Player Matchup

Raijin
Raijin
BaalHammon
Raijin
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 20L
1,460 Elo+
Party 3
Mulan
Mulan
Darmexplosion
Mulan
Level 66
God Stats
1W - 2L
1,362 SR
Queue Stats
95W - 88L
1,511 Elo+
Party 2
Hercules
Hercules
TwitchRobyn
Hercules
Level 94
God Stats
1W - 0L
1,625 SR
Queue Stats
3W - 3L
1,517 Elo+
Party 2
Odin
Odin
WarElephants
Odin
Level 129
God Stats
3W - 1L
1,666 SR
Queue Stats
51W - 44L
1,496 Elo+
Party 3
Hel
Hel
wuh95
Hel
Level 84
God Stats
1W - 2L
1,304 SR
Queue Stats
45W - 46L
1,518 Elo+
Party 2
Team Averages
Level 96
1,491 SR
1,501 Elo+

VS

Team Averages
Level 102
1,487 SR
1,486 Elo+
Sylvanus
Sylvanus
Breazu
Sylvanus
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 47L
1,452 Elo+
Party 4
Sol
Sol
Fgjrfk
Sol
Level 103
God Stats
4W - 14L
1,434 SR
Queue Stats
553W - 550L
1,553 Elo+
Party 1
Ullr
Ullr
Giena2018
Ullr
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
Zeleniyfonar
Cernunnos
Level 114
God Stats
8W - 8L
1,500 SR
Queue Stats
797W - 791L
1,539 Elo+
Party 1
Discordia
Discordia
plescoi
Discordia
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 72L
1,384 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
BaalHammon
Raijin
20
16 / 6 / 14
12,005
1,000
22,780
15,362
6,971
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

14
3 / 8 / 16
9,560
797
13,106
19,994
17,383
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hercules
TwitchRobyn
Hercules
18
7 / 4 / 21
10,999
917
11,310
18,512
12,329
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
2 / 6 / 24
9,916
826
8,305
14,587
15,561
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hel
wuh95
Hel
18
7 / 3 / 19
10,773
898
14,141
14,818
8,710
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Breazu
Sylvanus
16
4 / 6 / 11
10,235
853
14,633
20,884
19,003
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sol
Fgjrfk
Sol
19
10 / 5 / 10
11,496
958
21,462
18,178
7,273
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ullr
15
3 / 10 / 13
9,529
794
6,379
15,361
5,667
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cernunnos
Zeleniyfonar
Cernunnos
18
4 / 7 / 14
10,104
842
12,098
17,253
7,186
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Discordia
plescoi
Discordia
17
4 / 7 / 15
10,032
836
13,950
11,774
5,220
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

129
Kill Participation
88
35
Kills
25
27
Deaths
35
94
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Raijin
BaalHammon
Raijin
16
6
14
3.83
L
Sylvanus
Breazu
Sylvanus
4
6
11
1.58
W
3
8
16
1.38
L
Sol
Fgjrfk
Sol
10
5
10
3
L
Ullr
3
10
13
0.95
W
Hercules
TwitchRobyn
Hercules
7
4
21
4.38
W
2
6
24
2.33
L
Cernunnos
Zeleniyfonar
Cernunnos
4
7
14
1.57
L
Discordia
plescoi
Discordia
4
7
15
1.64
W
Hel
wuh95
Hel
7
3
19
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,642
Damage
68,522
83,273
Taken
83,450
60,954
Mitigated
44,349
34,093
Healing
30,631
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
BaalHammon
Raijin
22,780
2,562
2,439
2,970
15,362
6,971
1,526
9,043
6,319
41,137
0
L
Sylvanus
Breazu
Sylvanus
14,633
3,120
4,647
9,324
20,884
19,003
110
9,411
11,298
20,365
0
W
13,106
2,995
0
1,791
19,994
17,383
1,002
11,691
8,303
426
23,367
L
Sol
Fgjrfk
Sol
21,462
2,768
1,016
4,225
18,178
7,273
128
7,756
10,347
39,690
0
L
Ullr
6,379
2,599
1,584
1,099
15,361
5,667
169
8,717
6,619
0
11,808
W
Hercules
TwitchRobyn
Hercules
11,310
3,804
2,262
5,140
18,512
12,329
1,288
11,667
6,845
681
21,704
W
8,305
2,839
205
248
14,587
15,561
1,308
7,074
7,513
0
12,490
L
Cernunnos
Zeleniyfonar
Cernunnos
12,098
6,603
1,245
4,452
17,253
7,186
1,198
6,720
10,383
0
25,751
L
Discordia
plescoi
Discordia
13,950
897
1,626
1,413
11,774
5,220
108
5,250
6,449
27,959
0
W
Hel
wuh95
Hel
14,141
666
10,550
8,488
14,818
8,710
778
10,570
4,248
25,201
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,253
Gold Earned
51,396
111
Minions Killed
118
0
Camps Cleared
0
1,131,728
Distance Traveled
1,005,929
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
12,005
1,000
35
3
0
205,304
0
L
Sylvanus
10,235
853
12
1
0
186,826
3
W
Mulan
9,560
797
20
2
0
198,606
2
L
Sol
11,496
958
26
2
0
225,650
0
L
Ullr
9,529
794
13
1
0
179,153
1
W
Hercules
10,999
917
22
2
0
250,140
0
W
Odin
9,916
826
11
1
0
234,609
0
L
Cernunnos
10,104
842
35
3
0
185,991
0
L
Discordia
10,032
836
32
3
0
228,309
1
W
Hel
10,773
898
23
2
0
243,069
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role