Player Matchup

Anhur
Anhur
BigMamp614
Anhur
Level 134
God Stats
4W - 5L
1,252 SR
Queue Stats
149W - 137L
1,527 Elo+
Party 1
Hun Batz
Hun Batz
Mr Space Boots
Hun Batz
Level 113
God Stats
134W - 107L
1,579 SR
Queue Stats
137W - 114L
1,587 Elo+
Party 1
Kuzenbo
Kuzenbo
SwirlyShip
Kuzenbo
Level 68
God Stats
1W - 3L
1,252 SR
Queue Stats
57W - 53L
1,595 Elo+
Party 1
Team Averages
Level 105
1,361 SR
1,569 Elo+

VS

Team Averages
Level 44
1,480 SR
1,394 Elo+
Neith
Neith
CharizardFan01
Neith
Level 48
God Stats
5W - 2L
1,388 SR
Queue Stats
54W - 40L
1,459 Elo+
Party 2
Cthulhu
Cthulhu
JoeLou_IV
Cthulhu
Level 69
God Stats
2W - 0L
1,830 SR
Queue Stats
127W - 102L
1,517 Elo+
Party 2
Hercules
Hercules
XerLogic
Hercules
Level 14
God Stats
1W - 2L
1,223 SR
Queue Stats
3W - 8L
1,205 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
15
7 / 7 / 5
12,549
660
17,849
17,887
8,235
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hun Batz
14
2 / 9 / 6
11,257
592
10,660
16,184
5,696
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kuzenbo
SwirlyShip
Kuzenbo
15
3 / 7 / 6
12,044
634
10,184
21,538
24,403
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 6 / 14
13,023
685
18,030
14,833
5,150
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Cthulhu
JoeLou_IV
Cthulhu
15
6 / 5 / 13
12,310
648
14,344
16,880
15,724
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Hercules
XerLogic
Hercules
16
11 / 1 / 10
13,689
720
15,401
27,017
22,002
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
60
12
Kills
23
23
Deaths
12
17
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Anhur
7
7
5
1.36
W
6
6
14
2.17
W
Cthulhu
JoeLou_IV
Cthulhu
6
5
13
2.5
L
Hun Batz
2
9
6
0.56
L
Kuzenbo
SwirlyShip
Kuzenbo
3
7
6
0.86
W
Hercules
XerLogic
Hercules
11
1
10
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,693
Damage
47,775
55,609
Taken
58,730
38,334
Mitigated
42,876
2,115
Healing
22,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
17,849
8,407
0
1,128
17,887
8,235
0
4,755
13,132
0
54,456
W
18,030
9,345
390
5,418
14,833
5,150
1,267
1,952
12,881
0
60,461
W
Cthulhu
JoeLou_IV
Cthulhu
14,344
30
1,483
1,333
16,880
15,724
51
4,188
12,692
44,778
0
L
Hun Batz
10,660
2,780
0
180
16,184
5,696
0
4,613
11,571
0
47,085
L
Kuzenbo
SwirlyShip
Kuzenbo
10,184
3,104
0
807
21,538
24,403
0
5,073
16,465
26,630
0
W
Hercules
XerLogic
Hercules
15,401
6,238
0
13,877
27,017
22,002
603
4,104
22,913
0
49,889

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,850
Gold Earned
39,022
147
Minions Killed
198
0
Camps Cleared
0
963,491
Distance Traveled
982,996
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
12,549
660
58
3
0
284,658
1
W
Neith
13,023
685
94
5
0
303,919
0
W
Cthulhu
12,310
648
47
2
0
321,722
1
L
Hun Batz
11,257
592
64
3
0
326,399
0
L
Kuzenbo
12,044
634
25
1
0
352,434
0
W
Hercules
13,689
720
57
3
0
357,355
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role