Player Matchup

Thanatos
Thanatos
Sezaryn
Thanatos
Level 6
God Stats
5W - 5L
1,496 SR
Queue Stats
8W - 6L
1,108 Elo+
Party 1
Jing Wei
Jing Wei
Valkride
Jing Wei
Level 16
God Stats
2W - 2L
1,475 SR
Queue Stats
22W - 27L
1,416 Elo+
Solo
Nike
Nike
majid_shady
Nike
Level 16
God Stats
2W - 1L
1,558 SR
Queue Stats
2W - 3L
1,054 Elo+
Party 1
Apollo
Apollo
worth23
Apollo
Level 19
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 7L
1,054 Elo+
Party 1
Thoth
Thoth
zinakoo
Thoth
Level 57
God Stats
1W - 0L
1,316 SR
Queue Stats
6W - 6L
1,500 Elo+
Party 1
Team Averages
Level 23
1,469 SR
1,226 Elo+

VS

Team Averages
Level 21
1,593 SR
1,346 Elo+
Heimdallr
Heimdallr
Maison4ch
Heimdallr
Level 25
God Stats
0W - 1L
1,696 SR
Queue Stats
4W - 9L
1,325 Elo+
Solo
Thanatos
Thanatos
Nene19
Thanatos
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,165 Elo+
Solo
Baron Samedi
Baron Samedi
Surprïze
Baron Samedi
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 10L
1,413 Elo+
Party 2
Danzaburou
Danzaburou
Ténéka
Danzaburou
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,188 Elo+
Party 2
Sobek
Sobek
warcool123
Sobek
Level 29
God Stats
1W - 1L
1,770 SR
Queue Stats
54W - 39L
1,640 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Sezaryn
Thanatos
19
13 / 5 / 10
12,753
607
10,031
14,768
4,954
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jing Wei
Valkride
Jing Wei
17
4 / 4 / 13
11,043
526
13,693
12,674
4,123
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
0 / 2 / 9
8,882
423
4,695
8,624
5,091
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Apollo
worth23
Apollo
15
7 / 7 / 11
10,862
517
10,844
16,511
5,657
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Thoth
zinakoo
Thoth
19
9 / 4 / 8
12,506
596
10,106
10,649
3,502
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Maison4ch
Heimdallr
15
2 / 7 / 3
9,343
445
6,158
14,483
7,234
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thanatos
Nene19
Thanatos
15
1 / 11 / 3
9,138
435
3,330
14,862
5,564
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Baron Samedi
Surprïze
Baron Samedi
18
10 / 5 / 5
11,507
548
15,684
13,329
6,217
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
Ténéka
Danzaburou
16
7 / 7 / 8
10,885
518
8,586
15,807
7,357
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sobek
11
0 / 4 / 4
8,009
381
4,196
14,082
14,282
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
43
33
Kills
20
22
Deaths
34
51
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Maison4ch
Heimdallr
2
7
3
0.5
L
Thanatos
Nene19
Thanatos
1
11
3
0.23
W
Thanatos
Sezaryn
Thanatos
13
5
10
3.6
L
Baron Samedi
Surprïze
Baron Samedi
10
5
5
2.5
L
Danzaburou
Ténéka
Danzaburou
7
7
8
1.57
W
Jing Wei
Valkride
Jing Wei
4
4
13
2.63
W
0
2
9
2.25
L
Sobek
0
4
4
0.5
W
Apollo
worth23
Apollo
7
7
11
1.79
W
Thoth
zinakoo
Thoth
9
4
8
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,369
Damage
37,954
63,226
Taken
72,563
23,327
Mitigated
40,654
23,796
Healing
13,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Maison4ch
Heimdallr
6,158
2,548
0
2,239
14,483
7,234
2,604
1,383
12,940
0
58,646
L
Thanatos
Nene19
Thanatos
3,330
586
0
3,621
14,862
5,564
856
1,975
12,750
0
35,344
W
Thanatos
Sezaryn
Thanatos
10,031
2,985
0
14,950
14,768
4,954
0
3,221
11,386
0
59,565
L
Baron Samedi
Surprïze
Baron Samedi
15,684
2,497
717
1,994
13,329
6,217
1,940
1,225
11,947
71,052
0
L
Danzaburou
Ténéka
Danzaburou
8,586
3,660
0
1,458
15,807
7,357
827
1,887
13,813
0
62,314
W
Jing Wei
Valkride
Jing Wei
13,693
10,620
0
2,382
12,674
4,123
901
3,965
8,463
0
66,429
W
4,695
242
0
80
8,624
5,091
252
2,569
5,981
0
27,782
L
Sobek
4,196
246
0
3,186
14,082
14,282
609
2,978
10,866
17,171
0
W
Apollo
worth23
Apollo
10,844
4,491
0
3,268
16,511
5,657
3,639
4,857
11,438
0
53,230
W
Thoth
zinakoo
Thoth
10,106
326
0
3,116
10,649
3,502
3,389
4,356
6,075
74,948
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,046
Gold Earned
48,882
450
Minions Killed
407
0
Camps Cleared
0
2,124,764
Distance Traveled
1,775,955
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
9,343
445
100
5
0
354,094
1
L
Thanatos
9,138
435
70
3
0
334,733
1
W
Thanatos
12,753
607
100
5
0
486,630
1
L
Baron Samedi
11,507
548
109
5
0
366,097
0
L
Danzaburou
10,885
518
97
5
0
371,703
0
W
Jing Wei
11,043
526
112
5
0
392,806
1
W
Nike
8,882
423
36
2
0
422,926
0
L
Sobek
8,009
381
31
1
0
349,328
0
W
Apollo
10,862
517
58
3
0
416,498
2
W
Thoth
12,506
596
144
7
0
405,904
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role