Player Matchup

Chaac
Chaac
M4sterBl4ck7904
Chaac
Level 30
God Stats
6W - 0L
1,500 SR
Queue Stats
293W - 236L
1,500 Elo+
Party 2
Medusa
Medusa
Trolololritter
Medusa
Level 46
God Stats
2W - 1L
1,729 SR
Queue Stats
52W - 21L
1,723 Elo+
Party 2
Tiamat
Tiamat
iHG Puma
Tiamat
Level 104
God Stats
34W - 14L
1,659 SR
Queue Stats
371W - 215L
1,712 Elo+
Party 2
Neith
Neith
iHG ReX
Neith
Level 88
God Stats
18W - 10L
1,500 SR
Queue Stats
165W - 87L
1,683 Elo+
Party 2
Ra
Ra
iHG Trauuunt
Ra
Level 100
God Stats
21W - 11L
1,500 SR
Queue Stats
381W - 244L
1,696 Elo+
Party 2
Team Averages
Level 74
1,578 SR
1,663 Elo+

VS

Team Averages
Level 40
1,343 SR
1,302 Elo+
Nox
Nox
Eretins Bad
Nox
Level 30
God Stats
15W - 42L
1,359 SR
Queue Stats
46W - 107L
1,255 Elo+
Party 1
Achilles
Achilles
GoDhAtEsEvOl420
Achilles
Level 44
God Stats
5W - 18L
975 SR
Queue Stats
24W - 87L
1,087 Elo+
Party 1
Izanami
Izanami
Ninnyism
Izanami
Level 43
God Stats
6W - 6L
1,592 SR
Queue Stats
16W - 20L
1,501 Elo+
Solo
Danzaburou
Danzaburou
myFabio17
Danzaburou
Level 45
God Stats
2W - 9L
1,252 SR
Queue Stats
63W - 136L
1,129 Elo+
Party 1
Thanatos
Thanatos
sagedragon3437
Thanatos
Level 38
God Stats
74W - 79L
1,534 SR
Queue Stats
78W - 81L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 1 / 25
10,304
937
2,901
10,326
8,471
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
12 / 3 / 26
12,674
1,152
18,267
15,885
6,903
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tiamat
iHG Puma
Tiamat
20
13 / 2 / 33
13,661
1,242
25,728
14,704
11,704
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Neith
iHG ReX
Neith
20
21 / 3 / 21
14,904
1,355
30,692
17,757
7,400
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
8 / 3 / 30
12,646
1,150
20,274
10,177
3,967
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

208

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 13 / 6
10,186
926
11,320
26,006
9,152
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Achilles
16
1 / 14 / 5
9,696
881
11,659
23,796
14,116
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
Ninnyism
Izanami
17
3 / 6 / 4
11,779
1,071
14,592
15,205
5,013
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
myFabio17
Danzaburou
17
2 / 13 / 8
11,027
1,002
15,338
24,620
8,713
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thanatos
17
5 / 8 / 3
11,492
1,045
10,992
16,987
6,287
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

189
Kill Participation
38
54
Kills
12
12
Deaths
54
135
Assists
26
Player
Kills
Deaths
Assists
KDA
L
1
13
6
0.31
L
Achilles
1
14
5
0.25
W
0
1
25
12.5
L
Izanami
Ninnyism
Izanami
3
6
4
0.83
W
12
3
26
8.33
W
Tiamat
iHG Puma
Tiamat
13
2
33
14.75
W
Neith
iHG ReX
Neith
21
3
21
10.5
W
8
3
30
7.67
L
Danzaburou
myFabio17
Danzaburou
2
13
8
0.46
L
Thanatos
5
8
3
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,862
Damage
63,901
68,849
Taken
106,614
38,445
Mitigated
43,281
31,506
Healing
10,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,320
1,045
89
1,251
26,006
9,152
0
10,228
15,753
25,697
0
L
Achilles
11,659
5,484
0
588
23,796
14,116
0
7,343
16,363
0
21,059
W
2,901
1,053
745
3,162
10,326
8,471
0
3,086
7,240
0
12,470
L
Izanami
Ninnyism
Izanami
14,592
10,517
0
554
15,205
5,013
0
7,765
7,440
0
62,022
W
18,267
10,874
0
4,012
15,885
6,903
0
3,393
12,492
0
33,142
W
Tiamat
iHG Puma
Tiamat
25,728
2,856
1,566
6,870
14,704
11,704
0
2,544
12,160
41,548
0
W
Neith
iHG ReX
Neith
30,692
20,073
0
5,658
17,757
7,400
0
670
17,087
0
57,306
W
20,274
1,044
5,843
3,650
10,177
3,967
0
1,627
8,550
36,022
0
L
Danzaburou
myFabio17
Danzaburou
15,338
6,866
0
3,133
24,620
8,713
0
11,269
13,351
0
38,370
L
Thanatos
10,992
1,228
0
5,153
16,987
6,287
0
9,397
7,540
0
23,239

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,189
Gold Earned
54,180
195
Minions Killed
225
10
Camps Cleared
7
911,230
Distance Traveled
883,890
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
10,186
926
42
4
1
185,528
0
L
Achilles
9,696
881
16
1
0
137,937
0
W
Chaac
10,304
937
21
2
2
149,118
0
L
Izanami
11,779
1,071
105
10
1
178,885
0
W
Medusa
12,674
1,152
34
3
2
194,438
0
W
Tiamat
13,661
1,242
32
3
6
192,201
1
W
Neith
14,904
1,355
67
6
0
168,535
0
W
Ra
12,646
1,150
41
4
0
206,938
0
L
Danzaburou
11,027
1,002
50
5
2
154,802
0
L
Thanatos
11,492
1,045
12
1
3
226,738
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role