Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
CPT WARTBURGER
Baron Samedi
Level 94
God Stats
1W - 2L
1,285 SR
Queue Stats
101W - 108L
1,494 Elo+
Solo
Apollo
Apollo
CallMeNumbers1
Apollo
Level 29
God Stats
5W - 4L
1,722 SR
Queue Stats
281W - 324L
1,477 Elo+
Solo
Nu Wa
Nu Wa
Jpetron
Nu Wa
Level 28
God Stats
1W - 1L
1,721 SR
Queue Stats
19W - 19L
1,571 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Old Zucchini
Tsukuyomi
Level 89
God Stats
1W - 1L
1,665 SR
Queue Stats
42W - 34L
1,641 Elo+
Party 1
Team Averages
Level 54
1,579 SR
1,537 Elo+

VS

Team Averages
Level 65
1,500 SR
1,589 Elo+
Ah Puch
Ah Puch
Andresilloloco
Ah Puch
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
61W - 43L
1,659 Elo+
Solo
Sylvanus
Sylvanus
Devo-F-Baby
Sylvanus
Level 103
God Stats
3W - 8L
1,500 SR
Queue Stats
664W - 662L
1,524 Elo+
Solo
Bacchus
Bacchus
MOLDYLOCKS-007
Bacchus
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Agni
Agni
QuotablePoem531
Agni
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,571 Elo+
Solo
Skadi
Skadi
bigblackdingo420
Skadi
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,691 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
11
0 / 8 / 4
7,324
563
2,497
11,660
6,396
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
CPT WARTBURGER
Baron Samedi
15
3 / 4 / 4
8,811
678
12,385
10,832
4,884
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

14
0 / 8 / 8
8,006
616
6,292
13,160
5,047
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nu Wa
Jpetron
Nu Wa
19
5 / 3 / 7
10,210
785
24,820
9,703
4,018
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
Old Zucchini
Tsukuyomi
18
10 / 9 / 3
11,628
894
18,170
17,765
7,413
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
10 / 2 / 18
11,358
874
30,591
15,156
5,843
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Sylvanus
Devo-F-Baby
Sylvanus
19
11 / 2 / 17
11,208
862
7,277
22,071
21,710
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
3 / 5 / 16
9,543
734
4,343
16,979
16,686
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

17
3 / 3 / 19
10,123
779
9,086
13,265
5,568
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
5 / 6 / 14
10,467
805
6,836
12,934
5,151
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
116
18
Kills
32
32
Deaths
18
26
Assists
84
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
0
8
4
0.25
W
10
2
18
9.5
L
Baron Samedi
CPT WARTBURGER
Baron Samedi
3
4
4
1.25
L
0
8
8
0.5
W
Sylvanus
Devo-F-Baby
Sylvanus
11
2
17
9.75
L
Nu Wa
Jpetron
Nu Wa
5
3
7
2.83
W
3
5
16
2.2
L
Tsukuyomi
Old Zucchini
Tsukuyomi
10
9
3
1.28
W
3
3
19
4.17
W
5
6
14
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,164
Damage
58,133
63,120
Taken
80,405
27,758
Mitigated
54,958
17,965
Healing
43,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
2,497
492
1,123
902
11,660
6,396
0
9,447
2,138
4,395
0
W
30,591
1,419
3,963
6,963
15,156
5,843
957
7,148
7,664
68,805
0
L
Baron Samedi
CPT WARTBURGER
Baron Samedi
12,385
350
2,818
3,385
10,832
4,884
0
9,700
1,057
25,457
0
L
6,292
2,706
889
1,280
13,160
5,047
162
10,715
2,345
0
12,766
W
Sylvanus
Devo-F-Baby
Sylvanus
7,277
1,640
12,020
12,084
22,071
21,710
298
12,010
9,541
18,894
0
L
Nu Wa
Jpetron
Nu Wa
24,820
5,187
1,738
2,347
9,703
4,018
0
8,124
1,279
39,471
0
W
4,343
1,200
0
467
16,979
16,686
0
5,311
11,239
14,023
0
L
Tsukuyomi
Old Zucchini
Tsukuyomi
18,170
3,754
357
3,126
17,765
7,413
0
12,493
5,004
0
28,947
W
9,086
870
877
3,555
13,265
5,568
1,012
8,033
4,906
28,106
0
W
6,836
3,638
2,037
1,494
12,934
5,151
3,066
5,274
7,353
0
17,152

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,979
Gold Earned
52,699
133
Minions Killed
164
0
Camps Cleared
0
1,050,010
Distance Traveled
1,108,892
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
7,324
563
9
1
0
161,866
0
W
Ah Puch
11,358
874
63
5
0
247,704
1
L
Baron Samedi
8,811
678
32
2
0
189,927
0
L
Apollo
8,006
616
20
2
0
233,187
0
W
Sylvanus
11,208
862
34
3
0
223,875
0
L
Nu Wa
10,210
785
46
4
0
243,709
0
W
Bacchus
9,543
734
22
2
0
215,069
0
L
Tsukuyomi
11,628
894
26
2
0
221,321
2
W
Agni
10,123
779
24
2
0
214,760
1
W
Skadi
10,467
805
21
2
0
207,484
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role