Player Matchup

Hou Yi
Hou Yi
CronicShadow
Hou Yi
Level 89
God Stats
0W - 2L
1,500 SR
Queue Stats
69W - 65L
1,516 Elo+
Party 3
Baron Samedi
Baron Samedi
LexHCaulfield
Baron Samedi
Level 28
God Stats
0W - 1L
1,537 SR
Queue Stats
1W - 2L
1,644 Elo+
Party 2
Terra
Terra
MRTH00d
Terra
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 88L
1,500 Elo+
Party 3
Ratatoskr
Ratatoskr
PozythronHUN
Ratatoskr
Level 37
God Stats
1W - 2L
1,795 SR
Queue Stats
1W - 3L
1,432 Elo+
Party 2
Cu Chulainn
Cu Chulainn
guzzly
Cu Chulainn
Level 41
God Stats
11W - 6L
1,291 SR
Queue Stats
171W - 153L
1,470 Elo+
Solo
Team Averages
Level 45
1,525 SR
1,512 Elo+

VS

Team Averages
Level 51
1,553 SR
1,485 Elo+
Sol
Sol
CallMeBread
Sol
Level 42
God Stats
7W - 6L
1,601 SR
Queue Stats
91W - 95L
1,536 Elo+
Solo
Aphrodite
Aphrodite
Gbxsa
Aphrodite
Level 18
God Stats
3W - 1L
1,596 SR
Queue Stats
36W - 35L
1,491 Elo+
Party 4
Kali
Kali
PurpleDerple05
Kali
Level 40
God Stats
1W - 1L
1,323 SR
Queue Stats
214W - 251L
1,416 Elo+
Party 1
Izanami
Izanami
Saixina
Izanami
Level 128
God Stats
7W - 3L
1,747 SR
Queue Stats
52W - 56L
1,482 Elo+
Party 4
Hercules
Hercules
fenriryes
Hercules
Level 29
God Stats
3W - 4L
1,500 SR
Queue Stats
174W - 209L
1,501 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
19
5 / 6 / 1
12,381
516
16,759
18,936
7,368
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
LexHCaulfield
Baron Samedi
17
1 / 6 / 4
10,268
428
13,768
15,693
7,011
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Terra
MRTH00d
Terra
15
1 / 4 / 3
9,944
414
6,011
16,422
15,921
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ratatoskr
PozythronHUN
Ratatoskr
16
2 / 10 / 1
10,088
420
7,342
21,337
9,285
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cu Chulainn
guzzly
Cu Chulainn
18
0 / 4 / 4
11,000
458
16,947
28,858
24,487
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 1 / 4
15,999
667
18,176
19,380
7,597
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Aphrodite
Gbxsa
Aphrodite
18
1 / 3 / 17
13,641
568
10,549
16,707
12,008
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

17
3 / 2 / 2
12,329
514
6,949
21,307
9,092
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Izanami
Saixina
Izanami
20
8 / 1 / 9
14,058
586
20,784
19,792
8,730
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hercules
fenriryes
Hercules
20
10 / 2 / 6
14,555
606
18,149
34,444
41,701
Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
67
9
Kills
29
30
Deaths
9
13
Assists
38
Player
Kills
Deaths
Assists
KDA
W
7
1
4
9
L
Hou Yi
5
6
1
0.92
W
Aphrodite
Gbxsa
Aphrodite
1
3
17
3.17
L
Baron Samedi
LexHCaulfield
Baron Samedi
1
6
4
0.5
L
Terra
MRTH00d
Terra
1
4
3
0.63
L
Ratatoskr
PozythronHUN
Ratatoskr
2
10
1
0.25
W
3
2
2
2
W
Izanami
Saixina
Izanami
8
1
9
12.5
W
Hercules
fenriryes
Hercules
10
2
6
6.5
L
Cu Chulainn
guzzly
Cu Chulainn
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,827
Damage
74,607
101,246
Taken
111,630
64,072
Mitigated
79,128
26,409
Healing
68,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,176
5,591
0
13,424
19,380
7,597
4,191
1,789
17,591
142,853
0
L
Hou Yi
16,759
5,531
0
3,108
18,936
7,368
522
3,989
14,947
0
78,162
W
Aphrodite
Gbxsa
Aphrodite
10,549
2,619
8,867
11,563
16,707
12,008
1,556
4,802
11,905
41,257
0
L
Baron Samedi
LexHCaulfield
Baron Samedi
13,768
1,259
2,204
5,121
15,693
7,011
738
3,444
12,249
65,221
0
L
Terra
MRTH00d
Terra
6,011
931
1,859
3,711
16,422
15,921
38
6,079
10,343
27,945
0
L
Ratatoskr
PozythronHUN
Ratatoskr
7,342
3,902
0
845
21,337
9,285
0
6,526
14,811
0
75,632
W
6,949
4,843
0
9,002
21,307
9,092
1,447
4,080
17,227
0
66,358
W
Izanami
Saixina
Izanami
20,784
15,672
0
10,999
19,792
8,730
7,407
3,186
16,606
0
137,089
W
Hercules
fenriryes
Hercules
18,149
5,822
0
14,836
34,444
41,701
2,522
11,690
22,754
16,505
43,428
L
Cu Chulainn
guzzly
Cu Chulainn
16,947
3,898
0
9,561
28,858
24,487
0
12,379
16,239
1,899
80,943

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,681
Gold Earned
70,582
521
Minions Killed
700
0
Camps Cleared
0
2,196,415
Distance Traveled
2,186,220
25
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
15,999
667
228
10
0
430,182
2
L
Hou Yi
12,381
516
118
5
0
402,269
4
W
Aphrodite
13,641
568
58
2
0
437,919
3
L
Baron Samedi
10,268
428
87
4
0
398,584
7
L
Terra
9,944
414
44
2
0
489,035
7
L
Ratatoskr
10,088
420
112
5
0
480,514
3
W
Kali
12,329
514
115
5
0
439,997
1
W
Izanami
14,058
586
197
8
0
435,813
6
W
Hercules
14,555
606
102
4
0
442,309
0
L
Cu Chulainn
11,000
458
160
7
0
426,013
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role