Player Matchup

Sun Wukong
Sun Wukong
ParaDoXic-KinG
Sun Wukong
Level 28
God Stats
28W - 29L
1,523 SR
Queue Stats
123W - 154L
1,573 Elo+
Solo
Neith
Neith
Pluology
Neith
Level 7
God Stats
8W - 4L
1,738 SR
Queue Stats
21W - 23L
1,616 Elo+
Solo
Hades
Hades
Stigmat1989
Hades
Level 17
God Stats
10W - 9L
1,496 SR
Queue Stats
28W - 26L
1,543 Elo+
Solo
Erlang Shen
Erlang Shen
omgyes
Erlang Shen
Level 16
God Stats
6W - 2L
1,859 SR
Queue Stats
36W - 39L
1,536 Elo+
Solo
Ao Kuang
Ao Kuang
taciturn-over5
Ao Kuang
Level 29
God Stats
4W - 2L
1,573 SR
Queue Stats
176W - 144L
1,555 Elo+
Solo
Team Averages
Level 19
1,638 SR
1,564 Elo+

VS

Team Averages
Level 16
1,584 SR
1,680 Elo+
Hachiman
Hachiman
Dodddw12
Hachiman
Level 29
God Stats
4W - 13L
1,696 SR
Queue Stats
178W - 166L
1,607 Elo+
Solo
Janus
Janus
OneThousandEyeQ
Janus
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 31L
1,884 Elo+
Solo
Nemesis
Nemesis
R0BR0 WARRIOR
Nemesis
Level 15
God Stats
55W - 49L
1,563 SR
Queue Stats
207W - 230L
1,528 Elo+
Solo
Fafnir
Fafnir
RedEyedPython99
Fafnir
Level 28
God Stats
7W - 9L
1,659 SR
Queue Stats
83W - 80L
1,584 Elo+
Solo
Osiris
Osiris
juez_invicto6
Osiris
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 13L
1,795 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ParaDoXic-KinG
Sun Wukong
17
7 / 1 / 7
10,971
577
8,608
11,414
6,071
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Neith
Pluology
Neith
17
6 / 0 / 2
11,590
610
11,771
9,711
3,736
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
2 / 2 / 5
10,784
568
8,872
10,971
5,318
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Erlang Shen
omgyes
Erlang Shen
16
4 / 0 / 9
11,743
618
9,387
11,793
5,687
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ao Kuang
20
7 / 0 / 4
12,711
669
7,920
14,216
5,991
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Dodddw12
Hachiman
11
0 / 7 / 1
6,935
365
3,182
12,423
2,986
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

9
0 / 2 / 0
6,871
362
2,145
4,593
1,284
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Nemesis
10
1 / 5 / 0
7,184
378
5,787
9,341
2,903
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
1 / 2 / 1
9,725
512
7,026
17,636
17,499
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
1 / 10 / 1
8,348
439
8,229
17,763
8,920
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
6
26
Kills
3
3
Deaths
26
27
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Hachiman
Dodddw12
Hachiman
0
7
1
0.07
L
0
2
0
0
W
Sun Wukong
ParaDoXic-KinG
Sun Wukong
7
1
7
10.5
W
Neith
Pluology
Neith
6
0
2
7
L
Nemesis
1
5
0
0.2
L
1
2
1
0.75
W
2
2
5
2.25
L
1
10
1
0.15
W
Erlang Shen
omgyes
Erlang Shen
4
0
9
8.5
W
Ao Kuang
7
0
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,558
Damage
26,369
58,105
Taken
61,756
26,803
Mitigated
33,592
27,090
Healing
10,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
Dodddw12
Hachiman
3,182
709
0
1,638
12,423
2,986
0
1,107
11,316
0
29,771
L
2,145
56
0
500
4,593
1,284
145
2,307
2,286
28,411
0
W
Sun Wukong
ParaDoXic-KinG
Sun Wukong
8,608
3,000
534
5,015
11,414
6,071
1,349
800
10,614
0
67,048
W
Neith
Pluology
Neith
11,771
4,642
0
4,749
9,711
3,736
5,587
3,288
6,423
0
81,539
L
Nemesis
5,787
2,489
0
626
9,341
2,903
0
2,321
7,020
0
33,168
L
7,026
2,117
0
6,857
17,636
17,499
0
1,213
16,423
44,127
0
W
8,872
313
285
2,541
10,971
5,318
2,342
3,830
7,141
56,919
0
L
8,229
2,571
0
1,159
17,763
8,920
0
9,844
7,919
0
34,178
W
Erlang Shen
omgyes
Erlang Shen
9,387
4,846
0
3,829
11,793
5,687
2,308
1,253
10,540
0
48,836
W
Ao Kuang
7,920
1,644
0
10,137
14,216
5,991
4,698
0
14,216
85,858
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,799
Gold Earned
39,063
614
Minions Killed
296
0
Camps Cleared
0
1,780,697
Distance Traveled
1,372,291
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
6,935
365
55
3
0
329,669
0
L
Janus
6,871
362
54
3
0
175,753
4
W
Sun Wukong
10,971
577
112
6
0
401,024
2
W
Neith
11,590
610
145
8
0
314,074
4
L
Nemesis
7,184
378
65
3
0
252,150
2
L
Fafnir
9,725
512
64
3
0
337,654
0
W
Hades
10,784
568
122
6
0
311,082
0
L
Osiris
8,348
439
58
3
0
277,065
1
W
Erlang Shen
11,743
618
81
4
0
408,067
4
W
Ao Kuang
12,711
669
154
8
0
346,450
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role