Player Matchup

Persephone
Persephone
Drainoor12
Persephone
Level 109
God Stats
6W - 3L
1,608 SR
Queue Stats
216W - 225L
1,489 Elo+
Party 2
Neith
Neith
Ilsa7
Neith
Level 68
God Stats
5W - 9L
1,170 SR
Queue Stats
42W - 56L
1,457 Elo+
Party 2
Cerberus
Cerberus
matrix77
Cerberus
Level 155
God Stats
30W - 29L
1,482 SR
Queue Stats
274W - 417L
1,397 Elo+
Solo
Team Averages
Level 111
1,420 SR
1,448 Elo+

VS

Team Averages
Level 82
1,487 SR
1,552 Elo+
Horus
Horus
Auguy
Horus
Level 64
God Stats
4W - 3L
1,527 SR
Queue Stats
79W - 80L
1,579 Elo+
Party 1
Hel
Hel
RêFôLiX
Hel
Level 62
God Stats
0W - 2L
1,500 SR
Queue Stats
54W - 62L
1,510 Elo+
Solo
Fenrir
Fenrir
darklimo275
Fenrir
Level 119
God Stats
7W - 9L
1,434 SR
Queue Stats
216W - 178L
1,566 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Drainoor12
Persephone
15
6 / 2 / 4
10,925
728
18,685
6,406
2,141
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Neith
Ilsa7
Neith
13
3 / 3 / 7
10,211
681
7,249
8,342
3,172
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cerberus
matrix77
Cerberus
13
2 / 3 / 8
10,852
723
4,476
11,727
11,302
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Auguy
Horus
13
0 / 1 / 6
8,422
561
1,662
12,935
6,716
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

12
3 / 7 / 5
9,287
619
7,836
12,934
3,429
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
13
5 / 3 / 3
9,625
642
8,025
11,862
3,440
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
22
11
Kills
8
8
Deaths
11
19
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Horus
Auguy
Horus
0
1
6
3
W
Persephone
Drainoor12
Persephone
6
2
4
4
W
Neith
Ilsa7
Neith
3
3
7
2.17
L
3
7
5
0.79
L
Fenrir
5
3
3
2.17
W
Cerberus
matrix77
Cerberus
2
3
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,410
Damage
17,523
26,475
Taken
37,731
16,615
Mitigated
13,585
7,081
Healing
12,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
Auguy
Horus
1,662
844
772
2,328
12,935
6,716
0
6,477
6,062
0
24,512
W
Persephone
Drainoor12
Persephone
18,685
1,272
0
1,449
6,406
2,141
489
3,034
3,371
56,460
0
W
Neith
Ilsa7
Neith
7,249
4,362
0
1,721
8,342
3,172
1,494
2,925
5,417
0
40,924
L
7,836
75
3,173
3,849
12,934
3,429
0
8,742
3,736
32,091
0
L
Fenrir
8,025
2,644
0
2,289
11,862
3,440
0
6,949
4,647
0
36,367
W
Cerberus
matrix77
Cerberus
4,476
276
987
2,924
11,727
11,302
35
1,967
9,760
37,873
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,988
Gold Earned
27,334
201
Minions Killed
131
0
Camps Cleared
0
792,462
Distance Traveled
824,854
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
8,422
561
32
2
0
307,027
0
W
Persephone
10,925
728
73
5
0
275,641
3
W
Neith
10,211
681
76
5
0
256,465
4
L
Hel
9,287
619
47
3
0
216,012
1
L
Fenrir
9,625
642
52
3
0
301,815
7
W
Cerberus
10,852
723
52
3
0
260,356
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role