Player Matchup

Odin
Odin
Banksy68
Odin
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 33L
1,423 Elo+
Solo
Nemesis
Nemesis
Daikrys
Nemesis
Level 18
God Stats
14W - 11L
1,355 SR
Queue Stats
258W - 256L
1,379 Elo+
Solo
Danzaburou
Danzaburou
L4mbm4
Danzaburou
Level 18
God Stats
11W - 14L
1,500 SR
Queue Stats
17W - 19L
1,500 Elo+
Party 2
Neith
Neith
MihelKotangens
Neith
Level 26
God Stats
3W - 4L
1,371 SR
Queue Stats
3W - 4L
1,500 Elo+
Solo
Thor
Thor
ZiGotONNN
Thor
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Team Averages
Level 22
1,445 SR
1,460 Elo+

VS

Team Averages
Level 14
1,424 SR
1,239 Elo+
Agni
Agni
GhostTuráj
Agni
Level 7
God Stats
2W - 4L
1,500 SR
Queue Stats
52W - 48L
1,208 Elo+
Party 1
Ra
Ra
PsychoticGhoul
Ra
Level 16
God Stats
0W - 3L
1,257 SR
Queue Stats
143W - 112L
1,382 Elo+
Party 1
Sobek
Sobek
SlayerBox
Sobek
Level 17
God Stats
0W - 3L
1,500 SR
Queue Stats
411W - 436L
1,241 Elo+
Solo
Neith
Neith
mangol13
Neith
Level 5
God Stats
2W - 5L
1,365 SR
Queue Stats
5W - 10L
1,218 Elo+
Solo
Da Ji
Da Ji
tristanvasiu
Da Ji
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,145 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
20
3 / 3 / 27
13,634
1,049
8,379
16,434
22,080
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Nemesis
Daikrys
Nemesis
20
11 / 5 / 23
15,289
1,176
26,478
17,497
7,471
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Danzaburou
L4mbm4
Danzaburou
20
11 / 4 / 24
15,659
1,205
22,249
14,517
6,203
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

20
11 / 3 / 15
15,000
1,154
18,181
13,562
5,751
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thor
20
8 / 7 / 17
13,184
1,014
9,622
13,185
5,537
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

111

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 8 / 7
13,116
1,009
14,127
15,193
6,646
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
0 / 8 / 14
12,292
946
12,902
15,994
13,217
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sobek
SlayerBox
Sobek
20
8 / 8 / 12
14,380
1,106
11,942
20,736
32,576
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Neith
mangol13
Neith
19
3 / 12 / 10
13,041
1,003
16,512
21,392
10,208
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

19
6 / 8 / 7
13,438
1,034
12,888
18,619
9,835
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

150
Kill Participation
72
44
Kills
22
22
Deaths
44
106
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Odin
3
3
27
5.5
W
Nemesis
Daikrys
Nemesis
11
5
23
4.5
L
5
8
7
1.06
W
Danzaburou
L4mbm4
Danzaburou
11
4
24
5.75
W
11
3
15
6.17
L
0
8
14
0.88
L
Sobek
SlayerBox
Sobek
8
8
12
1.75
W
Thor
8
7
17
2.36
L
Neith
mangol13
Neith
3
12
10
0.67
L
6
8
7
1.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,909
Damage
68,371
75,195
Taken
91,934
47,042
Mitigated
72,482
10,766
Healing
7,951
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
8,379
3,612
0
0
16,434
22,080
0
9,260
7,174
0
24,101
W
Nemesis
Daikrys
Nemesis
26,478
16,133
0
2,590
17,497
7,471
0
8,527
8,970
0
50,701
L
14,127
639
0
1,210
15,193
6,646
0
0
15,193
45,620
0
W
Danzaburou
L4mbm4
Danzaburou
22,249
12,672
0
3,515
14,517
6,203
0
7,276
7,241
0
41,884
W
18,181
13,782
689
3,868
13,562
5,751
0
7,052
6,510
0
63,517
L
12,902
1,512
2,715
1,050
15,994
13,217
0
131
15,863
40,368
0
L
Sobek
SlayerBox
Sobek
11,942
1,393
0
1,564
20,736
32,576
0
0
20,736
23,386
0
W
Thor
9,622
2,935
0
104
13,185
5,537
0
6,856
6,329
171
18,089
L
Neith
mangol13
Neith
16,512
7,948
0
1,365
21,392
10,208
0
0
21,392
0
38,094
L
12,888
2,943
0
47
18,619
9,835
0
5
18,614
0
23,305

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,766
Gold Earned
66,267
246
Minions Killed
227
15
Camps Cleared
3
1,158,318
Distance Traveled
1,189,550
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
13,634
1,049
36
3
0
264,720
0
W
Nemesis
15,289
1,176
38
3
10
238,835
0
L
Agni
13,116
1,009
79
6
0
236,010
0
W
Danzaburou
15,659
1,205
50
4
2
218,414
1
W
Neith
15,000
1,154
104
8
2
215,857
0
L
Ra
12,292
946
75
6
1
245,728
1
L
Sobek
14,380
1,106
19
1
2
271,064
1
W
Thor
13,184
1,014
18
1
1
220,492
0
L
Neith
13,041
1,003
40
3
0
232,338
1
L
Da Ji
13,438
1,034
14
1
0
204,410
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role