Player Matchup

Skadi
Skadi
Chaoszilla156
Skadi
Level 17
God Stats
15W - 8L
1,930 SR
Queue Stats
65W - 80L
1,414 Elo+
Party 2
Cthulhu
Cthulhu
Lynx2Qc
Cthulhu
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Chaac
Chaac
Prince_Api
Chaac
Level 27
God Stats
34W - 19L
1,704 SR
Queue Stats
99W - 102L
1,398 Elo+
Party 1
Yemoja
Yemoja
SadGinger3160
Yemoja
Level 37
God Stats
9W - 10L
1,569 SR
Queue Stats
133W - 157L
1,407 Elo+
Party 2
Chang'e
Chang'e
jabarimars
Chang'e
Level 24
God Stats
15W - 9L
1,674 SR
Queue Stats
90W - 102L
1,406 Elo+
Party 1
Team Averages
Level 22
1,676 SR
1,425 Elo+

VS

Team Averages
Level 25
1,597 SR
1,383 Elo+
Bellona
Bellona
Erli_koko
Bellona
Level 13
God Stats
3W - 1L
1,695 SR
Queue Stats
15W - 21L
1,298 Elo+
Party 4
Hel
Hel
LOG_Darkkiller
Hel
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 11L
1,389 Elo+
Party 4
Ra
Ra
Paraskeuas123X
Ra
Level 14
God Stats
15W - 15L
1,563 SR
Queue Stats
16W - 22L
1,253 Elo+
Party 4
Arachne
Arachne
schecks07
Arachne
Level 83
God Stats
6W - 6L
1,727 SR
Queue Stats
386W - 438L
1,360 Elo+
Party 3
Neith
Neith
spurred_jet3
Neith
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 16L
1,614 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 2 / 3
7,084
545
9,173
8,021
2,713
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
Lynx2Qc
Cthulhu
10
2 / 0 / 0
6,398
492
328
7,317
5,758
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chaac
12
1 / 1 / 0
7,189
553
3,155
3,355
2,301
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
3 / 0 / 5
7,399
569
3,365
4,901
3,656
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chang'e
jabarimars
Chang'e
13
3 / 2 / 1
7,519
578
5,909
7,642
2,295
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Erli_koko
Bellona
9
0 / 1 / 1
5,317
409
726
4,829
2,236
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

11
1 / 5 / 1
6,496
500
5,006
8,275
2,750
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

7
0 / 5 / 1
4,717
363
811
4,862
1,047
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Arachne
schecks07
Arachne
12
4 / 0 / 0
7,356
566
6,931
11,439
4,107
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

7
0 / 3 / 1
4,760
366
821
4,512
949
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
9
14
Kills
5
5
Deaths
14
9
Assists
4
Player
Kills
Deaths
Assists
KDA
W
5
2
3
3.25
L
Bellona
Erli_koko
Bellona
0
1
1
0.5
L
1
5
1
0.3
W
Cthulhu
Lynx2Qc
Cthulhu
2
0
0
2
L
0
5
1
0.1
W
Chaac
1
1
0
1
W
3
0
5
5.5
W
Chang'e
jabarimars
Chang'e
3
2
1
1.75
L
Arachne
schecks07
Arachne
4
0
0
4
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,930
Damage
14,295
31,236
Taken
33,917
16,723
Mitigated
11,089
11,919
Healing
7,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,173
5,103
0
1,322
8,021
2,713
884
398
7,623
0
43,889
L
Bellona
Erli_koko
Bellona
726
202
0
46
4,829
2,236
373
96
4,733
0
10,272
L
5,006
676
0
2,065
8,275
2,750
257
5,482
2,217
31,463
0
W
Cthulhu
Lynx2Qc
Cthulhu
328
0
0
787
7,317
5,758
0
70
7,207
33,265
0
L
811
163
125
0
4,862
1,047
95
1,545
3,317
8,611
0
W
Chaac
3,155
377
0
1,063
3,355
2,301
662
0
3,355
0
28,871
W
3,365
1,142
2,525
1,669
4,901
3,656
606
413
4,488
17,156
0
W
Chang'e
jabarimars
Chang'e
5,909
864
0
4,553
7,642
2,295
695
4,476
2,746
35,385
0
L
Arachne
schecks07
Arachne
6,931
4,295
0
4,596
11,439
4,107
0
1,177
10,252
0
44,650
L
821
230
0
429
4,512
949
0
716
3,796
0
8,409

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,589
Gold Earned
28,646
308
Minions Killed
200
0
Camps Cleared
0
1,112,462
Distance Traveled
1,197,733
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
7,084
545
76
6
0
243,510
2
L
Bellona
5,317
409
25
2
0
220,108
2
L
Hel
6,496
500
65
5
0
247,052
2
W
Cthulhu
6,398
492
62
5
0
208,689
0
L
Ra
4,717
363
10
1
0
203,714
1
W
Chaac
7,189
553
79
6
0
220,806
0
W
Yemoja
7,399
569
22
2
0
207,285
1
W
Chang'e
7,519
578
69
5
0
232,172
1
L
Arachne
7,356
566
83
6
0
302,466
1
L
Neith
4,760
366
17
1
0
224,393
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role