
96,937
L
Danzaburou
orbegozo2
Danzaburou
12,386
6,186
333
1,846
19,441
14,333
654
206
19,235
0
66,948
L
Thanatos
tL Mercz
Thanatos
9,789
2,693
318
11,540
21,410
8,754
0
0
21,410
0
67,911
L
8,876
3,842
0
693
19,677
6,478
812
0
19,677
0
48,637

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,990
Gold Earned
69,783
430
Minions Killed
672
0
Camps Cleared
0
1,748,656
Distance Traveled
2,362,257
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
16,162
673
194
8
0
536,607
4
L
Ares
8,273
345
23
1
0
178,328
1
W
Tsukuyomi
12,279
512
86
4
0
386,083
4
W
Susano
10,327
430
38
2
0
441,667
0
L
Achilles
11,127
464
126
5
0
463,788
5
W
Set
16,515
688
195
8
0
476,285
5
W
Hun Batz
14,500
604
159
7
0
521,615
0
L
Danzaburou
11,093
462
111
5
0
352,312
0
L
Thanatos
10,924
455
101
4
0
423,999
0
L
Skadi
9,573
399
69
3
0
330,229
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role