Player Matchup

Yemoja
Yemoja
Badsurpriser
Yemoja
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 8L
1,500 Elo+
Solo
The Morrigan
The Morrigan
Balecija
The Morrigan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Chernobog
Chernobog
Igrunkin
Chernobog
Level 22
God Stats
1W - 2L
1,500 SR
Queue Stats
83W - 92L
1,327 Elo+
Solo
Amaterasu
Amaterasu
Maison4ch
Amaterasu
Level 25
God Stats
1W - 2L
1,509 SR
Queue Stats
4W - 9L
1,290 Elo+
Solo
Nemesis
Nemesis
Submarine5
Nemesis
Level 28
God Stats
42W - 48L
1,491 SR
Queue Stats
76W - 89L
1,347 Elo+
Solo
Team Averages
Level 16
1,500 SR
1,393 Elo+

VS

Team Averages
Level 21
1,446 SR
1,283 Elo+
Fenrir
Fenrir
BanKaiek
Fenrir
Level 17
God Stats
2W - 2L
1,266 SR
Queue Stats
10W - 14L
1,187 Elo+
Party 1
Loki
Loki
Dreamjack44
Loki
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
296W - 293L
1,249 Elo+
Solo
Kukulkan
Kukulkan
Fengall
Kukulkan
Level 23
God Stats
2W - 1L
1,266 SR
Queue Stats
10W - 13L
1,216 Elo+
Party 1
Geb
Geb
Fenris2018
Geb
Level 27
God Stats
3W - 4L
1,500 SR
Queue Stats
45W - 40L
1,409 Elo+
Party 2
Baron Samedi
Baron Samedi
Gzuz187er
Baron Samedi
Level 28
God Stats
2W - 3L
1,699 SR
Queue Stats
40W - 45L
1,355 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
10
0 / 3 / 2
6,329
452
3,939
7,115
3,770
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

The Morrigan
Balecija
The Morrigan
10
2 / 5 / 1
6,106
436
4,965
6,262
1,870
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chernobog
Igrunkin
Chernobog
11
3 / 7 / 2
7,032
502
4,884
9,135
2,769
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Amaterasu
Maison4ch
Amaterasu
11
2 / 5 / 3
7,277
520
2,965
10,191
5,986
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Nemesis
Submarine5
Nemesis
11
2 / 1 / 1
6,578
470
3,703
5,921
2,001
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BanKaiek
Fenrir
14
6 / 1 / 4
8,516
608
5,828
8,549
3,305
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
4 / 4 / 4
8,166
583
5,987
10,828
3,617
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Kukulkan
Fengall
Kukulkan
14
8 / 1 / 1
8,729
624
9,599
4,141
1,545
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

9
1 / 0 / 3
5,900
421
1,012
6,561
2,470
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Baron Samedi
Gzuz187er
Baron Samedi
11
2 / 3 / 3
6,549
468
4,055
6,274
2,402
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
36
9
Kills
21
21
Deaths
9
9
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Yemoja
0
3
2
0.33
L
The Morrigan
Balecija
The Morrigan
2
5
1
0.5
W
Fenrir
BanKaiek
Fenrir
6
1
4
8
W
4
4
4
1.5
W
Kukulkan
Fengall
Kukulkan
8
1
1
8.5
W
1
0
3
2.5
W
Baron Samedi
Gzuz187er
Baron Samedi
2
3
3
1.17
L
Chernobog
Igrunkin
Chernobog
3
7
2
0.57
L
Amaterasu
Maison4ch
Amaterasu
2
5
3
0.7
L
Nemesis
Submarine5
Nemesis
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,456
Damage
26,481
38,624
Taken
36,353
16,396
Mitigated
13,339
6,119
Healing
11,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
3,939
587
1,583
654
7,115
3,770
451
5,375
1,538
25,769
0
L
The Morrigan
Balecija
The Morrigan
4,965
957
0
0
6,262
1,870
635
2,858
2,972
23,856
0
W
Fenrir
BanKaiek
Fenrir
5,828
1,782
0
3,956
8,549
3,305
0
355
8,154
0
52,895
W
5,987
799
0
2,455
10,828
3,617
0
1,641
9,185
0
47,374
W
Kukulkan
Fengall
Kukulkan
9,599
1,818
0
895
4,141
1,545
1,409
1,265
2,698
56,384
0
W
1,012
97
0
2,150
6,561
2,470
448
2,821
3,662
10,009
0
W
Baron Samedi
Gzuz187er
Baron Samedi
4,055
654
346
1,845
6,274
2,402
552
2,444
3,750
26,750
0
L
Chernobog
Igrunkin
Chernobog
4,884
3,578
0
0
9,135
2,769
143
2,104
6,991
0
28,436
L
Amaterasu
Maison4ch
Amaterasu
2,965
1,314
0
1,694
10,191
5,986
428
1,434
8,716
0
22,455
L
Nemesis
Submarine5
Nemesis
3,703
1,104
0
2,188
5,921
2,001
280
2,160
3,741
0
30,410

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,322
Gold Earned
37,860
233
Minions Killed
379
0
Camps Cleared
0
1,143,342
Distance Traveled
1,191,378
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
6,329
452
43
3
0
205,468
3
L
The Morrigan
6,106
436
41
3
0
248,780
1
W
Fenrir
8,516
608
99
7
0
293,075
1
W
Loki
8,166
583
106
8
0
258,457
0
W
Kukulkan
8,729
624
115
8
0
255,299
0
W
Geb
5,900
421
19
1
0
189,311
0
W
Baron Samedi
6,549
468
40
3
0
195,236
0
L
Chernobog
7,032
502
47
3
0
213,654
0
L
Amaterasu
7,277
520
40
3
0
243,489
0
L
Nemesis
6,578
470
62
4
0
231,951
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role