Player Matchup

Medusa
Medusa
CasualKang
Medusa
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 8L
1,651 Elo+
Party 1
Yemoja
Yemoja
Ninja_Uchiha507
Yemoja
Level 52
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 32L
1,377 Elo+
Solo
Ra
Ra
lnsomnish
Ra
Level 106
God Stats
2W - 3L
1,500 SR
Queue Stats
224W - 229L
1,592 Elo+
Party 1
Team Averages
Level 58
1,500 SR
1,540 Elo+

VS

Team Averages
Level 16
1,372 SR
1,336 Elo+
Baron Samedi
Baron Samedi
KP D0pe
Baron Samedi
Level 11
God Stats
0W - 3L
1,304 SR
Queue Stats
56W - 45L
1,351 Elo+
Party 2
Geb
Geb
TechnicJester93
Geb
Level 7
God Stats
1W - 2L
1,310 SR
Queue Stats
19W - 16L
1,331 Elo+
Party 2
Neith
Neith
cosmicpanda_1
Neith
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 21L
1,325 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
CasualKang
Medusa
15
7 / 2 / 7
12,265
721
17,554
13,902
5,248
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
1 / 5 / 10
10,283
605
6,536
17,438
12,590
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

16
7 / 3 / 8
12,230
719
18,126
13,413
5,311
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
KP D0pe
Baron Samedi
13
2 / 7 / 6
10,015
589
10,954
14,568
6,639
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
4 / 5 / 5
11,417
672
12,061
21,894
22,584
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

14
4 / 3 / 5
10,755
633
15,252
15,489
7,257
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
26
15
Kills
10
10
Deaths
15
25
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Medusa
CasualKang
Medusa
7
2
7
5.25
L
Baron Samedi
KP D0pe
Baron Samedi
2
7
6
0.71
W
1
5
10
1.2
L
4
5
5
1.3
L
4
3
5
2.17
W
7
3
8
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,216
Damage
38,267
44,753
Taken
51,951
23,149
Mitigated
36,480
15,158
Healing
13,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
CasualKang
Medusa
17,554
8,413
306
1,806
13,902
5,248
1,825
6,478
7,424
0
54,569
L
Baron Samedi
KP D0pe
Baron Samedi
10,954
799
965
3,223
14,568
6,639
195
7,822
6,746
39,969
0
W
6,536
1,832
2,899
3,315
17,438
12,590
108
8,863
8,575
16,878
0
L
12,061
1,104
0
3,152
21,894
22,584
210
10,081
11,813
22,792
0
L
15,252
8,089
723
5,753
15,489
7,257
0
6,759
8,730
0
49,874
W
18,126
2,675
2,781
4,051
13,413
5,311
878
7,702
5,711
72,713
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,778
Gold Earned
32,187
187
Minions Killed
130
0
Camps Cleared
0
951,518
Distance Traveled
883,142
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
12,265
721
61
4
0
352,945
2
L
Baron Samedi
10,015
589
52
3
0
279,281
0
W
Yemoja
10,283
605
27
2
0
270,641
0
L
Geb
11,417
672
16
1
0
335,941
0
L
Neith
10,755
633
62
4
0
267,920
0
W
Ra
12,230
719
99
6
0
327,932
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role