Player Matchup

Anubis
Anubis
ArwenBaduk
Anubis
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Baxx4
Sun Wukong
Level 18
God Stats
7W - 5L
1,588 SR
Queue Stats
87W - 99L
1,371 Elo+
Solo
Heimdallr
Heimdallr
Mosefresh
Heimdallr
Level 28
God Stats
69W - 89L
1,492 SR
Queue Stats
424W - 452L
1,446 Elo+
Solo
Jormungandr
Jormungandr
Squirrelfromhell
Jormungandr
Level 3
God Stats
1W - 1L
1,714 SR
Queue Stats
1W - 6L
1,430 Elo+
Solo
Ne Zha
Ne Zha
ToxicSewerRat
Ne Zha
Level 8
God Stats
6W - 1L
1,500 SR
Queue Stats
22W - 18L
1,290 Elo+
Solo
Team Averages
Level 17
1,559 SR
1,407 Elo+

VS

Team Averages
Level 18
1,597 SR
1,497 Elo+
Skadi
Skadi
MrBuddy1034
Skadi
Level 28
God Stats
14W - 7L
1,500 SR
Queue Stats
416W - 415L
1,363 Elo+
Solo
Cerberus
Cerberus
SarcasmicMelonn
Cerberus
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 15L
1,598 Elo+
Party 1
He Bo
He Bo
gaB0LAS
He Bo
Level 18
God Stats
5W - 1L
1,500 SR
Queue Stats
86W - 54L
1,549 Elo+
Solo
Tyr
Tyr
thefkingx
Tyr
Level 8
God Stats
2W - 1L
1,742 SR
Queue Stats
12W - 15L
1,418 Elo+
Solo
Kukulkan
Kukulkan
whitersoul
Kukulkan
Level 24
God Stats
9W - 2L
1,743 SR
Queue Stats
45W - 24L
1,556 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
ArwenBaduk
Anubis
14
8 / 5 / 2
8,855
553
9,421
10,280
4,858
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sun Wukong
Baxx4
Sun Wukong
12
0 / 6 / 2
7,356
460
8,036
12,512
7,291
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heimdallr
Mosefresh
Heimdallr
13
2 / 5 / 3
8,024
502
5,884
8,791
2,527
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jormungandr
Squirrelfromhell
Jormungandr
8
0 / 7 / 1
5,808
363
1,674
10,233
5,020
Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Breastplate

Breastplate

+20
Physical Protection

14
5 / 4 / 3
8,805
550
6,912
13,733
4,336
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 2 / 2
9,465
592
3,750
7,179
2,281
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
12
3 / 2 / 6
8,209
513
5,289
7,452
6,004
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

He Bo
gaB0LAS
He Bo
13
6 / 2 / 2
8,619
539
7,712
8,025
2,219
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

16
6 / 3 / 4
9,628
602
8,291
13,730
9,461
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Kukulkan
whitersoul
Kukulkan
16
7 / 6 / 1
9,685
605
8,513
8,677
2,629
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
41
15
Kills
26
27
Deaths
15
11
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Anubis
ArwenBaduk
Anubis
8
5
2
1.8
L
Sun Wukong
Baxx4
Sun Wukong
0
6
2
0.17
L
Heimdallr
Mosefresh
Heimdallr
2
5
3
0.7
W
4
2
2
2.5
W
Cerberus
3
2
6
3
L
Jormungandr
Squirrelfromhell
Jormungandr
0
7
1
0.07
L
5
4
3
1.63
W
He Bo
gaB0LAS
He Bo
6
2
2
3.5
W
6
3
4
2.67
W
Kukulkan
whitersoul
Kukulkan
7
6
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,927
Damage
33,555
55,549
Taken
45,063
24,032
Mitigated
22,594
9,813
Healing
10,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
ArwenBaduk
Anubis
9,421
319
0
2,358
10,280
4,858
47
7,170
2,841
39,157
0
L
Sun Wukong
Baxx4
Sun Wukong
8,036
2,547
0
1,056
12,512
7,291
0
3,029
9,455
0
43,497
L
Heimdallr
Mosefresh
Heimdallr
5,884
1,585
0
1,587
8,791
2,527
0
5,213
3,512
0
41,076
W
3,750
1,678
0
2,437
7,179
2,281
2,752
93
7,086
0
60,481
W
Cerberus
5,289
642
0
1,258
7,452
6,004
0
2,454
4,998
13,936
0
L
Jormungandr
Squirrelfromhell
Jormungandr
1,674
217
0
650
10,233
5,020
0
3,658
6,429
16,065
0
L
6,912
2,551
0
4,162
13,733
4,336
0
3,273
10,458
0
48,618
W
He Bo
gaB0LAS
He Bo
7,712
693
0
3,003
8,025
2,219
0
1,266
6,759
44,978
0
W
8,291
1,917
0
2,848
13,730
9,461
0
2,703
11,027
7,860
45,577
W
Kukulkan
whitersoul
Kukulkan
8,513
604
0
520
8,677
2,629
858
4,579
4,098
57,216
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,848
Gold Earned
45,606
308
Minions Killed
442
0
Camps Cleared
0
1,370,634
Distance Traveled
1,643,352
11
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,855
553
69
4
0
254,757
3
L
Sun Wukong
7,356
460
72
5
0
275,951
0
L
Heimdallr
8,024
502
74
5
0
278,775
0
W
Skadi
9,465
592
117
7
0
323,849
10
W
Cerberus
8,209
513
22
1
0
354,254
6
L
Jormungandr
5,808
363
17
1
0
222,072
6
L
Ne Zha
8,805
550
76
5
0
339,079
2
W
He Bo
8,619
539
74
5
0
375,700
2
W
Tyr
9,628
602
111
7
0
296,926
4
W
Kukulkan
9,685
605
118
7
0
292,623
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role