Player Matchup

Kali
Kali
Big Papa Pakko
Kali
Level 108
God Stats
2W - 0L
1,797 SR
Queue Stats
19W - 10L
1,763 Elo+
Party 1
Tiamat
Tiamat
StephenBay
Tiamat
Level 84
God Stats
4W - 0L
1,649 SR
Queue Stats
24W - 13L
1,698 Elo+
Party 1
Odin
Odin
jrRoids
Odin
Level 24
God Stats
3W - 0L
1,401 SR
Queue Stats
17W - 6L
1,769 Elo+
Party 1
Team Averages
Level 72
1,616 SR
1,743 Elo+

VS

Team Averages
Level 34
1,518 SR
1,346 Elo+
Ymir
Ymir
CompLaw
Ymir
Level 69
God Stats
0W - 1L
1,702 SR
Queue Stats
31W - 46L
1,437 Elo+
Party 2
Anhur
Anhur
Salty_Raptor_
Anhur
Level 27
God Stats
0W - 2L
1,353 SR
Queue Stats
36W - 49L
1,442 Elo+
Party 2
Ra
Ra
zee-zy
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,159 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 1 / 7
8,333
833
4,912
6,993
2,728
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tiamat
StephenBay
Tiamat
12
4 / 0 / 10
8,278
828
9,665
6,474
7,946
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Odin
jrRoids
Odin
12
6 / 1 / 5
8,110
811
6,308
6,222
4,318
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
CompLaw
Ymir
8
0 / 5 / 2
6,633
663
2,888
10,504
7,443
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

9
1 / 6 / 1
6,583
658
3,377
10,024
3,272
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ra
9
1 / 3 / 1
6,436
644
3,043
4,917
1,415
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
6
14
Kills
2
2
Deaths
14
22
Assists
4
Player
Kills
Deaths
Assists
KDA
W
4
1
7
7.5
L
Ymir
CompLaw
Ymir
0
5
2
0.2
L
1
6
1
0.25
W
Tiamat
StephenBay
Tiamat
4
0
10
9
W
Odin
jrRoids
Odin
6
1
5
8.5
L
Ra
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,885
Damage
9,308
19,689
Taken
25,445
14,992
Mitigated
12,130
8,733
Healing
5,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,912
2,585
0
3,879
6,993
2,728
654
1,825
5,168
0
34,320
L
Ymir
CompLaw
Ymir
2,888
172
0
848
10,504
7,443
0
3,244
6,846
13,509
0
L
3,377
1,252
0
1,618
10,024
3,272
0
4,033
5,405
0
22,803
W
Tiamat
StephenBay
Tiamat
9,665
548
64
3,765
6,474
7,946
609
1,828
4,646
31,353
0
W
Odin
jrRoids
Odin
6,308
1,407
0
1,025
6,222
4,318
791
2,398
3,824
0
19,828
L
Ra
3,043
584
1,901
1,079
4,917
1,415
0
1,499
3,178
11,429
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,721
Gold Earned
19,652
136
Minions Killed
103
0
Camps Cleared
0
637,083
Distance Traveled
465,156
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
8,333
833
51
5
0
222,475
0
L
Ymir
6,633
663
22
2
0
158,937
1
L
Anhur
6,583
658
57
6
0
137,975
0
W
Tiamat
8,278
828
55
6
0
209,690
0
W
Odin
8,110
811
30
3
0
204,918
4
L
Ra
6,436
644
24
2
0
168,244
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role