Player Matchup

Baron Samedi
Baron Samedi
DzNoScopes
Baron Samedi
Level 64
God Stats
118W - 93L
1,569 SR
Queue Stats
506W - 418L
1,521 Elo+
Party 2
Skadi
Skadi
Lunatic-Diabo
Skadi
Level 29
God Stats
45W - 42L
1,520 SR
Queue Stats
51W - 55L
1,445 Elo+
Party 2
Ratatoskr
Ratatoskr
MoonWhy
Ratatoskr
Level 5
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 7L
1,159 Elo+
Solo
Team Averages
Level 33
1,530 SR
1,375 Elo+

VS

Team Averages
Level 80
1,709 SR
1,663 Elo+
Hera
Hera
FishGenius
Hera
Level 82
God Stats
48W - 19L
1,776 SR
Queue Stats
335W - 192L
1,663 Elo+
Party 1
Nike
Nike
MightyBiscu1t
Nike
Level 82
God Stats
152W - 72L
1,649 SR
Queue Stats
335W - 192L
1,663 Elo+
Party 1
Horus
Horus
cowardbutcher
Horus
Level 76
God Stats
27W - 16L
1,702 SR
Queue Stats
353W - 205L
1,663 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DzNoScopes
Baron Samedi
15
3 / 3 / 2
11,014
648
14,573
10,481
4,587
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 6 / 2
10,008
589
9,065
13,178
4,224
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ratatoskr
MoonWhy
Ratatoskr
11
0 / 16 / 1
8,849
521
5,916
18,246
5,209
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
12 / 1 / 12
12,723
748
17,323
7,865
3,153
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

16
11 / 0 / 14
12,587
740
11,944
15,638
12,684
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
2 / 4 / 21
12,302
724
5,919
20,521
28,448
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
72
4
Kills
25
25
Deaths
5
5
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
DzNoScopes
Baron Samedi
3
3
2
1.33
W
12
1
12
18
L
1
6
2
0.33
W
11
0
14
18
L
Ratatoskr
MoonWhy
Ratatoskr
0
16
1
0.03
W
2
4
21
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,554
Damage
35,186
41,905
Taken
44,024
14,020
Mitigated
44,285
8,061
Healing
19,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
DzNoScopes
Baron Samedi
14,573
693
772
2,900
10,481
4,587
0
4,498
5,777
70,479
0
W
17,323
4,543
1,302
2,846
7,865
3,153
1,502
2,308
5,557
60,019
0
L
9,065
4,507
785
2,116
13,178
4,224
249
6,520
6,286
0
55,953
W
11,944
1,486
1,268
3,250
15,638
12,684
130
6,656
8,982
7,473
43,841
L
Ratatoskr
MoonWhy
Ratatoskr
5,916
2,325
0
1,488
18,246
5,209
0
7,469
10,555
0
23,719
W
5,919
3,069
4,318
6,613
20,521
28,448
504
5,732
14,789
0
22,527

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,871
Gold Earned
37,612
185
Minions Killed
190
0
Camps Cleared
0
786,598
Distance Traveled
1,006,341
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
11,014
648
91
5
0
282,989
5
W
Hera
12,723
748
95
6
0
318,056
0
L
Skadi
10,008
589
76
4
0
272,439
1
W
Nike
12,587
740
79
5
0
364,294
0
L
Ratatoskr
8,849
521
18
1
0
231,170
0
W
Horus
12,302
724
16
1
0
323,991
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role