Player Matchup

Sol
Sol
ETA Fizzy
Sol
Level 105
God Stats
3W - 2L
1,408 SR
Queue Stats
152W - 127L
1,568 Elo+
Party 2
Guan Yu
Guan Yu
LeGamer42069
Guan Yu
Level 106
God Stats
4W - 4L
1,500 SR
Queue Stats
379W - 325L
1,596 Elo+
Party 1
Ra
Ra
Okami Nolan
Ra
Level 49
God Stats
1W - 2L
1,054 SR
Queue Stats
6W - 12L
1,222 Elo+
Solo
Nemesis
Nemesis
Recon945
Nemesis
Level 28
God Stats
2W - 1L
1,676 SR
Queue Stats
79W - 59L
1,617 Elo+
Party 2
Cthulhu
Cthulhu
ZeeMan222
Cthulhu
Level 42
God Stats
132W - 98L
1,672 SR
Queue Stats
337W - 295L
1,592 Elo+
Party 1
Team Averages
Level 66
1,462 SR
1,519 Elo+

VS

Team Averages
Level 64
1,427 SR
1,471 Elo+
Cupid
Cupid
OminousVoidXCVI
Cupid
Level 100
God Stats
12W - 12L
1,645 SR
Queue Stats
250W - 290L
1,461 Elo+
Party 3
Janus
Janus
ShiftyJayBC
Janus
Level 35
God Stats
2W - 9L
1,095 SR
Queue Stats
70W - 93L
1,329 Elo+
Solo
Jormungandr
Jormungandr
TtvIssa_Gamerr31
Jormungandr
Level 27
God Stats
8W - 13L
1,458 SR
Queue Stats
183W - 181L
1,585 Elo+
Party 3
Bastet
Bastet
WhyNotrobo
Bastet
Level 109
God Stats
7W - 1L
1,745 SR
Queue Stats
317W - 347L
1,471 Elo+
Party 3
Hades
Hades
XxDarkHuntress8X
Hades
Level 48
God Stats
0W - 1L
1,189 SR
Queue Stats
40W - 50L
1,510 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 1 / 3
8,793
550
6,197
9,031
2,796
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Guan Yu
LeGamer42069
Guan Yu
14
9 / 3 / 2
8,764
548
12,618
11,030
8,488
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
0 / 3 / 7
7,202
450
4,387
9,879
3,178
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Nemesis
Recon945
Nemesis
17
9 / 1 / 3
10,350
647
10,454
9,571
3,746
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
ZeeMan222
Cthulhu
13
3 / 1 / 9
7,818
489
10,272
14,925
8,461
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 4 / 0
8,298
519
6,291
8,567
3,470
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
1 / 8 / 3
6,927
433
11,044
10,329
2,644
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jormungandr
TtvIssa_Gamerr31
Jormungandr
9
0 / 6 / 2
6,012
376
2,180
12,912
5,795
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bastet
WhyNotrobo
Bastet
13
2 / 4 / 3
7,766
485
7,953
12,880
3,668
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
3 / 3 / 2
6,971
436
6,186
10,300
3,429
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
19
25
Kills
9
9
Deaths
25
24
Assists
10
Player
Kills
Deaths
Assists
KDA
W
4
1
3
5.5
W
Guan Yu
LeGamer42069
Guan Yu
9
3
2
3.33
W
0
3
7
1.17
L
3
4
0
0.75
W
Nemesis
Recon945
Nemesis
9
1
3
10.5
L
1
8
3
0.31
L
Jormungandr
TtvIssa_Gamerr31
Jormungandr
0
6
2
0.17
L
Bastet
WhyNotrobo
Bastet
2
4
3
0.88
L
3
3
2
1.33
W
Cthulhu
ZeeMan222
Cthulhu
3
1
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,928
Damage
33,654
54,436
Taken
54,988
26,669
Mitigated
19,006
18,070
Healing
12,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,197
2,097
0
3,597
9,031
2,796
2,305
632
8,395
55,241
0
W
Guan Yu
LeGamer42069
Guan Yu
12,618
2,285
221
3,412
11,030
8,488
1,870
3,785
7,239
0
41,110
W
4,387
459
1,401
1,753
9,879
3,178
467
5,873
3,646
31,801
0
L
6,291
4,155
0
2,020
8,567
3,470
1,565
4,156
4,311
0
42,813
W
Nemesis
Recon945
Nemesis
10,454
5,983
0
768
9,571
3,746
1,022
2,082
7,439
0
75,799
L
11,044
1,245
159
2,327
10,329
2,644
0
4,535
5,567
36,443
0
L
Jormungandr
TtvIssa_Gamerr31
Jormungandr
2,180
463
258
1,292
12,912
5,795
0
7,161
5,298
20,715
0
L
Bastet
WhyNotrobo
Bastet
7,953
3,086
0
3,126
12,880
3,668
0
3,252
9,400
0
45,773
L
6,186
481
0
2,936
10,300
3,429
200
1,049
8,876
24,608
0
W
Cthulhu
ZeeMan222
Cthulhu
10,272
98
645
6,273
14,925
8,461
530
6,257
8,307
28,529
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,927
Gold Earned
35,974
387
Minions Killed
318
0
Camps Cleared
0
1,437,835
Distance Traveled
1,354,037
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,793
550
100
6
0
245,447
0
W
Guan Yu
8,764
548
60
4
0
303,552
0
W
Ra
7,202
450
71
4
0
260,950
0
L
Cupid
8,298
519
95
6
0
245,438
0
W
Nemesis
10,350
647
122
8
0
310,722
1
L
Janus
6,927
433
57
4
0
269,465
2
L
Jormungandr
6,012
376
27
2
0
262,736
0
L
Bastet
7,766
485
92
6
0
279,639
0
L
Hades
6,971
436
47
3
0
296,759
0
W
Cthulhu
7,818
489
34
2
0
317,164
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role