Player Matchup

Cerberus
Cerberus
AliputPL
Cerberus
Level 79
God Stats
1W - 1L
1,288 SR
Queue Stats
156W - 146L
1,444 Elo+
Party 1
Medusa
Medusa
Baaaabi
Medusa
Level 53
God Stats
7W - 4L
1,611 SR
Queue Stats
184W - 187L
1,425 Elo+
Party 1
Ah Puch
Ah Puch
Dziubi
Ah Puch
Level 111
God Stats
9W - 4L
1,621 SR
Queue Stats
147W - 128L
1,428 Elo+
Party 1
Nemesis
Nemesis
StamaTarr
Nemesis
Level 64
God Stats
4W - 3L
1,500 SR
Queue Stats
149W - 153L
1,397 Elo+
Solo
Anhur
Anhur
unareyal
Anhur
Level 124
God Stats
2W - 0L
1,715 SR
Queue Stats
36W - 29L
1,534 Elo+
Solo
Team Averages
Level 86
1,547 SR
1,446 Elo+

VS

Team Averages
Level 64
1,500 SR
1,473 Elo+
Medusa
Medusa
 
Medusa
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artemis
Artemis
 
Artemis
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Khepri
Khepri
 
Khepri
Level 36
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Olorun
Olorun
BasicDaisy
Olorun
Level 46
God Stats
4W - 4L
1,500 SR
Queue Stats
195W - 175L
1,497 Elo+
Solo
Chiron
Chiron
ICreeyh-
Chiron
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 13L
1,369 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AliputPL
Cerberus
18
1 / 6 / 26
11,796
655
11,080
25,851
40,105
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Medusa
Baaaabi
Medusa
20
7 / 5 / 25
13,032
724
15,956
20,332
10,163
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Puch
Dziubi
Ah Puch
20
29 / 4 / 19
17,833
991
43,985
22,605
11,184
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nemesis
StamaTarr
Nemesis
20
8 / 5 / 25
13,392
744
14,393
24,208
12,418
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anhur
unareyal
Anhur
19
8 / 4 / 23
12,745
708
13,379
19,021
8,621
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
20
9 / 15 / 1
13,548
753
21,563
24,128
7,110
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Artemis
 
Artemis
18
3 / 14 / 8
12,471
693
17,033
22,243
7,629
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Khepri
 
Khepri
19
3 / 8 / 9
11,116
618
6,088
19,564
20,273
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Olorun
BasicDaisy
Olorun
18
2 / 8 / 8
11,365
631
9,470
15,568
5,974
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chiron
ICreeyh-
Chiron
20
7 / 8 / 10
13,379
743
36,099
23,002
8,665
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

171
Kill Participation
60
53
Kills
24
24
Deaths
53
118
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
9
15
1
0.63
L
Artemis
 
Artemis
3
14
8
0.5
L
Khepri
 
Khepri
3
8
9
0.94
W
Cerberus
AliputPL
Cerberus
1
6
26
2.33
W
Medusa
Baaaabi
Medusa
7
5
25
3.9
L
Olorun
BasicDaisy
Olorun
2
8
8
0.75
W
Ah Puch
Dziubi
Ah Puch
29
4
19
9.63
L
Chiron
ICreeyh-
Chiron
7
8
10
1.5
W
Nemesis
StamaTarr
Nemesis
8
5
25
4.1
W
Anhur
unareyal
Anhur
8
4
23
4.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,793
Damage
90,253
112,017
Taken
104,505
82,491
Mitigated
49,651
54,342
Healing
24,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
21,563
6,321
674
965
24,128
7,110
342
7,237
16,891
0
33,284
L
Artemis
 
Artemis
17,033
7,605
823
1,888
22,243
7,629
662
11,472
10,771
0
27,720
L
Khepri
 
Khepri
6,088
105
1,289
1,584
19,564
20,273
60
11,523
8,041
14,891
0
W
Cerberus
AliputPL
Cerberus
11,080
346
4,009
6,286
25,851
40,105
104
4,632
21,219
22,187
0
W
Medusa
Baaaabi
Medusa
15,956
7,247
3,682
5,096
20,332
10,163
3,553
2,472
17,860
0
37,919
L
Olorun
BasicDaisy
Olorun
9,470
2,876
4,999
3,345
15,568
5,974
0
9,954
5,614
27,391
0
W
Ah Puch
Dziubi
Ah Puch
43,985
2,478
3,833
10,902
22,605
11,184
607
3,441
19,164
79,965
0
L
Chiron
ICreeyh-
Chiron
36,099
12,514
2,189
6,413
23,002
8,665
884
14,879
8,123
0
65,222
W
Nemesis
StamaTarr
Nemesis
14,393
6,279
3,658
9,132
24,208
12,418
636
2,796
21,412
0
24,158
W
Anhur
unareyal
Anhur
13,379
5,653
1,953
5,791
19,021
8,621
1,445
2,217
16,804
0
28,163

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,798
Gold Earned
61,879
199
Minions Killed
193
0
Camps Cleared
0
1,620,169
Distance Traveled
1,397,991
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
13,548
753
23
1
0
255,169
0
L
Artemis
12,471
693
30
2
0
239,485
1
L
Khepri
11,116
618
16
1
0
306,038
0
W
Cerberus
11,796
655
30
2
0
317,999
0
W
Medusa
13,032
724
38
2
0
350,251
0
L
Olorun
11,365
631
46
3
0
306,821
0
W
Ah Puch
17,833
991
83
5
0
336,623
0
L
Chiron
13,379
743
78
4
0
290,478
0
W
Nemesis
13,392
744
14
1
0
334,587
0
W
Anhur
12,745
708
34
2
0
280,709
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role