Player Matchup

Tyr
Tyr
FlashTP3
Tyr
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 9L
1,690 Elo+
Solo
Kukulkan
Kukulkan
IIIMAZINOIII
Kukulkan
Level 17
God Stats
10W - 5L
1,730 SR
Queue Stats
96W - 98L
1,665 Elo+
Solo
Cernunnos
Cernunnos
RobenzZz
Cernunnos
Level 48
God Stats
4W - 3L
1,445 SR
Queue Stats
144W - 95L
1,628 Elo+
Party 1
Loki
Loki
Sakeiru
Loki
Level 16
God Stats
3W - 2L
1,596 SR
Queue Stats
25W - 17L
1,617 Elo+
Party 1
Cerberus
Cerberus
jywathe
Cerberus
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 10L
1,594 Elo+
Party 1
Team Averages
Level 21
1,554 SR
1,639 Elo+

VS

Team Averages
Level 22
1,638 SR
1,579 Elo+
Mulan
Mulan
ITSTORMY
Mulan
Level 28
God Stats
2W - 2L
2,028 SR
Queue Stats
147W - 80L
1,679 Elo+
Solo
Set
Set
Meweeyy
Set
Level 19
God Stats
24W - 18L
1,570 SR
Queue Stats
76W - 70L
1,584 Elo+
Solo
Sobek
Sobek
Renaudclio
Sobek
Level 17
God Stats
1W - 3L
1,429 SR
Queue Stats
38W - 36L
1,470 Elo+
Party 2
Scylla
Scylla
RhombusTuch
Scylla
Level 18
God Stats
8W - 4L
1,500 SR
Queue Stats
249W - 207L
1,598 Elo+
Solo
Apollo
Apollo
WompyDeSpuitbeer
Apollo
Level 27
God Stats
1W - 1L
1,661 SR
Queue Stats
24W - 14L
1,563 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 5 / 4
11,252
469
7,839
15,736
14,853
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Kukulkan
IIIMAZINOIII
Kukulkan
20
8 / 6 / 7
13,719
572
19,143
15,025
6,906
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
RobenzZz
Cernunnos
20
10 / 0 / 3
14,740
614
29,578
21,871
9,808
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Loki
Sakeiru
Loki
20
6 / 4 / 9
13,688
570
12,637
17,106
9,273
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cerberus
jywathe
Cerberus
15
2 / 5 / 8
10,697
446
8,137
19,917
16,999
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
ITSTORMY
Mulan
20
5 / 6 / 7
12,274
511
18,633
24,221
13,087
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Set
16
4 / 6 / 5
10,662
444
9,825
18,608
12,810
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Sobek
15
1 / 3 / 10
10,318
430
9,409
21,739
26,784
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Scylla
19
6 / 7 / 0
12,015
501
9,704
13,944
5,066
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
4 / 6 / 5
10,551
440
12,878
22,227
10,136
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
47
28
Kills
20
20
Deaths
28
31
Assists
27
Player
Kills
Deaths
Assists
KDA
W
2
5
4
0.8
W
Kukulkan
IIIMAZINOIII
Kukulkan
8
6
7
1.92
L
Mulan
ITSTORMY
Mulan
5
6
7
1.42
L
Set
4
6
5
1.08
L
Sobek
1
3
10
2
L
Scylla
6
7
0
0.86
W
Cernunnos
RobenzZz
Cernunnos
10
0
3
11.5
W
Loki
Sakeiru
Loki
6
4
9
2.63
L
4
6
5
1.08
W
Cerberus
jywathe
Cerberus
2
5
8
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,334
Damage
60,449
89,655
Taken
100,739
57,839
Mitigated
67,883
28,390
Healing
22,389
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,839
320
0
2,403
15,736
14,853
1,777
1,331
14,361
487
53,257
W
Kukulkan
IIIMAZINOIII
Kukulkan
19,143
1,007
0
2,087
15,025
6,906
2,490
4,202
10,761
103,028
0
L
Mulan
ITSTORMY
Mulan
18,633
4,924
0
4,785
24,221
13,087
0
7,121
17,100
0
90,286
L
Set
9,825
4,317
0
3,279
18,608
12,810
0
3,855
14,753
0
65,401
L
Sobek
9,409
409
520
3,936
21,739
26,784
74
8,448
13,291
26,302
0
L
Scylla
9,704
1,064
0
2,432
13,944
5,066
0
3,114
10,830
71,358
0
W
Cernunnos
RobenzZz
Cernunnos
29,578
12,995
0
14,130
21,871
9,808
2,636
2,962
18,891
0
139,657
W
Loki
Sakeiru
Loki
12,637
3,599
0
6,340
17,106
9,273
0
3,772
13,148
0
109,101
L
12,878
7,228
0
7,437
22,227
10,136
0
5,160
17,067
0
79,683
W
Cerberus
jywathe
Cerberus
8,137
868
0
3,430
19,917
16,999
0
6,347
13,381
25,036
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,096
Gold Earned
55,820
644
Minions Killed
567
0
Camps Cleared
0
2,369,381
Distance Traveled
2,242,178
6
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
11,252
469
86
4
0
513,142
0
W
Kukulkan
13,719
572
165
7
0
406,983
1
L
Mulan
12,274
511
153
6
0
477,203
6
L
Set
10,662
444
113
5
0
435,899
1
L
Sobek
10,318
430
31
1
0
491,502
2
L
Scylla
12,015
501
134
6
0
437,102
4
W
Cernunnos
14,740
614
186
8
0
452,011
0
W
Loki
13,688
570
165
7
0
526,026
5
L
Apollo
10,551
440
136
6
0
400,472
4
W
Cerberus
10,697
446
42
2
0
471,219
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role