Player Matchup

Tsukuyomi
Tsukuyomi
Aleioficialdan
Tsukuyomi
Level 29
God Stats
11W - 18L
1,224 SR
Queue Stats
114W - 138L
1,283 Elo+
Solo
Ra
Ra
DK-Tchuko
Ra
Level 17
God Stats
10W - 13L
1,327 SR
Queue Stats
29W - 38L
1,348 Elo+
Solo
Skadi
Skadi
Twitch-iGh00zt
Skadi
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
100W - 121L
1,327 Elo+
Party 2
Guan Yu
Guan Yu
gudenS2
Guan Yu
Level 2
God Stats
3W - 5L
1,500 SR
Queue Stats
10W - 14L
1,500 Elo+
Solo
Ymir
Ymir
rafaelvanoni99
Ymir
Level 8
God Stats
1W - 1L
1,723 SR
Queue Stats
118W - 143L
1,282 Elo+
Party 2
Team Averages
Level 12
1,455 SR
1,348 Elo+

VS

Team Averages
Level 21
1,439 SR
1,438 Elo+
Tyr
Tyr
Claw_Juampi
Tyr
Level 45
God Stats
4W - 2L
1,417 SR
Queue Stats
111W - 79L
1,538 Elo+
Party 1
Izanami
Izanami
ElRicardoFord
Izanami
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 37L
1,510 Elo+
Party 1
Hercules
Hercules
GladiateCurve61
Hercules
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Sobek
Sobek
Velho_Tubarula
Sobek
Level 17
God Stats
4W - 8L
1,177 SR
Queue Stats
29W - 46L
1,118 Elo+
Solo
Apollo
Apollo
themasterIAV
Apollo
Level 28
God Stats
47W - 30L
1,601 SR
Queue Stats
602W - 522L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Aleioficialdan
Tsukuyomi
12
1 / 8 / 3
8,249
412
6,128
18,393
6,128
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
5 / 7 / 4
9,385
469
11,491
11,691
5,067
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
1 / 13 / 1
7,638
382
4,022
15,099
6,855
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
gudenS2
Guan Yu
16
6 / 4 / 0
10,573
529
7,262
17,758
20,985
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

13
1 / 8 / 0
8,243
412
3,795
14,666
12,152
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
10 / 4 / 6
12,271
614
16,879
17,263
13,840
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Izanami
20
21 / 0 / 6
14,544
727
28,325
16,057
6,993
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hercules
8
1 / 6 / 1
7,771
389
1,849
7,509
3,768
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
6 / 1 / 10
11,175
559
4,261
10,614
12,289
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Apollo
18
2 / 3 / 5
11,052
553
7,782
13,762
5,102
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
68
14
Kills
40
40
Deaths
14
8
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Aleioficialdan
Tsukuyomi
1
8
3
0.31
W
10
4
6
3.25
L
5
7
4
1
W
Izanami
21
0
6
24
W
Hercules
1
6
1
0.25
L
1
13
1
0.12
W
6
1
10
11
L
Guan Yu
gudenS2
Guan Yu
6
4
0
1.5
L
1
8
0
0.13
W
Apollo
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,698
Damage
59,096
77,607
Taken
65,205
51,187
Mitigated
41,992
9,227
Healing
29,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Aleioficialdan
Tsukuyomi
6,128
1,395
0
3,021
18,393
6,128
0
650
17,718
0
44,906
W
16,879
2,280
0
7,346
17,263
13,840
1,453
3,140
13,648
0
76,750
L
11,491
1,920
476
1,611
11,691
5,067
774
234
11,382
47,953
0
W
Izanami
28,325
20,317
0
11,939
16,057
6,993
6,946
3,763
12,128
0
137,365
W
Hercules
1,849
857
0
872
7,509
3,768
329
4,231
2,993
0
14,369
L
4,022
3,074
0
0
15,099
6,855
2,396
788
14,311
0
31,523
W
4,261
285
0
2,322
10,614
12,289
150
2,473
7,896
24,107
0
L
Guan Yu
gudenS2
Guan Yu
7,262
892
170
3,699
17,758
20,985
1,439
974
16,784
0
51,142
L
3,795
826
0
250
14,666
12,152
194
1,615
13,051
26,264
0
W
Apollo
7,782
4,293
0
7,054
13,762
5,102
0
872
12,704
0
84,319

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,088
Gold Earned
56,813
353
Minions Killed
560
0
Camps Cleared
0
1,708,376
Distance Traveled
1,776,919
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
8,249
412
58
3
0
355,641
0
W
Tyr
12,271
614
122
6
0
409,026
0
L
Ra
9,385
469
88
4
0
325,510
0
W
Izanami
14,544
727
236
12
0
373,728
1
W
Hercules
7,771
389
28
1
0
146,879
1
L
Skadi
7,638
382
62
3
0
300,527
0
W
Sobek
11,175
559
34
2
0
402,741
0
L
Guan Yu
10,573
529
103
5
0
412,638
1
L
Ymir
8,243
412
42
2
0
314,060
3
W
Apollo
11,052
553
140
7
0
444,545
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role