Player Matchup

Ra
Ra
ACombatPro99
Ra
Level 31
God Stats
12W - 13L
1,497 SR
Queue Stats
41W - 55L
1,305 Elo+
Party 2
Chernobog
Chernobog
DaddyG121169
Chernobog
Level 52
God Stats
25W - 16L
1,508 SR
Queue Stats
107W - 123L
1,366 Elo+
Party 2
Baron Samedi
Baron Samedi
DeweyBoy60
Baron Samedi
Level 48
God Stats
1W - 4L
1,194 SR
Queue Stats
89W - 119L
1,332 Elo+
Party 2
Team Averages
Level 44
1,400 SR
1,334 Elo+

VS

Team Averages
Level 86
1,516 SR
1,304 Elo+
Cerberus
Cerberus
KimaDaGee
Cerberus
Level 149
God Stats
1W - 2L
1,500 SR
Queue Stats
482W - 633L
1,407 Elo+
Party 1
Raijin
Raijin
abgehn1
Raijin
Level 103
God Stats
7W - 8L
1,548 SR
Queue Stats
161W - 222L
1,437 Elo+
Party 1
Mercury
Mercury
ali20321
Mercury
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,067 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 11 / 12
19,293
643
21,671
26,600
7,170
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chernobog
DaddyG121169
Chernobog
20
13 / 13 / 14
21,043
701
25,190
33,758
13,065
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Baron Samedi
DeweyBoy60
Baron Samedi
20
8 / 9 / 17
20,322
677
22,875
32,966
26,885
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
KimaDaGee
Cerberus
20
15 / 5 / 17
21,381
713
41,266
50,561
83,964
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Raijin
abgehn1
Raijin
20
18 / 9 / 8
22,122
737
38,034
29,590
11,932
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mercury
ali20321
Mercury
11
0 / 21 / 11
15,063
502
1,530
21,834
6,385

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
69
32
Kills
33
33
Deaths
35
43
Assists
36
Player
Kills
Deaths
Assists
KDA
W
11
11
12
1.55
W
Chernobog
DaddyG121169
Chernobog
13
13
14
1.54
W
Baron Samedi
DeweyBoy60
Baron Samedi
8
9
17
1.83
L
Cerberus
KimaDaGee
Cerberus
15
5
17
4.7
L
Raijin
abgehn1
Raijin
18
9
8
2.44
L
Mercury
ali20321
Mercury
0
21
11
0.26

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,736
Damage
80,830
93,324
Taken
101,985
47,120
Mitigated
102,281
23,871
Healing
33,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,671
2,605
4,699
6,971
26,600
7,170
634
22,694
3,906
94,827
0
W
Chernobog
DaddyG121169
Chernobog
25,190
16,838
298
3,666
33,758
13,065
2,212
28,493
5,265
0
98,441
W
Baron Samedi
DeweyBoy60
Baron Samedi
22,875
1,453
1,064
7,173
32,966
26,885
466
28,140
4,826
91,162
0
L
Cerberus
KimaDaGee
Cerberus
41,266
964
2,030
23,309
50,561
83,964
149
21,005
29,556
128,084
0
L
Raijin
abgehn1
Raijin
38,034
3,294
2,048
5,613
29,590
11,932
398
15,227
14,363
144,007
0
L
Mercury
ali20321
Mercury
1,530
566
270
210
21,834
6,385
577
8,478
10,698
0
10,927

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,658
Gold Earned
58,566
291
Minions Killed
371
0
Camps Cleared
0
1,293,576
Distance Traveled
1,367,360
0
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
19,293
643
106
4
0
431,069
0
W
Chernobog
21,043
701
103
3
0
415,407
0
W
Baron Samedi
20,322
677
82
3
0
447,100
0
L
Cerberus
21,381
713
194
6
0
580,017
4
L
Raijin
22,122
737
166
6
0
425,441
4
L
Mercury
15,063
502
11
0
0
361,902
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role