Player Matchup

Sol
Sol
Enduring4ever
Sol
Level 29
God Stats
5W - 14L
1,318 SR
Queue Stats
8W - 19L
1,245 Elo+
Solo
Chernobog
Chernobog
LUNAbluev
Chernobog
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
Nathanthegr8907
Apollo
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Fenrir
Fenrir
Victorjfortes
Fenrir
Level 17
God Stats
6W - 5L
1,230 SR
Queue Stats
47W - 82L
1,296 Elo+
Solo
Sobek
Sobek
jsilva1689
Sobek
Level 17
God Stats
2W - 0L
1,693 SR
Queue Stats
81W - 79L
1,419 Elo+
Solo
Team Averages
Level 18
1,448 SR
1,392 Elo+

VS

Team Averages
Level 22
1,351 SR
1,271 Elo+
Discordia
Discordia
AndyPrince84
Discordia
Level 25
God Stats
2W - 5L
1,381 SR
Queue Stats
6W - 13L
1,090 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Fixitfeli
Cu Chulainn
Level 18
God Stats
19W - 21L
1,696 SR
Queue Stats
371W - 415L
1,390 Elo+
Party 2
Fenrir
Fenrir
RJDHiggieBoi
Fenrir
Level 27
God Stats
0W - 4L
1,102 SR
Queue Stats
29W - 31L
1,252 Elo+
Party 1
Hachiman
Hachiman
SolidSide
Hachiman
Level 23
God Stats
2W - 8L
1,166 SR
Queue Stats
306W - 351L
1,202 Elo+
Party 2
Tiamat
Tiamat
xBrownHammerx69
Tiamat
Level 19
God Stats
19W - 16L
1,411 SR
Queue Stats
172W - 190L
1,422 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 6 / 4
7,915
565
4,174
11,633
3,126
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chernobog
LUNAbluev
Chernobog
16
15 / 0 / 1
10,137
724
12,527
5,419
1,967
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
2 / 4 / 5
7,797
557
2,141
7,715
2,338
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
4 / 1 / 3
7,403
529
4,130
7,702
2,826
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sobek
11
1 / 2 / 5
7,188
513
2,320
7,669
5,616
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
AndyPrince84
Discordia
10
2 / 10 / 2
6,010
429
4,097
8,632
2,219
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cu Chulainn
Fixitfeli
Cu Chulainn
11
6 / 3 / 0
6,852
489
7,195
8,317
5,143
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
10
1 / 5 / 0
6,139
439
2,453
11,816
3,720
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hachiman
SolidSide
Hachiman
8
0 / 4 / 2
5,173
370
2,947
5,717
1,389
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

11
2 / 7 / 2
6,560
469
6,303
9,311
5,791
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
17
26
Kills
11
13
Deaths
29
18
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Discordia
AndyPrince84
Discordia
2
10
2
0.3
W
4
6
4
1
L
Cu Chulainn
Fixitfeli
Cu Chulainn
6
3
0
2
W
Chernobog
LUNAbluev
Chernobog
15
0
1
15.5
W
2
4
5
1.13
L
Fenrir
1
5
0
0.2
L
Hachiman
SolidSide
Hachiman
0
4
2
0.25
W
4
1
3
5.5
W
Sobek
1
2
5
1.75
L
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,292
Damage
22,995
40,138
Taken
43,793
15,873
Mitigated
18,262
10,370
Healing
6,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
AndyPrince84
Discordia
4,097
436
0
0
8,632
2,219
0
76
8,556
20,175
0
W
4,174
946
0
3,921
11,633
3,126
1,795
3,511
7,810
35,771
0
L
Cu Chulainn
Fixitfeli
Cu Chulainn
7,195
2,221
0
396
8,317
5,143
120
2,308
6,009
0
30,412
W
Chernobog
LUNAbluev
Chernobog
12,527
7,438
0
2,596
5,419
1,967
2,212
2,032
3,113
0
58,392
W
2,141
1,565
0
0
7,715
2,338
3,220
2,252
4,960
0
27,440
L
Fenrir
2,453
1,111
0
5,410
11,816
3,720
0
933
10,883
0
41,879
L
Hachiman
SolidSide
Hachiman
2,947
1,586
0
0
5,717
1,389
0
536
5,181
0
16,624
W
4,130
1,274
0
2,235
7,702
2,826
441
1,270
6,201
0
26,641
W
Sobek
2,320
928
0
1,618
7,669
5,616
272
196
7,254
14,909
0
L
6,303
792
0
994
9,311
5,791
547
2,641
6,670
30,230
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,440
Gold Earned
30,734
307
Minions Killed
236
0
Camps Cleared
0
1,257,190
Distance Traveled
1,224,253
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
6,010
429
27
2
0
206,768
0
W
Sol
7,915
565
56
4
0
235,256
2
L
Cu Chulainn
6,852
489
44
3
0
301,566
1
W
Chernobog
10,137
724
115
8
0
237,600
0
W
Apollo
7,797
557
58
4
0
245,490
0
L
Fenrir
6,139
439
65
5
0
218,844
0
L
Hachiman
5,173
370
38
3
0
243,603
0
W
Fenrir
7,403
529
37
3
0
275,426
2
W
Sobek
7,188
513
41
3
0
263,418
4
L
Tiamat
6,560
469
62
4
0
253,472
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role