Player Matchup

Erlang Shen
Erlang Shen
Silver I
Booger523
Erlang Shen
Silver I
Level 147
God Stats
1W - 0L
1,784 SR
Queue Stats
28W - 22L
1,448 MMR
Party 4
Jing Wei
Jing Wei
Silver IV
DraymndGreen
Jing Wei
Silver IV
Level 37
God Stats
1W - 1L
1,449 SR
Queue Stats
7W - 11L
1,308 MMR
Party 1
Thanatos
Thanatos
Silver I
LIghtning777man
Thanatos
Silver I
Level 87
God Stats
3W - 1L
1,500 SR
Queue Stats
22W - 6L
1,633 MMR
Party 1
Merlin
Merlin
Gold II
LawLess90e
Merlin
Gold II
Level 143
God Stats
19W - 24L
1,548 SR
Queue Stats
214W - 213L
1,495 MMR
Solo
Cthulhu
Cthulhu
Silver I
tremors88
Cthulhu
Silver I
Level 117
God Stats
1W - 3L
1,673 SR
Queue Stats
18W - 27L
1,495 MMR
Party 4
Team Averages
Silver I
Silver I
Average Tier
Level 106
1,591 SR
1,476 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 108
1,618 SR
1,476 MMR
Hachiman
Hachiman
Bronze III
MythicalSkinkz
Hachiman
Bronze III
Level 40
God Stats
0W - 2L
1,491 SR
Queue Stats
12W - 13L
1,439 MMR
Party 3
Cu Chulainn
Cu Chulainn
Gold IV
TMiIIz
Cu Chulainn
Gold IV
Level 126
God Stats
10W - 12L
1,743 SR
Queue Stats
469W - 466L
1,227 MMR
Party 2
Pele
Pele
Platinum IV
XvBignipsvX
Pele
Platinum IV
Level 151
God Stats
7W - 10L
1,568 SR
Queue Stats
73W - 64L
1,730 MMR
Party 2
Ra
Ra
Gold IV
kingkurbi
Ra
Gold IV
Level 82
God Stats
1W - 2L
1,612 SR
Queue Stats
33W - 33L
1,501 MMR
Party 3
Khepri
Khepri
Gold III
williamjimenezcr
Khepri
Gold III
Level 142
God Stats
9W - 6L
1,674 SR
Queue Stats
331W - 337L
1,484 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Booger523
Erlang Shen
20
5 / 1 / 9
14,945
554
21,705
30,545
24,338
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jing Wei
DraymndGreen
Jing Wei
20
8 / 4 / 9
16,356
606
18,681
18,541
8,021
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thanatos
20
19 / 4 / 10
18,487
685
28,937
24,462
17,246
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Merlin
LawLess90e
Merlin
20
7 / 4 / 13
15,574
577
18,547
13,268
5,214
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
tremors88
Cthulhu
17
3 / 6 / 21
13,713
508
11,019
26,442
29,637
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bans
SetApolloNemesisScyllaGuan Yu

VS

Bans
DanzaburouCupidSobekHeimdallrAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
16
2 / 7 / 3
10,755
398
8,481
20,727
9,159
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cu Chulainn
TMiIIz
Cu Chulainn
18
3 / 7 / 5
11,862
439
18,962
28,636
20,525
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

20
6 / 8 / 7
14,659
543
17,445
26,462
15,709
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

20
5 / 10 / 7
13,954
517
17,422
18,177
8,011
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
2 / 10 / 11
11,784
436
6,245
28,986
29,092
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
51
42
Kills
18
19
Deaths
42
62
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
Booger523
Erlang Shen
5
1
9
9.5
W
Jing Wei
DraymndGreen
Jing Wei
8
4
9
3.13
W
Thanatos
19
4
10
6
W
Merlin
LawLess90e
Merlin
7
4
13
3.38
L
Hachiman
2
7
3
0.5
L
Cu Chulainn
TMiIIz
Cu Chulainn
3
7
5
0.79
L
6
8
7
1.19
L
5
10
7
0.85
W
Cthulhu
tremors88
Cthulhu
3
6
21
2.25
L
2
10
11
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,889
Damage
68,555
113,258
Taken
122,988
84,456
Mitigated
82,496
61,687
Healing
25,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
Booger523
Erlang Shen
21,705
13,371
0
18,822
30,545
24,338
3,829
5,726
24,715
0
105,578
W
Jing Wei
DraymndGreen
Jing Wei
18,681
13,997
0
6,788
18,541
8,021
5,466
3,878
14,545
0
107,280
W
Thanatos
28,937
10,508
0
24,240
24,462
17,246
2,425
6,539
16,901
0
160,357
W
Merlin
LawLess90e
Merlin
18,547
1,502
278
5,139
13,268
5,214
4,042
4,607
8,297
119,417
0
L
Hachiman
8,481
4,915
0
4,580
20,727
9,159
295
4,130
16,597
0
59,546
L
Cu Chulainn
TMiIIz
Cu Chulainn
18,962
3,780
0
3,551
28,636
20,525
163
7,679
20,957
9,580
69,121
L
17,445
5,158
0
10,213
26,462
15,709
378
4,137
22,325
0
107,526
L
17,422
1,000
1,100
3,479
18,177
8,011
0
6,084
12,093
82,353
0
W
Cthulhu
tremors88
Cthulhu
11,019
1,034
638
5,782
26,442
29,637
557
7,869
18,150
29,927
0
L
6,245
529
0
2,887
28,986
29,092
0
7,536
21,450
28,903
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,075
Gold Earned
63,014
641
Minions Killed
544
0
Camps Cleared
0
2,522,928
Distance Traveled
2,305,394
29
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
14,945
554
129
5
0
506,002
4
W
Jing Wei
16,356
606
161
6
0
511,606
3
W
Thanatos
18,487
685
183
7
0
522,018
7
W
Merlin
15,574
577
143
5
0
480,884
9
L
Hachiman
10,755
398
89
3
0
437,008
10
L
Cu Chulainn
11,862
439
120
4
0
472,981
2
L
Pele
14,659
543
168
6
0
515,100
3
L
Ra
13,954
517
146
5
0
431,282
4
W
Cthulhu
13,713
508
25
1
0
502,418
6
L
Khepri
11,784
436
21
1
0
449,023
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role