Player Matchup

Thor
Thor
A-5_9ale7
Thor
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Heimdallr
Heimdallr
SteezeFactor
Heimdallr
Level 26
God Stats
31W - 21L
1,548 SR
Queue Stats
97W - 95L
1,367 Elo+
Party 1
Chaac
Chaac
XxOutlawAZxX
Chaac
Level 60
God Stats
41W - 19L
1,428 SR
Queue Stats
100W - 98L
1,356 Elo+
Party 1
Team Averages
Level 35
1,492 SR
1,408 Elo+

VS

Team Averages
Level 13
1,446 SR
1,289 Elo+
Geb
Geb
Amantejohnson387
Geb
Level 28
God Stats
2W - 4L
1,607 SR
Queue Stats
33W - 36L
1,371 Elo+
Solo
Jing Wei
Jing Wei
ManuelZ05
Jing Wei
Level 5
God Stats
0W - 2L
1,477 SR
Queue Stats
0W - 2L
1,249 Elo+
Party 2
Ra
Ra
ROGEVLP
Ra
Level 5
God Stats
0W - 2L
1,254 SR
Queue Stats
0W - 2L
1,249 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
12
8 / 1 / 16
10,037
772
5,249
7,549
3,090
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Heimdallr
SteezeFactor
Heimdallr
15
15 / 2 / 19
11,632
895
16,810
10,023
4,006
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

15
12 / 1 / 20
10,887
837
13,785
14,365
8,181
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 10 / 1
9,489
730
9,259
16,987
18,965
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jing Wei
ManuelZ05
Jing Wei
11
2 / 10 / 2
8,681
668
4,200
12,939
4,137
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 15 / 4
7,764
597
2,906
13,232
3,792
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
11
35
Kills
4
4
Deaths
35
55
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Thor
8
1
16
16
L
2
10
1
0.25
L
Jing Wei
ManuelZ05
Jing Wei
2
10
2
0.3
L
0
15
4
0.13
W
Heimdallr
SteezeFactor
Heimdallr
15
2
19
12.25
W
12
1
20
22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,844
Damage
16,365
31,937
Taken
43,158
15,277
Mitigated
26,894
13,048
Healing
2,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
5,249
1,238
0
580
7,549
3,090
347
2,910
4,639
0
14,383
L
9,259
2,541
456
1,291
16,987
18,965
0
0
16,987
22,166
0
L
Jing Wei
ManuelZ05
Jing Wei
4,200
3,968
0
143
12,939
4,137
217
28
12,909
0
18,925
L
2,906
323
74
696
13,232
3,792
64
0
13,230
13,450
0
W
Heimdallr
SteezeFactor
Heimdallr
16,810
7,826
1,163
3,362
10,023
4,006
1,607
4,382
5,641
0
50,445
W
13,785
3,509
1,005
6,938
14,365
8,181
1,266
4,919
9,446
0
35,884

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,556
Gold Earned
25,934
136
Minions Killed
71
0
Camps Cleared
0
625,617
Distance Traveled
663,502
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
10,037
772
12
1
0
207,837
1
L
Geb
9,489
730
28
2
0
203,366
0
L
Jing Wei
8,681
668
23
2
0
258,494
0
L
Ra
7,764
597
20
2
0
201,642
0
W
Heimdallr
11,632
895
85
7
0
191,941
0
W
Chaac
10,887
837
39
3
0
225,839
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role