Player Matchup

Apollo
Apollo
 
Apollo
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
 
Artio
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
DeathToDaWicked
Jing Wei
Level 99
God Stats
1W - 3L
1,750 SR
Queue Stats
96W - 98L
1,526 Elo+
Party 1
Ao Kuang
Ao Kuang
TheHitt-Man
Ao Kuang
Level 107
God Stats
0W - 3L
1,500 SR
Queue Stats
272W - 290L
1,433 Elo+
Solo
Tyr
Tyr
nerDaddy8307
Tyr
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,253 Elo+
Solo
Team Averages
Level 87
1,550 SR
1,443 Elo+

VS

Team Averages
Level 79
1,462 SR
1,423 Elo+
Nu Wa
Nu Wa
BossinUp6969
Nu Wa
Level 124
God Stats
1W - 3L
1,500 SR
Queue Stats
289W - 286L
1,436 Elo+
Solo
Ne Zha
Ne Zha
JRGAMING896
Ne Zha
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 12L
1,479 Elo+
Party 2
Baba Yaga
Baba Yaga
NAV6_bZ
Baba Yaga
Level 29
God Stats
3W - 3L
1,170 SR
Queue Stats
88W - 101L
1,365 Elo+
Solo
Hou Yi
Hou Yi
dedeatsliving
Hou Yi
Level 109
God Stats
2W - 2L
1,325 SR
Queue Stats
177W - 196L
1,451 Elo+
Solo
Athena
Athena
metalbarbi
Athena
Level 88
God Stats
3W - 1L
1,812 SR
Queue Stats
148W - 150L
1,384 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
16
3 / 3 / 5
8,713
670
9,409
11,208
5,564
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Artio
 
Artio
15
1 / 6 / 5
8,231
633
2,329
15,429
13,063
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Jing Wei
18
4 / 4 / 6
10,051
773
8,216
12,764
5,230
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ao Kuang
TheHitt-Man
Ao Kuang
15
3 / 8 / 7
9,253
712
6,715
14,398
5,992
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

11
0 / 7 / 5
7,420
571
3,758
11,608
7,610
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 2 / 12
11,145
857
16,771
6,846
2,956
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ne Zha
16
12 / 4 / 12
11,064
851
11,722
10,621
5,037
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baba Yaga
NAV6_bZ
Baba Yaga
17
3 / 2 / 21
10,399
800
11,319
8,459
4,640
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
1 / 1 / 22
10,479
806
9,641
6,207
3,238
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Athena
metalbarbi
Athena
15
3 / 3 / 17
9,612
739
5,300
15,211
17,622
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
111
11
Kills
27
28
Deaths
12
28
Assists
84
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
3
3
5
1.83
L
Artio
 
Artio
1
6
5
0.58
W
8
2
12
7
L
Jing Wei
4
4
6
1.75
W
Ne Zha
12
4
12
4.5
W
Baba Yaga
NAV6_bZ
Baba Yaga
3
2
21
6.75
L
Ao Kuang
TheHitt-Man
Ao Kuang
3
8
7
0.81
W
1
1
22
12
W
Athena
metalbarbi
Athena
3
3
17
3.83
L
0
7
5
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,427
Damage
54,753
65,407
Taken
47,344
37,459
Mitigated
33,493
20,280
Healing
14,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
9,409
5,221
1,064
3,283
11,208
5,564
615
5,364
5,844
0
34,342
L
Artio
 
Artio
2,329
730
2,456
1,770
15,429
13,063
0
6,885
8,544
6,597
0
W
16,771
6,261
1,011
1,281
6,846
2,956
1,774
1,900
4,946
42,729
0
L
Jing Wei
8,216
3,784
1,449
3,958
12,764
5,230
0
6,763
6,001
0
27,104
W
Ne Zha
11,722
2,446
907
2,492
10,621
5,037
376
1,856
8,765
0
19,986
W
Baba Yaga
NAV6_bZ
Baba Yaga
11,319
1,302
1,039
2,323
8,459
4,640
1,135
1,392
7,067
22,560
0
L
Ao Kuang
TheHitt-Man
Ao Kuang
6,715
2,420
1,838
3,162
14,398
5,992
0
6,952
7,446
11,449
0
W
9,641
5,885
1,057
1,204
6,207
3,238
1,604
1,158
5,049
0
29,514
W
Athena
metalbarbi
Athena
5,300
1,772
857
1,869
15,211
17,622
341
2,738
12,473
7,893
0
L
3,758
666
85
1,215
11,608
7,610
0
7,426
4,182
0
8,254

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,668
Gold Earned
52,699
113
Minions Killed
121
0
Camps Cleared
0
1,071,930
Distance Traveled
1,143,205
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
8,713
670
46
4
0
220,868
0
L
Artio
8,231
633
5
0
0
219,088
1
W
Nu Wa
11,145
857
49
4
0
222,928
1
L
Jing Wei
10,051
773
42
3
0
207,900
0
W
Ne Zha
11,064
851
19
1
0
252,299
0
W
Baba Yaga
10,399
800
17
1
0
206,773
1
L
Ao Kuang
9,253
712
15
1
0
220,690
0
W
Hou Yi
10,479
806
33
3
0
223,042
0
W
Athena
9,612
739
3
0
0
238,163
2
L
Tyr
7,420
571
5
0
0
203,384
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role