Player Matchup

Tiamat
Tiamat
Balaked
Tiamat
Level 15
God Stats
2W - 8L
1,235 SR
Queue Stats
43W - 56L
1,428 Elo+
Party 3
Chang'e
Chang'e
Bloodacus
Chang'e
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 23L
1,440 Elo+
Party 3
Heimdallr
Heimdallr
Ronin59
Heimdallr
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 23L
1,761 Elo+
Party 1
Jormungandr
Jormungandr
mordredpandragon
Jormungandr
Level 8
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Mercury
Mercury
zigyxxx2014
Mercury
Level 18
God Stats
13W - 13L
1,500 SR
Queue Stats
30W - 27L
1,425 Elo+
Party 3
Team Averages
Level 19
1,447 SR
1,511 Elo+

VS

Team Averages
Level 18
1,490 SR
1,355 Elo+
Sun Wukong
Sun Wukong
Eas1ly
Sun Wukong
Level 27
God Stats
3W - 1L
1,544 SR
Queue Stats
7W - 3L
1,485 Elo+
Party 4
Set
Set
EverIsing
Set
Level 33
God Stats
2W - 0L
1,568 SR
Queue Stats
7W - 3L
1,485 Elo+
Party 4
Baron Samedi
Baron Samedi
Gordreck
Baron Samedi
Level 8
God Stats
7W - 9L
1,500 SR
Queue Stats
100W - 89L
1,300 Elo+
Party 2
King Arthur
King Arthur
Sedovlasiy
King Arthur
Level 18
God Stats
1W - 2L
1,290 SR
Queue Stats
67W - 51L
1,247 Elo+
Party 2
Ra
Ra
ShinobiXVI
Ra
Level 4
God Stats
3W - 4L
1,549 SR
Queue Stats
21W - 18L
1,258 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Balaked
Tiamat
15
2 / 5 / 3
9,391
408
8,546
14,839
9,060
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chang'e
Bloodacus
Chang'e
16
6 / 10 / 4
10,595
461
17,729
18,943
15,084
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
Ronin59
Heimdallr
19
8 / 7 / 1
13,033
567
15,032
20,423
8,886
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jormungandr
mordredpandragon
Jormungandr
13
2 / 9 / 7
9,245
402
6,903
18,297
12,431
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mercury
zigyxxx2014
Mercury
15
1 / 5 / 6
9,713
422
5,460
15,615
5,586
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Eas1ly
Sun Wukong
18
6 / 2 / 12
12,138
528
11,715
16,557
9,476
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

17
6 / 6 / 4
11,276
490
7,163
14,323
7,401
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Baron Samedi
Gordreck
Baron Samedi
19
12 / 2 / 13
12,854
559
19,652
15,548
12,487
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

King Arthur
Sedovlasiy
King Arthur
17
6 / 2 / 14
11,662
507
13,881
25,129
17,758
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
6 / 7 / 13
11,429
497
13,784
13,613
5,938
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
92
19
Kills
36
36
Deaths
19
21
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Balaked
Tiamat
2
5
3
0.7
L
Chang'e
Bloodacus
Chang'e
6
10
4
0.8
W
Sun Wukong
Eas1ly
Sun Wukong
6
2
12
6
W
6
6
4
1.33
W
Baron Samedi
Gordreck
Baron Samedi
12
2
13
9.25
L
Heimdallr
Ronin59
Heimdallr
8
7
1
1.21
W
King Arthur
Sedovlasiy
King Arthur
6
2
14
6.5
W
6
7
13
1.79
L
Jormungandr
mordredpandragon
Jormungandr
2
9
7
0.61
L
Mercury
zigyxxx2014
Mercury
1
5
6
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,670
Damage
66,195
88,117
Taken
85,170
51,047
Mitigated
53,060
16,919
Healing
31,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Balaked
Tiamat
8,546
1,093
0
2,535
14,839
9,060
156
5,018
9,572
48,032
0
L
Chang'e
Bloodacus
Chang'e
17,729
2,556
1,391
5,344
18,943
15,084
174
6,083
12,286
54,873
0
W
Sun Wukong
Eas1ly
Sun Wukong
11,715
1,814
0
3,767
16,557
9,476
1,285
5,141
11,169
201
64,747
W
7,163
4,548
0
2,796
14,323
7,401
2,623
3,986
10,211
0
61,322
W
Baron Samedi
Gordreck
Baron Samedi
19,652
3,911
2,332
6,234
15,548
12,487
907
6,516
8,806
69,768
0
L
Heimdallr
Ronin59
Heimdallr
15,032
6,424
0
5,388
20,423
8,886
2,140
7,833
12,152
0
94,874
W
King Arthur
Sedovlasiy
King Arthur
13,881
1,889
0
8,568
25,129
17,758
510
11,582
13,060
0
57,648
W
13,784
961
3,626
3,857
13,613
5,938
270
4,643
8,742
56,883
0
L
Jormungandr
mordredpandragon
Jormungandr
6,903
1,875
195
934
18,297
12,431
286
10,288
7,544
16,918
0
L
Mercury
zigyxxx2014
Mercury
5,460
2,157
0
1,132
15,615
5,586
0
2,737
12,728
0
64,636

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,977
Gold Earned
59,359
444
Minions Killed
468
0
Camps Cleared
0
1,844,405
Distance Traveled
2,314,417
4
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
9,391
408
73
3
0
404,077
0
L
Chang'e
10,595
461
91
4
0
360,522
0
W
Sun Wukong
12,138
528
117
5
0
531,937
3
W
Set
11,276
490
87
4
0
479,847
6
W
Baron Samedi
12,854
559
114
5
0
425,759
4
L
Heimdallr
13,033
567
163
7
0
341,383
3
W
King Arthur
11,662
507
73
3
0
423,011
2
W
Ra
11,429
497
77
3
0
453,863
2
L
Jormungandr
9,245
402
19
1
0
251,692
0
L
Mercury
9,713
422
98
4
0
486,731
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role