Player Matchup

Ares
Ares
Bluesilence
Ares
Level 29
God Stats
14W - 25L
1,450 SR
Queue Stats
139W - 264L
1,295 Elo+
Party 1
Neith
Neith
GreenDream30
Neith
Level 26
God Stats
113W - 230L
1,355 SR
Queue Stats
155W - 309L
1,275 Elo+
Party 1
Janus
Janus
PillePopTry4U
Janus
Level 23
God Stats
7W - 4L
1,569 SR
Queue Stats
49W - 71L
1,379 Elo+
Party 1
Amaterasu
Amaterasu
RoXasXxx
Amaterasu
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
107W - 156L
1,441 Elo+
Party 1
Hun Batz
Hun Batz
Waisemichel
Hun Batz
Level 67
God Stats
6W - 16L
1,591 SR
Queue Stats
33W - 78L
1,332 Elo+
Party 1
Team Averages
Level 35
1,493 SR
1,344 Elo+

VS

Team Averages
Level 42
1,573 SR
1,462 Elo+
Sun Wukong
Sun Wukong
Ayleonus
Sun Wukong
Level 63
God Stats
111W - 64L
1,671 SR
Queue Stats
1,353W - 1,318L
1,524 Elo+
Solo
Scylla
Scylla
FederlightzOut
Scylla
Level 55
God Stats
1W - 0L
1,323 SR
Queue Stats
43W - 55L
1,502 Elo+
Party 3
Cthulhu
Cthulhu
LexHCaulfield
Cthulhu
Level 28
God Stats
1W - 1L
1,336 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Neith
Neith
MaRvVv
Neith
Level 28
God Stats
10W - 11L
1,825 SR
Queue Stats
36W - 36L
1,528 Elo+
Party 3
Ratatoskr
Ratatoskr
PozythronHUN
Ratatoskr
Level 37
God Stats
1W - 2L
1,708 SR
Queue Stats
1W - 3L
1,255 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 3 / 0
4,684
468
589
5,814
2,686
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

7
0 / 0 / 0
4,254
425
604
2,515
680
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 3 / 0
5,481
548
412
6,515
1,891
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Amaterasu
RoXasXxx
Amaterasu
10
2 / 2 / 1
5,784
578
2,803
6,013
3,759
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hun Batz
Waisemichel
Hun Batz
9
1 / 4 / 1
5,406
541
4,982
7,502
2,015
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Ayleonus
Sun Wukong
11
2 / 1 / 1
6,193
619
3,278
6,405
3,208
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
2 / 0 / 1
6,871
687
4,819
3,005
881
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cthulhu
9
0 / 0 / 2
5,016
502
2,622
2,080
881
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Neith
MaRvVv
Neith
10
3 / 0 / 1
5,756
576
3,650
4,470
1,363
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ratatoskr
PozythronHUN
Ratatoskr
10
5 / 2 / 1
6,217
622
3,735
5,364
1,503
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
18
3
Kills
12
12
Deaths
3
2
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Ayleonus
Sun Wukong
2
1
1
2.5
L
0
3
0
0
W
2
0
1
2.5
L
0
0
0
0
W
Cthulhu
0
0
2
1
W
Neith
MaRvVv
Neith
3
0
1
3.5
L
0
3
0
0
W
Ratatoskr
PozythronHUN
Ratatoskr
5
2
1
2.75
L
Amaterasu
RoXasXxx
Amaterasu
2
2
1
1.25
L
Hun Batz
Waisemichel
Hun Batz
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,390
Damage
18,104
28,359
Taken
21,324
11,031
Mitigated
7,836
6,621
Healing
6,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Ayleonus
Sun Wukong
3,278
854
0
2,767
6,405
3,208
313
0
6,405
0
33,476
L
589
222
0
612
5,814
2,686
0
1,725
4,089
10,014
0
W
4,819
44
0
1,070
3,005
881
0
412
2,593
43,674
0
L
604
214
0
194
2,515
680
0
628
1,887
0
9,759
W
Cthulhu
2,622
381
0
0
2,080
881
167
426
1,654
15,547
0
W
Neith
MaRvVv
Neith
3,650
2,350
0
2,107
4,470
1,363
144
163
4,307
0
28,813
L
412
123
0
2,306
6,515
1,891
152
4,382
2,133
28,189
0
W
Ratatoskr
PozythronHUN
Ratatoskr
3,735
2,429
0
250
5,364
1,503
477
0
5,364
0
27,017
L
Amaterasu
RoXasXxx
Amaterasu
2,803
1,246
0
1,665
6,013
3,759
0
0
6,013
0
20,646
L
Hun Batz
Waisemichel
Hun Batz
4,982
2,504
0
1,844
7,502
2,015
0
706
6,796
0
27,759

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,609
Gold Earned
30,053
194
Minions Killed
295
0
Camps Cleared
0
956,447
Distance Traveled
1,047,812
18
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
6,193
619
69
7
0
195,754
0
L
Ares
4,684
468
17
2
0
196,389
3
W
Scylla
6,871
687
89
9
0
205,821
3
L
Neith
4,254
425
14
1
0
193,215
1
W
Cthulhu
5,016
502
25
3
0
216,200
1
W
Neith
5,756
576
58
6
0
194,758
4
L
Janus
5,481
548
62
6
0
158,680
8
W
Ratatoskr
6,217
622
54
5
0
235,279
2
L
Amaterasu
5,784
578
45
5
0
192,492
3
L
Hun Batz
5,406
541
56
6
0
215,671
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role