Player Matchup

Merlin
Merlin
Gold IV
MagicOso1412
Merlin
Gold IV
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Athena
Athena
Gold II
SleepyNightz
Athena
Gold II
Level 127
God Stats
4W - 8L
1,598 SR
Queue Stats
231W - 217L
1,625 MMR
Solo
Serqet
Serqet
Platinum III
THORNATOR2
Serqet
Platinum III
Level 158
God Stats
3W - 8L
1,565 SR
Queue Stats
217W - 211L
1,785 MMR
Party 2
He Bo
He Bo
Gold III
TheHollister
He Bo
Gold III
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Chiron
Chiron
Gold IV
p0peeZy
Chiron
Gold IV
Level 138
God Stats
39W - 40L
1,533 SR
Queue Stats
124W - 145L
1,633 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 131
1,539 SR
1,609 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 143
1,594 SR
1,557 MMR
Khepri
Khepri
Gold V
Gascjoine06
Khepri
Gold V
Level 147
God Stats
5W - 4L
1,540 SR
Queue Stats
32W - 28L
1,405 MMR
Party 1
Danzaburou
Danzaburou
Gold IV
HowdyDonut
Danzaburou
Gold IV
Level 121
God Stats
5W - 5L
1,566 SR
Queue Stats
36W - 39L
1,355 MMR
Party 3
The Morrigan
The Morrigan
Gold I
PRicanAJ
The Morrigan
Gold I
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Apollo
Apollo
Platinum III
ReidMD
Apollo
Platinum III
Level 135
God Stats
34W - 25L
1,801 SR
Queue Stats
869W - 863L
1,638 MMR
Solo
Thanatos
Thanatos
Platinum II
Reykυ
Thanatos
Platinum II
Level 159
God Stats
7W - 2L
1,561 SR
Queue Stats
127W - 100L
1,888 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
11
0 / 6 / 1
6,518
466
2,628
6,668
1,313
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Athena
12
2 / 4 / 1
7,164
512
5,293
8,727
6,255
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Serqet
THORNATOR2
Serqet
9
0 / 3 / 2
6,166
440
2,591
9,067
3,166
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
4 / 5 / 1
8,157
583
8,177
9,067
2,824
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chiron
p0peeZy
Chiron
12
0 / 4 / 0
7,028
502
5,436
7,878
2,921
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bans
PersephoneSetScyllaGuan Yu

VS

Bans
JanusTiamatYemojaGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
12
2 / 1 / 8
7,392
528
2,916
6,940
3,808
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
HowdyDonut
Danzaburou
15
4 / 1 / 5
8,685
620
6,499
7,897
2,855
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Morrigan
PRicanAJ
The Morrigan
13
2 / 1 / 7
7,755
554
3,566
5,182
1,830
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
ReidMD
Apollo
14
5 / 1 / 4
8,354
597
7,696
8,826
3,233
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thanatos
Reykυ
Thanatos
14
9 / 2 / 3
8,598
614
8,033
9,814
4,089
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
49
6
Kills
22
22
Deaths
6
5
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Khepri
2
1
8
6
W
Danzaburou
HowdyDonut
Danzaburou
4
1
5
6.5
L
Merlin
0
6
1
0.08
W
The Morrigan
PRicanAJ
The Morrigan
2
1
7
5.5
W
Apollo
ReidMD
Apollo
5
1
4
7
W
Thanatos
Reykυ
Thanatos
9
2
3
5.25
L
Athena
2
4
1
0.63
L
Serqet
THORNATOR2
Serqet
0
3
2
0.33
L
4
5
1
0.9
L
Chiron
p0peeZy
Chiron
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,125
Damage
28,710
41,407
Taken
38,659
16,479
Mitigated
15,815
10,362
Healing
18,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
2,916
551
0
1,658
6,940
3,808
0
2,369
4,427
12,000
0
W
Danzaburou
HowdyDonut
Danzaburou
6,499
2,509
0
5,217
7,897
2,855
504
1,239
6,658
0
57,414
L
Merlin
2,628
210
0
953
6,668
1,313
0
1,235
5,433
36,924
0
W
The Morrigan
PRicanAJ
The Morrigan
3,566
1,056
0
1,542
5,182
1,830
0
2,453
2,320
51,441
208
W
Apollo
ReidMD
Apollo
7,696
3,012
0
2,405
8,826
3,233
1,552
4,609
4,002
0
46,185
W
Thanatos
Reykυ
Thanatos
8,033
2,546
0
7,246
9,814
4,089
546
4,982
4,768
0
49,475
L
Athena
5,293
1,543
0
994
8,727
6,255
0
1,688
7,039
30,356
2,375
L
Serqet
THORNATOR2
Serqet
2,591
614
0
2,908
9,067
3,166
0
1,599
7,468
0
14,608
L
8,177
538
0
2,963
9,067
2,824
0
1,465
7,602
51,254
0
L
Chiron
p0peeZy
Chiron
5,436
2,542
95
2,449
7,878
2,921
0
287
7,591
0
47,629

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,033
Gold Earned
40,784
386
Minions Killed
430
0
Camps Cleared
0
1,308,172
Distance Traveled
1,382,861
31
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
7,392
528
26
2
0
282,414
3
W
Danzaburou
8,685
620
122
9
0
252,923
6
L
Merlin
6,518
466
97
7
0
215,765
8
W
The Morrigan
7,755
554
100
7
0
279,320
2
W
Apollo
8,354
597
92
7
0
252,789
4
W
Thanatos
8,598
614
90
6
0
315,415
2
L
Athena
7,164
512
65
5
0
287,927
6
L
Serqet
6,166
440
17
1
0
285,225
6
L
He Bo
8,157
583
101
7
0
265,642
4
L
Chiron
7,028
502
106
8
0
253,613
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role